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Unit test - PoC #7
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I wonder if it is possible to quickly implement a DSL to do these kind of tests easily |
DSL? |
domain specific language http://en.wikipedia.org/wiki/Domain-specific_language |
653ff5c is supposed to help writing unit tests, like "wait for ingame opcode, select a target, cast a spell, expect dmg log opcode to have a particular dmg type and value" |
about DSL http://storyboarddesigner.codeplex.com/ looks interesting, or the more recent https://www.visualstudio.com/en-us/integrate/explore/explore-vside-vsi.aspx |
Create a unit test for TrinityCore/TrinityCore#14817 issue:
This could be generilized for all "spell/talent improving spell" pairs
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