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Particle system segfaults #18

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bil-bas opened this issue Jan 21, 2013 · 2 comments
Open

Particle system segfaults #18

bil-bas opened this issue Jan 21, 2013 · 2 comments
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@bil-bas
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bil-bas commented Jan 21, 2013

Segfault after about 10 seconds in the particle system demo. Only seems to arise in OSX/Linux (Was originally developed in Windows which didn't seem to care!).

reported by jlnr - thanks!

@ghost ghost assigned bil-bas Jan 21, 2013
@burtlo
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burtlo commented Jan 21, 2013

Fails on my system as well 👍 - so you are two are not alone.

@spkjp
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spkjp commented Aug 25, 2013

I guess I stumbled upon the same issue...

This thing is causing trouble: Ashton::Shader.new(fragment: :fade, uniforms: { fade: 1 })
After ~5+ seconds I get the following crash:
http://pastebin.com/NTBBR83J

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