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In practice this doesn't make a difference, as the struct alignment of 16 which happens to be correct saves us here. This can be very confusing to newcomers, though, as it is unclear which is the correct option and why this decision was made.
In practice this doesn't make a difference, as the struct alignment of 16 which happens to be correct saves us here. This can be very confusing to newcomers, though, as it is unclear which is the correct option and why this decision was made.
https://github.com/hexops/mach/blob/main/examples/custom-renderer/shader.wgsl#L2-L5
https://github.com/hexops/mach/blob/main/examples/custom-renderer/Renderer.zig#L18-L21
Fix Idea
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