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inline-state.h
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/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010-present Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| [email protected] so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#pragma once
#include <vector>
#include "hphp/runtime/base/types.h"
#include "hphp/runtime/vm/srckey.h"
namespace HPHP {
///////////////////////////////////////////////////////////////////////////////
namespace jit {
///////////////////////////////////////////////////////////////////////////////
struct Block;
struct InlineReturnTarget {
/*
* Block that will serve as a branch target for returning to the caller.
*/
Block* callerTarget;
/*
* Block that will suspend the inlined frame.
*/
Block* suspendTarget;
/*
* Block that will finish the catch block, assuming the evaluation stack
* of the callee is empty.
*/
Block* endCatchTarget;
/*
* Offset from FCall to return control to if the callee finished eagerly.
*/
Offset asyncEagerOffset;
};
struct InlineState {
/*
* The current depth of inlining. 0 means we're not inlining.
*/
uint16_t depth{0};
/*
* Translating a unit just to compute the cost of inlining.
*/
bool conjure{false};
/*
* Costs associated with inlining.
*/
int cost{0};
int stackDepth{0};
/*
* A stack of saved costs.
*/
std::vector<int> costStack;
/*
* Return-to-caller block targets for inlined functions. The last target is
* for the current inlining frame.
*/
std::vector<InlineReturnTarget> returnTarget;
/*
* A stack of saved bytecode offsets at which we entered inlining.
*/
std::vector<SrcKey> bcStateStack;
};
///////////////////////////////////////////////////////////////////////////////
}}