All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Fix for GUI drawing over project window toolbars.
- Optional Samples.
- Collab/VCS overlay support.
- PvIcon Attribute for regular serializable classes.
- String expression conditions for displaying of asset icons.
- Various SDF shapes for icons.
- Fixed namespace names.
- Selecting folder icon label color now works when label background image is not selected.
- Fixed issue with sprites not scaling correctly when part of a large texture.
- Sprites with scale mode set to StretchToFit (default scaleMode) now work correctly.
- Fixed issue with large icon being categorized as tree view icons.
- Fixed null ref errors when trying to draw a sprite with null texture.
- Added support for displaying asset icons selectively for small/large sizes only.
- Changed Samples from optional directory to in-package.
- Fixed jerry-rigged solution for tree view drawing
- "TreeView" value to Enum IconSizeType
- Project-wide toggles for asset and folder drawing
- Selection tint not works based on guid of selected assets, meaning selecting folder from tree view now tints
- Icons for readme.md
- All source files.
- License
- Readme
- Changelog