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GeoVfx

This is a Unity example project that shows how to use Visual Effect Graph (VFX Graph) for geographical data visualization.

screenshot screenshot

The data shown in this visualization is based on Gridded Population of the World (GPW) v4 provided from NASA. Please see the SEDAC page for further details.

In the example project, geographical data is contained in .geodata custom texture files. These files were generated from .geotiff files using this notebook. You can use Jupyter, Colaboratory or your own local Python environment to run this script.