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Has the parsing algo changed considerably since 4.0.1? #79

Answered by geoff-harper
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I took it and there were no changes to my issue but I have discovered what's causing it. A few weeks ago I added a bvh to the mesh and hadn't actually compared triangle indices since then. For some reason I never put it together that this is what could be mutating my geometry. Apologies for the rodeo, I should have checked this sooner

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