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ActivityEvent.md

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ActivityEvent

Properties

Name Type Description Notes
Event Pointer to string [optional]
Time Pointer to string [optional]
CollectionId Pointer to string [optional]
DeviceId Pointer to string [optional]
GatewayId Pointer to string [optional]
Data Pointer to map[string]string [optional]

Methods

NewActivityEvent

func NewActivityEvent() *ActivityEvent

NewActivityEvent instantiates a new ActivityEvent object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewActivityEventWithDefaults

func NewActivityEventWithDefaults() *ActivityEvent

NewActivityEventWithDefaults instantiates a new ActivityEvent object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetEvent

func (o *ActivityEvent) GetEvent() string

GetEvent returns the Event field if non-nil, zero value otherwise.

GetEventOk

func (o *ActivityEvent) GetEventOk() (*string, bool)

GetEventOk returns a tuple with the Event field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEvent

func (o *ActivityEvent) SetEvent(v string)

SetEvent sets Event field to given value.

HasEvent

func (o *ActivityEvent) HasEvent() bool

HasEvent returns a boolean if a field has been set.

GetTime

func (o *ActivityEvent) GetTime() string

GetTime returns the Time field if non-nil, zero value otherwise.

GetTimeOk

func (o *ActivityEvent) GetTimeOk() (*string, bool)

GetTimeOk returns a tuple with the Time field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTime

func (o *ActivityEvent) SetTime(v string)

SetTime sets Time field to given value.

HasTime

func (o *ActivityEvent) HasTime() bool

HasTime returns a boolean if a field has been set.

GetCollectionId

func (o *ActivityEvent) GetCollectionId() string

GetCollectionId returns the CollectionId field if non-nil, zero value otherwise.

GetCollectionIdOk

func (o *ActivityEvent) GetCollectionIdOk() (*string, bool)

GetCollectionIdOk returns a tuple with the CollectionId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCollectionId

func (o *ActivityEvent) SetCollectionId(v string)

SetCollectionId sets CollectionId field to given value.

HasCollectionId

func (o *ActivityEvent) HasCollectionId() bool

HasCollectionId returns a boolean if a field has been set.

GetDeviceId

func (o *ActivityEvent) GetDeviceId() string

GetDeviceId returns the DeviceId field if non-nil, zero value otherwise.

GetDeviceIdOk

func (o *ActivityEvent) GetDeviceIdOk() (*string, bool)

GetDeviceIdOk returns a tuple with the DeviceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDeviceId

func (o *ActivityEvent) SetDeviceId(v string)

SetDeviceId sets DeviceId field to given value.

HasDeviceId

func (o *ActivityEvent) HasDeviceId() bool

HasDeviceId returns a boolean if a field has been set.

GetGatewayId

func (o *ActivityEvent) GetGatewayId() string

GetGatewayId returns the GatewayId field if non-nil, zero value otherwise.

GetGatewayIdOk

func (o *ActivityEvent) GetGatewayIdOk() (*string, bool)

GetGatewayIdOk returns a tuple with the GatewayId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetGatewayId

func (o *ActivityEvent) SetGatewayId(v string)

SetGatewayId sets GatewayId field to given value.

HasGatewayId

func (o *ActivityEvent) HasGatewayId() bool

HasGatewayId returns a boolean if a field has been set.

GetData

func (o *ActivityEvent) GetData() map[string]string

GetData returns the Data field if non-nil, zero value otherwise.

GetDataOk

func (o *ActivityEvent) GetDataOk() (*map[string]string, bool)

GetDataOk returns a tuple with the Data field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetData

func (o *ActivityEvent) SetData(v map[string]string)

SetData sets Data field to given value.

HasData

func (o *ActivityEvent) HasData() bool

HasData returns a boolean if a field has been set.

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