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Building on Mtn Lion: Some problems, their solutions, and a few more problems #5
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Hi, First, thanks a lot for your fixes, DDP! They helped tremendously. I have forked the repo and pushed some changes to the various scripts which implement your suggestions automatically. I'm happy to do a pull request to have those changes merged back in the original repo if there's interest. I've also manually created the following symlinks: Create symlink 'opt' to 'Cellar'. From within VisualSFM.app.Contents.Resources
To avoid the following error messages: Dyld Error Message: Dyld Error Message: I created symlinks to the lib directories. Do:
Now I can get an app that launches, but unfortunately it crashes when the "file-open" dialog pops up. Have you been able to load images? JF |
Pull request are very welcomed anytime :) Sorry guys, I updated to ML recently and I was trying to update the scripts with the latest versions available from SfM and homebrew (they added the "opt" dir). So your work is appreciated. |
Arghhhhh
Anyway, I confirmed some points in what ddoubleprime said. I have to confirm if clapack was already installed by myself for other projects, and cmvs dependency over Graclus libs instead of only metis headers. |
Annoying (for jasper)! Yes, I wasn't sure what the problem was wrt clapack. I tried linking with the Mac OSX 'Accelerate' framework, which apparently has all these clapack libraries, but without success. The simplest thing for me was to download the missing files. Do let me know your progress and if you can make the graphical application work. In the meantime, at least the command line is usable! Thanks for all your work on this, iromu and ddoubleprime! |
I had to uncomment |
See also issue #8 for a workaround for the dylib problem specifically. |
I've been trying to build VisualSFM.app using these Homebrew formulae on Mountain Lion (Xcode 4.5.1) with limited success. However, I have found fixes to several stumbling blocks, and perhaps these will help someone else out. I did manage to get an app that launches, but it wasn't pretty (had to manually move things around in the app package), and a lot of the guts aren't working yet. I'm trying to build this using the newer versions of VisualSFM (0.5.20) and SiftGPU, as they contain some important bug fixes.
However, the app still cannot find libsiftgpu.so or cmvs at runtime, even though they are correctly located in APP/Resources/bin.
I have not had time yet to figure out how to fix those. If anyone can offer any assistance, I'd be grateful. If I figure it all out, I'll post it.
thanks
DDP
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