Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Importing to a headered ROM corrupts it #2

Open
racknae opened this issue Aug 12, 2023 · 1 comment
Open

Importing to a headered ROM corrupts it #2

racknae opened this issue Aug 12, 2023 · 1 comment

Comments

@racknae
Copy link

racknae commented Aug 12, 2023

Clicking "no" on the "remove header" prompt seemingly allows you to use the program as normal with a headered ROM, but importing levels to a headered ROM corrupts the level data. (incorrect object and sprite counts, incorrect total sizes, incorrect/invalid pointers)

Importing entrance data to a headered ROM also corrupts the ROM.

@racknae
Copy link
Author

racknae commented Aug 26, 2023

After doing some more testing, it looks like only importing is broken. Exporting levels from a headered ROM works as expected.

@racknae racknae changed the title No support for headered ROMs? Importing to a headered ROM corrupts it Aug 26, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant