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solution.js
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'use strict';
class Item
{
constructor({ id, value, count }){
this.id = id;
this.value = value;
this.count = count;
}
static createRootItem(){
return new Item({ id: Item.ROOT_ID, value: -1, count: 1 });
}
}
Item.ROOT_ID = -1;
// ======================================================================================
class Node
{
static create(item, parent = null){
return new Node({
uid: ++Node.CURRENT_AVAILABLE_UID,
item: item,
parent: parent
});
}
constructor({ uid, item, parent }){
this.uid = uid;
this.item = item;
this.parent = parent;
this.children = [];
}
get itemId(){ return this.item.id; }
get itemValue(){ return this.item.value; }
createChild(item){
let child = Node.create(item, this);
this.children.push(child);
return child;
}
totalValue(){
let total = this.itemValue,
currentNode = this.parent;
while (!currentNode.isRoot()){
total += currentNode.itemValue;
currentNode = currentNode.parent;
}
return total;
}
isRoot(){
return this.parent == null;
}
ancestryItemIds(){
let ancestry = [],
currentNode = this;
while (currentNode.itemId != -1){
ancestry.unshift(currentNode.itemId);
currentNode = currentNode.parent;
}
return ancestry;
}
print(){
let depth = this.ancestryItemIds().length,
tab = '';
for (let i = 0; i < depth; i++) tab += '--';
console.log(`${tab}(${this.itemId})\$${this.itemValue}`);
this.children.forEach((child) => {
child.print();
});
}
}
Node.CURRENT_AVAILABLE_UID = -1;
// ======================================================================================
class Tree
{
constructor(root){
this.root = root;
}
nodesWithTotalValue(value){
this._targetValue = value;
this._matchingNodes = [];
this._findOn(this.root);
return this._matchingNodes;
}
_findOn(node){
node.children.forEach((child) => {
let childTotalValue = child.totalValue();
if (childTotalValue == this._targetValue)
this._matchingNodes.push(child);
else if (childTotalValue < this._targetValue)
this._findOn(child);
});
}
}
// ======================================================================================
class TreeBuilder
{
constructor(items){
this.root = Node.create(Item.createRootItem());
this.items = items;
}
build(){
this._build(this.root);
return new Tree(this.root);
}
_build(node){
let childItems = this._validChildItemsFor(node);
childItems.forEach((item) => {
let child = node.createChild(item);
this._build(child);
});
}
_validChildItemsFor(node){
let items = [];
this.items.forEach((item) => {
if (item.id == node.itemId || item.value == node.itemValue){
let occurrence = this._getItemOccurrenceCountOnAncestry({ node, item }),
remainingOccurrence = item.count - occurrence;
if (remainingOccurrence > 0) items.push(item);
}
else if (item.value > node.itemValue){
items.push(item);
}
});
return items;
}
_getItemOccurrenceCountOnAncestry({ node, item }){
let count = 0,
currentNode = node;
while (currentNode.parent != null){
if ( item.id == currentNode.itemId ) count++;
currentNode = currentNode.parent;
}
return count;
}
}
// ======================================================================================
class Agent
{
constructor(me, counts, values, maxRounds, log){
this.isFirstPlayer = me == 0;
this.log = log;
this.roundsLeft = maxRounds;
this.allCounts = counts;
this.allValues = values;
this.items = this._buildItems();
this.maxValue = this._computeMaxValue();
this.minValue = this._computeMinValue();
this.value = this.maxValue;
this.tree = (new TreeBuilder(this.items)).build();
}
offer(o){
this.roundsLeft--;
this.log(`Rounds Left: ${this.roundsLeft}`);
this.hisOffer = o;
this.value = this.maxValue;
if (this.hisOffer){
this.reward = this._rewardFrom(this.hisOffer);
this.log(`Offer -> \$${this.reward} counts:[${this.hisOffer}]`);
if (this.reward == this.value) return undefined;
}
if (this.roundsLeft == 0 && this.isFirstPlayer){
this.value = this._finalValue();
this.log(`Final counter. Set value to ${this.value}`);
}
let counteroffer =
!this.lastCounteroffer ? this._maxCounteroffer() : this._counteroffer();
this.log(`Counteroffer counts:[${counteroffer}]`);
this.log(`Items - counts:[${this.allCounts}] values:[${this.allValues}]`);
if (this._shouldAcceptOffer(counteroffer)) counteroffer = undefined;
this.lastOffer = this.hisOffer;
this.lastCounteroffer = counteroffer;
return counteroffer;
}
_buildItems(){
let items = [];
for (let id = 0; id < this.allCounts.length; id++){
items.push(
new Item({
id: id,
value: this.allValues[id],
count: this.allCounts[id]
})
);
}
return items;
}
_computeMaxValue(){
return this.items.reduce((total, item) => (total + (item.count * item.value)), 0);
}
_computeMinValue(){
return this.maxValue * Agent.MIN_VALUE;
}
_rewardFrom(offer){
let total = 0;
for (let id = 0; id < this.items.length; id++)
total += this.items[id].value * offer[id];
return total;
}
_finalValue(){
if ( this.reward >= this.minValue )
return this.reward + 2;
else
return this.minValue + 2;
}
_shouldAcceptOffer(counteroffer){
// If counteroffer's reward is just the same as current reward
if ( this._rewardFrom(counteroffer) == this.reward ) return true;
// On last round, if it's my last chance to agree and reward is
// acceptable
if (
(this.roundsLeft == 0) &&
(this.reward >= (this.minValue - 1)) &&
!this.isFirstPlayer
) return true;
return false;
}
// Demand all items with non-zero value.
