Some code/config-only mods for Timberborn using TAPI/BepInEx (originally used TBMPL)
[Fix Workerless Recipes]
Soon-to-be-deprecated mod. Adds config for "Prioritize by haulers" & configurable tweaks to hauling priority for workerless buildings (good-consuming/producing, that is) Originally depended on TBMPL, now depends on TAPI instead. Uses BepInEx config. It "Just Works*™ but...
[HaulBehaviorProvider for Workerless Manufactory]
New/split-off mod. Makes tweaks for good-consuming/producing No-Worker-Needed buildings, by replacing the HaulBehaviorProviders for manufactory & good-consuming buildings. TAPI mod with BepInEx config. Still WIP, dll currently here is broken.
[PrioritizeByHaulers_Configuration]
New/split-off mod. Simply adds configuration for "Prioritize by haulers". TAPI mod with BepInEx config. Works well, and smoother.
[WaterPumpPipe Extension]
TBMPL mod. Lets water intake pipes have greater max length/depth, with configurable addend/multiplier. You should use Wireless Pumps instead
[Helpers]
Not a mod; not even a project. It's just some helpers, most from Igorz - and my TAPI mod.json autogenerator (start the game once, close & reopen ... voila, TAPI now recognises the dll-only mod)
[External Utilities] I would reccomend using BepInEx.ConfigurationManager - It is a good way to change BepInEx style configs ingame. However, on Timberborn it's letting all inputs through to the game.
NOTE: Hauling Patch (at least ), for reason unknown, breaks saves with any Gathering Prioritizations upon un/install