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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Upcoming]

  • Fix for GUI drawing over project window toolbars.
  • Optional Samples.
  • Collab/VCS overlay support.
  • PvIcon Attribute for regular serializable classes.
  • String expression conditions for displaying of asset icons.
  • Various SDF shapes for icons.

[0.0.6] - 2021-04-08

Fixes

  • Fixed namespace names.

[0.0.5] - 2021-02-10

Fixes

  • Selecting folder icon label color now works when label background image is not selected.

[0.0.4] - 2021-02-09

Fixes

  • Fixed issue with sprites not scaling correctly when part of a large texture.

Added

  • Sprites with scale mode set to StretchToFit (default scaleMode) now work correctly.

[0.0.3] - 2021-02-09

Fixes

  • Fixed issue with large icon being categorized as tree view icons.
  • Fixed null ref errors when trying to draw a sprite with null texture.

Added

  • Added support for displaying asset icons selectively for small/large sizes only.

[0.0.2] - 2021-02-08

Changes

  • Changed Samples from optional directory to in-package.
  • Fixed jerry-rigged solution for tree view drawing
  • "TreeView" value to Enum IconSizeType
  • Project-wide toggles for asset and folder drawing
  • Selection tint not works based on guid of selected assets, meaning selecting folder from tree view now tints

Added

  • Icons for readme.md

[0.0.1] - 2021-02-08

Added

  • All source files.
  • License
  • Readme
  • Changelog