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glBindImageTexture should not use internal format #42

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moritz-h opened this issue Aug 8, 2023 · 0 comments
Open

glBindImageTexture should not use internal format #42

moritz-h opened this issue Aug 8, 2023 · 0 comments

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@moritz-h
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moritz-h commented Aug 8, 2023

glBindImageTexture() in Texture.hpp should allow the user to specify a format instead of hardcoding the internal format.

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