diff --git a/docs/05-gitlab/01-getting-started.mdx b/docs/05-gitlab/01-getting-started.mdx index 1108389f..cc2064cb 100644 --- a/docs/05-gitlab/01-getting-started.mdx +++ b/docs/05-gitlab/01-getting-started.mdx @@ -8,10 +8,9 @@ gitlab using gitlab-ci. ## Overall steps 1. Understand how [gitlab-ci](https://docs.gitlab.com/ce/ci/) works. -2. Configure a license for Unity. -3. Add build scripts and integrations in your Unity project -4. Set up a gitlab-ci pipeline for your project. -5. Result: Accept merge requests with more confidence. +2. Add build scripts and gitlab-ci integration in your Unity project +3. Configure a license for Unity. +4. Successfully build and test your Unity project 🎉 ## First time using Gitlab CI? @@ -22,55 +21,96 @@ Any subsequent steps assume you have read the above. ## Supported versions -The [unity3d-gitlab-ci-example project](https://gitlab.com/game-ci/unity3d-gitlab-ci-example/) is -based on [unity3d](https://github.com/game-ci/docker/) docker images from -[game-ci](https://github.com/game-ci). Any version in the -[docker hub `unityci/editor` tags list](https://hub.docker.com/r/unityci/editor/tags) can be used to -test and build projects. +The [unity3d-gitlab-ci-example project](https://gitlab.com/game-ci/unity3d-gitlab-ci-example/) uses +[unity3d docker images](https://github.com/game-ci/docker/) published by +[game-ci](https://github.com/game-ci). -It's generally considered good practice to use the same Unity version for your CI/CD setup as you do -to develop your project. +:::tip + +Before proceeding, verify that your Unity version is supported by checking the +[Docker > Versions page](/docs/docker/versions). + +::: + +It is generally considered good practice to use the same Unity version for your CI/CD setup as you +do to develop your project. Our Gitlab CI configuration will automatically detect and use the +correct Unity version for your project. ## Video tutorial