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Application.spec.js
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import { Application, ApplicationPlugin } from './index';
import Sinon from 'sinon';
/** */
class SuccessPlugin extends ApplicationPlugin {
/** */
constructor() {
super({ name: 'success plugin' });
}
/** */
preload(application) {
this.preloadCalled = true;
expect(application).to.be.instanceOf(Application);
return Promise.resolve();
}
/** */
init(application) {
this.initCalled = true;
expect(application).to.be.instanceOf(Application);
}
/** */
start(application) {
this.startCalled = true;
expect(application).to.be.instanceOf(Application);
}
}
/** */
class FailPlugin extends ApplicationPlugin {
/** */
constructor() {
super({ name: 'failed plugin' });
}
/** */
preload(application) {
this.preloadCalled = true;
expect(application).to.be.instanceOf(Application);
return Promise.reject('It was rigged from the start');
}
/** */
init(application) {
console.log('--------------init called!----------------------');
this.initCalled = true;
expect(application).to.be.instanceOf(Application);
}
/** */
start(application) {
this.startCalled = true;
expect(application).to.be.instanceOf(Application);
}
}
/** */
class EmptyPlugin {
/** */
constructor() {
this.name = 'empty plugin';
}
}
describe('Application', () => {
beforeEach(() => {
// remove any old plugins
Application._plugins = [];
});
describe('constructor', () => {
it('should default features to false for ones that are not set', () => {
const application = new Application({ features: { captions: true } });
expect(application.features.captions).to.equal(true);
expect(application.features.sound).to.equal(false);
});
it('should mark sound enabled if vo is marked as a feature', () => {
const application = new Application({
features: { sound: false, vo: true }
});
expect(application.features.vo).to.equal(true);
expect(application.features.sound).to.equal(true);
});
it('should mark sound enabled if music is enabled', () => {
const application = new Application({
features: { sound: false, music: true }
});
expect(application.features.music).to.equal(true);
expect(application.features.sound).to.equal(true);
});
it('should mark sound enabled if sfx is enabled', () => {
const application = new Application({
features: { sound: false, sfx: true }
});
expect(application.features.sfx).to.equal(true);
expect(application.features.sound).to.equal(true);
});
it('should run preload on all plugins and then notify listeners that the app is ready', done => {
const plugin = new SuccessPlugin();
Application.uses(plugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(plugin.preloadCalled).to.be.true;
done();
});
});
it('should continue if a plugin preload fails', done => {
const plugin = new FailPlugin();
Application.uses(plugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(plugin.preloadCalled).to.be.true;
done();
});
});
it('should continue loading other plugins if another plugins preload fails', done => {
const pluginA = new FailPlugin();
Application.uses(pluginA);
const pluginB = new SuccessPlugin();
Application.uses(pluginB);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(pluginB.preloadCalled).to.be.true;
done();
});
});
it('should not call init on a plugin that has failed its preload', done => {
const plugin = new FailPlugin();
Application.uses(plugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(!plugin.initCalled).to.be.true;
done();
});
});
it('should not call start on a plugin that has failed its preload', done => {
const plugin = new FailPlugin();
Application.uses(plugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(!plugin.startCalled).to.be.true;
done();
});
});
it('should remove plugins that fail to preload', done => {
const plugin = new FailPlugin();
Application.uses(plugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(Application._plugins.length).to.equal(0);
done();
});
});
it('should continue preloading plugins if a plugin has no preload function', done => {
const emptyPlugin = new EmptyPlugin();
const successPlugin = new SuccessPlugin();
Application.uses(emptyPlugin);
Application.uses(successPlugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(Application._plugins.length).to.equal(2);
expect(!emptyPlugin.preloadCalled).to.be.true;
expect(successPlugin.preloadCalled).to.be.true;
done();
});
});
it('should be able to dispatch each difficulty type event', () => {
const app = new Application({
hitAreaScale: true,
dragThresholdScale: true,
health: true,
objectCount: true,
completionPercentage: true,
speedScale: true,
timersScale: true,
inputCount: true
})
const callback = Sinon.fake();
app.state.hitAreaScale.subscribe(callback);
app.state.dragThresholdScale.subscribe(callback);
app.state.health.subscribe(callback);
app.state.objectCount.subscribe(callback);
app.state.completionPercentage.subscribe(callback);
app.state.speedScale.subscribe(callback);
app.state.timersScale.subscribe(callback);
app.state.inputCount.subscribe(callback);
app.state.hitAreaScale.value = 1;
app.state.dragThresholdScale.value = 1;
app.state.health.value = 1;
app.state.objectCount.value = 1;
app.state.completionPercentage.value = 1;
app.state.speedScale.value = 1;
app.state.timersScale.value = 1;
app.state.inputCount.value = 1;
expect(callback.callCount).to.equal(8);
});
it('should continue running init on plugins if a plugin has no init function', done => {
const emptyPlugin = new EmptyPlugin();
const successPlugin = new SuccessPlugin();
Application.uses(emptyPlugin);
Application.uses(successPlugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(Application._plugins.length).to.equal(2);
expect(!emptyPlugin.initCalled).to.be.true;
expect(successPlugin.initCalled).to.be.true;
done();
});
});
it('should continue running start on plugins if a plugin has no start function', done => {
const emptyPlugin = new EmptyPlugin();
const successPlugin = new SuccessPlugin();
Application.uses(emptyPlugin);
Application.uses(successPlugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
expect(Application._plugins.length).to.equal(2);
expect(!emptyPlugin.startCalled).to.be.true;
expect(successPlugin.startCalled).to.be.true;
done();
});
});
});
describe('getPlugin', () => {
beforeEach(() => {
// remove any old plugins
Application._plugins = [];
});
it('should return a plugin', done => {
const plugin = new SuccessPlugin();
Application.uses(plugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
const found = Application.getPlugin('success plugin');
expect(found).to.be.instanceOf(SuccessPlugin);
done();
});
});
it('should return a undefined if plugin is not found', done => {
const plugin = new SuccessPlugin();
Application.uses(plugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
const found = Application.getPlugin('not a plugin name');
expect(found).to.be.undefined;
done();
});
});
it('should not return plugins that fail to preload', done => {
const plugin = new FailPlugin();
Application.uses(plugin);
const app = new Application();
app.state.ready.subscribe(function(isReady) {
expect(isReady).to.be.true;
const found = Application.getPlugin('failed plugin');
expect(found).to.be.undefined;
done();
});
});
});
it('should not contain any undefined state property values', done => {
const app = new Application();
app.state.pause.subscribe(() => {}); // Add a listener to avoid non-listener errors from the pause feature.
app.state.ready.subscribe(isReady => {
Object.keys(app.state).forEach(key => {
expect(app.state[key].value).to.not.equal(undefined)
});
done();
});
});
});