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There is another bug where if you're on a play starting with a minimized or big window, mess with it, save it, and switch to another play mess with it with a different window size, and switch back to the previous play you made the positions of the objects go out of place
so it needs there has to be a resize handle for that too.
Because that would mean that each play would have a different size imageRef so if you switch back to another play from a play that has a different imageRef size to the imageRef size
of the play you switch into, its objects will not correspond to that imageRef or window size but it's own so it goes out of bounds
The text was updated successfully, but these errors were encountered:
There is another bug where if you're on a play starting with a minimized or big window, mess with it, save it, and switch to another play mess with it with a different window size, and switch back to the previous play you made the positions of the objects go out of place
so it needs there has to be a resize handle for that too.
Because that would mean that each play would have a different size imageRef so if you switch back to another play from a play that has a different imageRef size to the imageRef size
of the play you switch into, its objects will not correspond to that imageRef or window size but it's own so it goes out of bounds
The text was updated successfully, but these errors were encountered: