A Koala is not a bear. #322
Whammo
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This is multicolor bitmap mode, which in addition to the bitmap and screen memory, color memory is used.
Don't get me started about the "special" character in the filenames of Koalas, it's well into the 21st century and we can rename files. Anyway, that's a sword I haven't thrown myself upon, yet.
I had an earlier version of this that loaded directly to memory. Part of the load is aligned, using the original load address, and part of the load needs to be moved according to the chosen VIC configuration. The last byte of the koala goes to the background color.
Loading it straight in can be really fast, but it's a huge file and destroys the edit buffer. But I did it just to do it, and finished with an ABORT, but that's not as much fun as not trashing things and exiting cleanly.
edit: I was leaving us in multicolor mode, doodles weren't displaying correctly after koalas.
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