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currently the sprite map type only allows from and to in the SpriteAnim type. So that mean if I have an anim that is using the same frame multiple time, I have to physically paste it multiple times in the sprite sheet. For example if I have an anim that shows frame A for 7 seconds and then frame B for 1 second, I have to paste frame A 7 times and then use {from: 0, to: 7, speed: 1}. Wouldn't it be better to only have frames A and B once and then use {frames: [0, 0, 0, 0, 0, 0, 0, 1], speed: 1} ?
The text was updated successfully, but these errors were encountered:
Because it shows on Latta.ai site this issue as things it "did", lataai breaks EU law, dont give them your money, if you are a EU citizen try to bring attention to your local EU members, you also have the right to a fair trial, if any of your software or issues got any ai stuff on it then you have the right to sue them for little to no cost
Because it shows on Latta.ai site this issue as things it "did", lataai breaks EU law, dont give them your money, if you are a EU citizen try to bring attention to your local EU members, you also have the right to a fair trial, if any of your software or issues got any ai stuff on it then you have the right to sue them for little to no cost
I hate this spambot as much as you, but what? It's not illegal to post the name of a GitHub repo on a web site, lmao.
Because it shows on Latta.ai site this issue as things it "did", lataai breaks EU law, dont give them your money, if you are a EU citizen try to bring attention to your local EU members, you also have the right to a fair trial, if any of your software or issues got any ai stuff on it then you have the right to sue them for little to no cost
I hate this spambot as much as you, but what? It's not illegal to post the name of a GitHub repo on a web site, lmao.
it isnt allowed to use peoples code for AI in the EU without prior consent
currently the sprite map type only allows
from
andto
in theSpriteAnim
type. So that mean if I have an anim that is using the same frame multiple time, I have to physically paste it multiple times in the sprite sheet. For example if I have an anim that shows frame A for 7 seconds and then frame B for 1 second, I have to paste frame A 7 times and then use{from: 0, to: 7, speed: 1}
. Wouldn't it be better to only have frames A and B once and then use{frames: [0, 0, 0, 0, 0, 0, 0, 1], speed: 1}
?The text was updated successfully, but these errors were encountered: