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When adding a status condition, such as Paralyzed, to an active effect and then applying that effect to an actor, the actor doesn't get the condition applied. The selector on the Effects tab doesn't turn on and any mechanical effects, such as speed dropping to 0, do not occur.
The text was updated successfully, but these errors were encountered:
Foundry version 12 build 331
When adding a status condition, such as Paralyzed, to an active effect and then applying that effect to an actor, the actor doesn't get the condition applied. The selector on the Effects tab doesn't turn on and any mechanical effects, such as speed dropping to 0, do not occur.
The text was updated successfully, but these errors were encountered: