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Currently if one of the event handler throws, the entire FSM seems to terminate. It would be great to have some special "throwing" / "error" FSM-event, so that whenever an event handler throws (or there is some catchable syntax error), the FSM would emit the event with the thrown error instead of simply allowing the error to bubble up.
The text was updated successfully, but these errors were encountered:
Currently if one of the event handler throws, the entire FSM seems to terminate. It would be great to have some special "throwing" / "error" FSM-event, so that whenever an event handler throws (or there is some catchable syntax error), the FSM would emit the event with the thrown error instead of simply allowing the error to bubble up.
The text was updated successfully, but these errors were encountered: