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build.zig
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const std = @import("std");
pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const target = b.standardTargetOptions(.{
.default_target = .{ .os_tag = .windows },
});
const exe = b.addExecutable(.{
.name = "okgif",
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
inline for (.{ "avcodec-59", "avformat-59", "avutil-57", "swresample-4", "swscale-6" }) |lib| {
const dst = "bin/" ++ lib ++ ".dll";
const src = std.build.FileSource.relative("deps/ffmpeg/" ++ dst);
exe.step.dependOn(&b.addInstallFile(src, dst).step);
}
exe.want_lto = false; // https://github.com/ziglang/zig/issues/8531
exe.single_threaded = true;
exe.setMainPkgPath("");
exe.addLibraryPath("deps/lib");
exe.addLibraryPath("deps/ffmpeg/lib");
exe.addIncludePath("deps/include");
exe.addIncludePath("deps/ffmpeg/include");
exe.addCSourceFile("deps/deps.c", &.{});
exe.linkSystemLibraryName("glfw");
exe.linkSystemLibraryName("avcodec");
exe.linkSystemLibraryName("avformat");
exe.linkSystemLibraryName("avutil");
exe.linkSystemLibraryName("swscale");
switch (exe.target.getOsTag()) {
.windows => {
exe.linkSystemLibraryName("winmm");
exe.linkSystemLibraryName("gdi32");
exe.linkSystemLibraryName("opengl32");
},
else => @panic("unsupported os"),
}
exe.linkLibC();
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
run_cmd.addArgs(b.args orelse &.{});
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
const exe_tests = b.addTest(.{
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&exe_tests.step);
}