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It would be useful to link some user data to an incoming frame and be able to recover it at the output. This will make integration with frameworks like FFmpeg [1] and GStreamer [2] more seamless.
A way to achieve this would be to add a void pointer to the vvdecAccessUnit structure, which could be recovered from the corresponding vvdecFrame. Something similar to what x265 encoder has here.
It would be useful to link some user data to an incoming frame and be able to recover it at the output. This will make integration with frameworks like FFmpeg [1] and GStreamer [2] more seamless.
A way to achieve this would be to add a
void
pointer to thevvdecAccessUnit
structure, which could be recovered from the correspondingvvdecFrame
. Something similar to what x265 encoder has here.[1]: FFmpeg has this opaque feature
[2]: GStreamer has GstMeta, used by GstVideoEncoder base class.
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