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Having a feature freeze wouldn't help bugs crawling into new releases, and new features being added doesn't always indicate a bug will be hidden in the commit as well. Most bugs can crawl out of all kinds of changes to the codebase. I think pre releases would be better for weeding out bugs. |
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we have a tester group for releases, but obviously we can't catch everything. That's why if you need mission-critical stability, I always recommend to wait for .1 / .2 |
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Fair enough.. the issue is that distro maintainers don't know that so they'll update the hyprland package as soon as .0 is out.
…On Fri, 31 Jan 2025, at 12:23, Vaxry wrote:
we have a tester group for releases, but obviously we can't catch everything. That's why if you need mission-critical stability, I always recommend to wait for .1 / .2
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I guess LTS branch is more desirable than a feature freeze. That will require a lot of extra management and effort to make fixes both for main and LTS. Need someone willing to backport the patches. |
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I know I'm gonna get flamed to all hell here, but as much as I love hyprland (the only usable tiling WM that works with display scaling), every time there's a release something major breaks. (At the time of writing, Xwayland apps seem to be completely borked - #9214)
The ship-early-ship-often philosophy might work for a SaaS, but for a tool people might rely to do their work, I feel there is a lot of benefit from waiting a few weeks after major changes for bugs to pop up. There is a reason major open source projects go through half a dozen release candidates before shipping out. I appreciate the enthusiasm of the devs and how many breaking changes this project goes through, but there is something to be learned in matter of software release lifecycle. It is a bit tiring to fall in love with this project mid-release, see a new release come out with major problems, and have rollback or to go back to GNOME until the teething issues of the new version are sorted.
Hope this can be the start of a productive discussion and not some kind of silly flame war.
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