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Accessing the rigged hand's screen position needs a camera parameter, which isn't in documentation.
I'm using this.plugins.riggedHand.camera inside the Leap.loop, which works.
The text was updated successfully, but these errors were encountered:
Accessing the rigged hand's screen position needs a camera parameter, which isn't in documentation.
I'm using
this.plugins.riggedHand.camera
inside the Leap.loop, which works.The text was updated successfully, but these errors were encountered: