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SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 22m 24s SDL2
January 4, 2024 00:33 22m 24s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (iOS/tvOS) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 25m 5s SDL2
January 4, 2024 00:33 25m 5s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (Sony Playstation Portable) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 2m 52s SDL2
January 4, 2024 00:33 2m 52s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (C/P Actions) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 14m 16s SDL2
January 4, 2024 00:33 14m 16s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (Android) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 28m 0s SDL2
January 4, 2024 00:33 28m 0s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (OpenWatcom) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 2m 19s SDL2
January 4, 2024 00:33 2m 19s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (RISC OS) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 1m 11s SDL2
January 4, 2024 00:33 1m 11s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (Sony Playstation 2) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 3m 16s SDL2
January 4, 2024 00:33 3m 16s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (MSVC) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 27m 8s SDL2
January 4, 2024 00:33 27m 8s
SDL_audio.c: Fix crash if we switch from direct output to streaming, …
Build (Sony Playstation Vita) #1: Commit 4482a01 pushed by jfmu
January 4, 2024 00:33 18m 28s SDL2
January 4, 2024 00:33 18m 28s