diff --git a/loader/include/Geode/cocos/particle_nodes/CCParticleSystemQuad.h b/loader/include/Geode/cocos/particle_nodes/CCParticleSystemQuad.h index 59cd095a7..918d271a9 100644 --- a/loader/include/Geode/cocos/particle_nodes/CCParticleSystemQuad.h +++ b/loader/include/Geode/cocos/particle_nodes/CCParticleSystemQuad.h @@ -35,177 +35,91 @@ class CCSpriteFrame; struct ParticleStruct { - int TotalParticles; - float Duration; - float Life; - float LifeVar; - int EmissionRate; - int Angle; - int AngleVar; - int Speed; - int SpeedVar; - int PosVarX; - int PosVarY; - int GravityX; - int GravityY; - int RadialAccel; - int RadialAccelVar; - int TangentialAccel; - int TangentialAccelVar; - - int StartSize; - int StartSizeVar; - int StartSpin; - int StartSpinVar; - float StartColorR; - float StartColorVarR; - float StartColorG; - float StartColorVarG; - float StartColorB; - float StartColorVarB; - float StartColorA; - float StartColorVarA; - - int EndSize; - int EndSizeVar; - int EndSpin; - int EndSpinVar; - float EndColorR; - float EndColorVarR; - float EndColorG; - float EndColorVarG; - float EndColorB; - float EndColorVarB; - float EndColorA; - float EndColorVarA; - - float FadeInTime; - float FadeInTimeVar; - float FadeOutTime; - float FadeOutTimeVar; - - int StartRadius; - int StartRadiusVar; - int EndRadius; - int EndRadiusVar; - int RotatePerSecond; - int RotatePerSecondVar; - - int EmitterMode; - int PositionType; - bool isBlendAdditive; - bool startSpinEqualToEndSpin; - bool rotationIsDir; - bool dynamicRotationIsDir; - int customParticleIdx; - bool uniformColorMode; - - float frictionPos; - float frictionPosVar; - - float respawn; - float respawnVar; - - bool orderSensitive; - bool startSizeEqualToEndSize; - bool startRadiusEqualToEndRadius; - - bool startRGBVarSync; - bool endRGBVarSync; - - float frictionSize; - float frictionSizeVar; - - float frictionRot; - float frictionRotVar; - + int TotalParticles = 0; + float Duration = .0f; + float Life = .0f; + float LifeVar = .0f; + int EmissionRate = 0; + int Angle = 0; + int AngleVar = 0; + int Speed = 0; + int SpeedVar = 0; + int PosVarX = 0; + int PosVarY = 0; + int GravityX = 0; + int GravityY = 0; + int RadialAccel = 0; + int RadialAccelVar = 0; + int TangentialAccel = 0; + int TangentialAccelVar = 0; + + int StartSize = 0; + int StartSizeVar = 0; + int StartSpin = 0; + int StartSpinVar = 0; + float StartColorR = .0f; + float StartColorVarR = .0f; + float StartColorG = .0f; + float StartColorVarG = .0f; + float StartColorB = .0f; + float StartColorVarB = .0f; + float StartColorA = .0f; + float StartColorVarA = .0f; + + int EndSize = 0; + int EndSizeVar = 0; + int EndSpin = 0; + int EndSpinVar = 0; + float EndColorR = .0f; + float EndColorVarR = .0f; + float EndColorG = .0f; + float EndColorVarG = .0f; + float EndColorB = .0f; + float EndColorVarB = .0f; + float EndColorA = .0f; + float EndColorVarA = .0f; + + float FadeInTime = .0f; + float FadeInTimeVar = .0f; + float FadeOutTime = .0f; + float FadeOutTimeVar = .0f; + + int StartRadius = 0; + int StartRadiusVar = 0; + int EndRadius = 0; + int EndRadiusVar = 0; + int RotatePerSecond = 0; + int RotatePerSecondVar = 0; + + int EmitterMode = 0; + int PositionType = 0; + bool isBlendAdditive = false; + bool startSpinEqualToEndSpin = false; + bool rotationIsDir = false; + bool dynamicRotationIsDir = false; + int customParticleIdx = 0; + bool uniformColorMode = false; + + float frictionPos = .0f; + float frictionPosVar = .0f; + + float respawn = .0f; + float respawnVar = .0f; + + bool orderSensitive = false; + bool startSizeEqualToEndSize = false; + bool startRadiusEqualToEndRadius = false; + + bool startRGBVarSync = false; + bool endRGBVarSync = false; + + float frictionSize = .0f; + float frictionSizeVar = .0f; + + float frictionRot = .0f; + float frictionRotVar = .0f; + gd::string sFrame; - - ParticleStruct() - : TotalParticles(0) - , Duration(0) - , Life(0) - , LifeVar(0) - , EmissionRate(0) - , Angle(0) - , AngleVar(0) - , Speed(0) - , SpeedVar(0) - , PosVarX(0) - , PosVarY(0) - , GravityX(0) - , GravityY(0) - , RadialAccel(0) - , RadialAccelVar(0) - , TangentialAccel(0) - , TangentialAccelVar(0) - - , StartSize(0) - , StartSizeVar(0) - , StartSpin(0) - , StartSpinVar(0) - , StartColorR(0) - , StartColorVarR(0) - , StartColorG(0) - , StartColorVarG(0) - , StartColorB(0) - , StartColorVarB(0) - , StartColorA(0) - , StartColorVarA(0) - - , EndSize(0) - , EndSizeVar(0) - , EndSpin(0) - , EndSpinVar(0) - , EndColorR(0) - , EndColorVarR(0) - , EndColorG(0) - , EndColorVarG(0) - , EndColorB(0) - , EndColorVarB(0) - , EndColorA(0) - , EndColorVarA(0) - - , FadeInTime(0) - , FadeInTimeVar(0) - , FadeOutTime(0) - , FadeOutTimeVar(0) - - , StartRadius(0) - , StartRadiusVar(0) - , EndRadius(0) - , EndRadiusVar(0) - , RotatePerSecond(0) - , RotatePerSecondVar(0) - - , EmitterMode(0) - , PositionType(0) - , isBlendAdditive(false) - , startSpinEqualToEndSpin(false) - , rotationIsDir(false) - , dynamicRotationIsDir(false) - , customParticleIdx(0) - , uniformColorMode(false) - - , frictionPos(0) - , frictionPosVar(0) - - , respawn(0) - , respawnVar(0) - - , orderSensitive(false) - , startSizeEqualToEndSize(false) - , startRadiusEqualToEndRadius(false) - - , startRGBVarSync(false) - , endRGBVarSync(false) - - , frictionSize(0) - , frictionSizeVar(0) - - , frictionRot(0) - , frictionRotVar(0) - {} }; /**