_maxCounteroffer(){
this.log('Generate Max Counteroffer');
let counteroffer = [];
this.items.forEach((item) => {
let count = item.value > 0 ? item.count : 0;
counteroffer[item.id] = count;
});
return counteroffer;
}
_counteroffer(){
this.log('Generate Counteroffer');
this.weights = this._computeWeights();
this.totalWeight = this._computeTotalWeight();
this.maxWeight = Math.round( this.totalWeight * Agent.MAX_WEIGHT );
this.log(
`Weights:[${this.weights}] ` +
`Total:${this.totalWeight} ` +
`Max:${this.maxWeight}`
);
let acceptedCandidate = this._generate();
if (acceptedCandidate != null){
this.log(
`Accepted Candidate - w:${acceptedCandidate.weight} ` +
`v:${acceptedCandidate.node.totalValue()}`
);
this.lastAcceptedCandidate = acceptedCandidate;
return this._parse(acceptedCandidate);
}
this.log('No Accepted Candidate. Using last counteroffer made.');
return this.lastCounteroffer;
}
_computeWeights(){
let weights = [];
for (let id = 0; id < this.items.length; id++){
let item = this.items[id],
myCount = this.hisOffer[id],
opponentCount = item.count - myCount,
weight = opponentCount / item.count;
weights.push(weight);
}
return weights;
}
_computeTotalWeight(){
let total = 0;
for (let i = 0; i < this.items.length; i++)
total += this.weights[i] * this.items[i].count;
return total;
}
_parse(candidate){
let myOffer = [],
itemIds = candidate.node.ancestryItemIds();
for (let i = 0; i < this.items.length; i++) myOffer[i] = 0;
itemIds.forEach((id) => myOffer[id]++);
return myOffer;
}
_generate(){
this.value--;
if (this.value < this.minValue) return this.topCandidate;
this.log('----------------------------------------');
this.log(`Finding Counter Offer - value:${this.value}`);
let candidate = this._bestCandidate();
if (candidate.node == null) return this._candidateForNextValue();
if (!this._isBetterThanTopCandidate(candidate)) return this._generate();
this.topCandidate = candidate;
if (this._shouldGenerateAgain(candidate)) return this._generate();
return this.topCandidate;
}
_bestCandidate(){
let candidates = this.tree.nodesWithTotalValue(this.value),
best = null,
lowestWeight = this.totalWeight,
highestNumOfItems = 0;
candidates.forEach((node) => {
let itemIds = node.ancestryItemIds(),
numOfItems = itemIds.length,
weight = itemIds.reduce((w, id) => (w + this.weights[id]), 0);
this.log(`- items:${itemIds} weight:${weight}`);
if (
(weight == lowestWeight && numOfItems > highestNumOfItems) ||
(weight < lowestWeight)
){
best = node;
lowestWeight = weight;
highestNumOfItems = numOfItems;
}
});
return { node: best, weight: lowestWeight };
}
_candidateForNextValue(){
this.log('Nothing Found');
if (this._isNextValueValid()) return this._generate();
return this.topCandidate || null;
}
_isNextValueValid(){
let nextValue = this.value - 1;
this.log(`Value: next:${nextValue} min:${this.minValue}`);
return nextValue >= this.minValue;
}
_isBetterThanTopCandidate(candidate){
if (this.topCandidate == null) return true;
return (
//this.topCandidate.weight > candidate.weight &&
!this._isRepeatTransaction(candidate)
);
}
_isRepeatTransaction(candidate){
if (!this.lastAcceptedCandidate || !this.lastOffer) return false;
let isRepeat =
(this.lastAcceptedCandidate.node.uid == candidate.node.uid) &&
(this.lastOffer.join('') == this.hisOffer.join(''));
this.log(`Is Repeat Transaction? ${isRepeat}`);
return isRepeat;
}
_shouldGenerateAgain(candidate){
let isNextValueValid = this._isNextValueValid(),
isWeightInvalid = candidate.weight > this.maxWeight,
again = isWeightInvalid && isNextValueValid;
this.log(`Candidate -> w:${candidate.weight} max:${this.maxWeight}`);
this.log(`Generate Again? ${again}`);
return again;
}
}
// in percent
Agent.MIN_VALUE = 50.0 / 100;
Agent.MAX_WEIGHT = 50.0 / 100;
module.exports = Agent;