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unicode_util.h
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/* Copyright (c) The Grit Game Engine authors 2016
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <cstdlib>
#include <string>
/** Convert the given unicode codepoint x to utf8 form, using the given string
* as a recepticle. */
int encode_utf8 (unsigned long x, std::string &here);
/** Convert the given unicode codepoint x to utf16 form, using the given
* std::wstring as a recepticle. This function is specifically for Windows,
* where std::wstring is 16 bit. */
int encode_utf16 (unsigned long x, std::wstring &here);
/** Convert the utf8 byte sequence in the given string to a unicode code point.
* \param str The string.
* \param i The index of the string from which to start
* decoding, and returns the index of the last byte of the encoded
* codepoint.
* \returns The decoded unicode codepoint.
*/
unsigned long decode_utf8 (const std::string &str, size_t &i);
/** Convert the utf16 byte sequence in the given wstring to a unicode
* codepoint. This function is specifically for Windows, where std::wstring is 16 bit.
* \param str The string.
* \param i The index of the string from which to start decoding, and
* returns the index of the last byte of the encoded codepoint.
* \returns The decoded unicode codepoint.
*/
unsigned long decode_utf16 (const std::wstring &str, size_t &i);
/** Convert strings of multiple unicode codepoints between utf16 and utf8. */
std::string utf16_to_utf8 (const std::wstring &str);
/** Convert strings of multiple unicode codepoints between utf16 and utf8. */
std::wstring utf8_to_utf16 (const std::string &str);
/** Substituted when a unicode translation format encoding error is
* encountered, or if a given font does not support a given codepoint. */
#define UNICODE_ERROR_CODEPOINT 0xfffd
/** Used in ANSI terminal codes. */
#define UNICODE_ESCAPE_CODEPOINT 27