From 5eb3a4bc8fa1f7b2b555253cb5ee2568c1c537e7 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 26 Dec 2024 16:46:16 +0000 Subject: [PATCH] Sync category pages --- SDL3/CategoryAPI.md | 4 +++- SDL3/CategoryAPIEnum.md | 1 + SDL3/CategoryAPIEnumerators.md | 4 ++++ SDL3/CategoryAPIFunction.md | 3 ++- SDL3/CategoryThread.md | 2 ++ 5 files changed, 12 insertions(+), 2 deletions(-) diff --git a/SDL3/CategoryAPI.md b/SDL3/CategoryAPI.md index 7ef7a0476..7e78aa24a 100644 --- a/SDL3/CategoryAPI.md +++ b/SDL3/CategoryAPI.md @@ -555,6 +555,7 @@ probably want to look at the [API by category](APIByCategory) instead. - [SDL_GetTextureSize](SDL_GetTextureSize) - [SDL_GetThreadID](SDL_GetThreadID) - [SDL_GetThreadName](SDL_GetThreadName) +- [SDL_GetThreadState](SDL_GetThreadState) - [SDL_GetTicks](SDL_GetTicks) - [SDL_GetTicksNS](SDL_GetTicksNS) - [SDL_GetTLS](SDL_GetTLS) @@ -745,8 +746,8 @@ probably want to look at the [API by category](APIByCategory) instead. - [SDL_LockSurface](SDL_LockSurface) - [SDL_LockTexture](SDL_LockTexture) - [SDL_LockTextureToSurface](SDL_LockTextureToSurface) -- [SDL_log](SDL_log) - [SDL_Log](SDL_Log) +- [SDL_log](SDL_log) - [SDL_log10](SDL_log10) - [SDL_log10f](SDL_log10f) - [SDL_LogCritical](SDL_LogCritical) @@ -1608,6 +1609,7 @@ probably want to look at the [API by category](APIByCategory) instead. - [SDL_TextInputType](SDL_TextInputType) - [SDL_TextureAccess](SDL_TextureAccess) - [SDL_ThreadPriority](SDL_ThreadPriority) +- [SDL_ThreadState](SDL_ThreadState) - [SDL_TimeFormat](SDL_TimeFormat) - [SDL_TouchDeviceType](SDL_TouchDeviceType) - [SDL_TransferCharacteristics](SDL_TransferCharacteristics) diff --git a/SDL3/CategoryAPIEnum.md b/SDL3/CategoryAPIEnum.md index 37ca3fe9d..6e984f481 100644 --- a/SDL3/CategoryAPIEnum.md +++ b/SDL3/CategoryAPIEnum.md @@ -96,6 +96,7 @@ might be easier to look at the Enums section [in a specific category](APIByCateg - [SDL_TextInputType](SDL_TextInputType) - [SDL_TextureAccess](SDL_TextureAccess) - [SDL_ThreadPriority](SDL_ThreadPriority) +- [SDL_ThreadState](SDL_ThreadState) - [SDL_TimeFormat](SDL_TimeFormat) - [SDL_TouchDeviceType](SDL_TouchDeviceType) - [SDL_TransferCharacteristics](SDL_TransferCharacteristics) diff --git a/SDL3/CategoryAPIEnumerators.md b/SDL3/CategoryAPIEnumerators.md index 386512dd0..4ae582232 100644 --- a/SDL3/CategoryAPIEnumerators.md +++ b/SDL3/CategoryAPIEnumerators.md @@ -1091,6 +1091,10 @@ - [SDL_THREAD_PRIORITY_LOW](SDL_THREAD_PRIORITY_LOW) - [SDL_THREAD_PRIORITY_NORMAL](SDL_THREAD_PRIORITY_NORMAL) - [SDL_THREAD_PRIORITY_TIME_CRITICAL](SDL_THREAD_PRIORITY_TIME_CRITICAL) +- [SDL_THREAD_STATE_ALIVE](SDL_THREAD_STATE_ALIVE) +- [SDL_THREAD_STATE_CLEANED](SDL_THREAD_STATE_CLEANED) +- [SDL_THREAD_STATE_DETACHED](SDL_THREAD_STATE_DETACHED) +- [SDL_THREAD_STATE_ZOMBIE](SDL_THREAD_STATE_ZOMBIE) - [SDL_TIME_FORMAT_12HR](SDL_TIME_FORMAT_12HR) - [SDL_TIME_FORMAT_24HR](SDL_TIME_FORMAT_24HR) - [SDL_TOUCH_DEVICE_DIRECT](SDL_TOUCH_DEVICE_DIRECT) diff --git a/SDL3/CategoryAPIFunction.md b/SDL3/CategoryAPIFunction.md index 8b7696d10..23959a7c7 100644 --- a/SDL3/CategoryAPIFunction.md +++ b/SDL3/CategoryAPIFunction.md @@ -555,6 +555,7 @@ to look at the Functions section [in a specific category](APIByCategory) instead - [SDL_GetTextureSize](SDL_GetTextureSize) - [SDL_GetThreadID](SDL_GetThreadID) - [SDL_GetThreadName](SDL_GetThreadName) +- [SDL_GetThreadState](SDL_GetThreadState) - [SDL_GetTicks](SDL_GetTicks) - [SDL_GetTicksNS](SDL_GetTicksNS) - [SDL_GetTLS](SDL_GetTLS) @@ -745,8 +746,8 @@ to look at the Functions section [in a specific category](APIByCategory) instead - [SDL_LockSurface](SDL_LockSurface) - [SDL_LockTexture](SDL_LockTexture) - [SDL_LockTextureToSurface](SDL_LockTextureToSurface) -- [SDL_log](SDL_log) - [SDL_Log](SDL_Log) +- [SDL_log](SDL_log) - [SDL_log10](SDL_log10) - [SDL_log10f](SDL_log10f) - [SDL_LogCritical](SDL_LogCritical) diff --git a/SDL3/CategoryThread.md b/SDL3/CategoryThread.md index f6ebdd77d..2d8365e73 100644 --- a/SDL3/CategoryThread.md +++ b/SDL3/CategoryThread.md @@ -19,6 +19,7 @@ need locks to manage thread safety. Those pieces are in [CategoryMutex](Category - [SDL_GetCurrentThreadID](SDL_GetCurrentThreadID) - [SDL_GetThreadID](SDL_GetThreadID) - [SDL_GetThreadName](SDL_GetThreadName) +- [SDL_GetThreadState](SDL_GetThreadState) - [SDL_GetTLS](SDL_GetTLS) - [SDL_SetCurrentThreadPriority](SDL_SetCurrentThreadPriority) - [SDL_SetTLS](SDL_SetTLS) @@ -48,6 +49,7 @@ need locks to manage thread safety. Those pieces are in [CategoryMutex](Category - [SDL_ThreadPriority](SDL_ThreadPriority) +- [SDL_ThreadState](SDL_ThreadState) ## Macros