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drag_max_touches equivalent #617
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You have the option |
Aren't pointers the amount of touches/pointers required to activate the gesture event? Atm I would have to set up 1-x different custom pan events to achieve multitouch panning. I tried setting pointers to zero in hopes to allow any num of simultaneous touch but this just blocks any event registering |
Zero should work indeed... i'll investigate it! |
Cool, looking at the visual.html example it seems like pan should work with pointers zero, but press definitely does not:
Looking at the source it seems like press is the only event to check for valid pointers, which is where it's failing I guess? |
Previous version of hammer I was able to increase drag max touches to allow for multi-finger drag (we are using large multi-touch displays). v2 pan appears to block pan events once more than one finger added. A similar problem arises with 'press' event not dispatching if one touch already down. Is there a way around this in v2 I'm missing?
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