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This is the same error as #204 but I felt it might be good to revive it.
I'm on Unity 2021.3.44f1 and get the following 4 errors whenever I attempt to build:
Library/PackageCache/com.h8man.2d.navmeshplus@6d8836e05a/NavMeshComponents/Scripts/CollectTilemapSourcesCache2d.cs(30,68): error CS0426: The type name 'SyncTile' does not exist in the type 'Tilemap'
Error building Player because scripts had compiler errors
Build completed with a result of 'Failed' in 2 seconds (1564 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ce] in /home/bokken/build/output/unity/unity/Editor/Mono/BuildPlayerWindowBuildMethods.cs:194
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in /home/bokken/build/output/unity/unity/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)
The text was updated successfully, but these errors were encountered:
This is the same error as #204 but I felt it might be good to revive it.
I'm on Unity 2021.3.44f1 and get the following 4 errors whenever I attempt to build:
The text was updated successfully, but these errors were encountered: