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Triangle.h
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/*
* Triangle.h
*
* (c) 2016 Sofian Audry -- info(@)sofianaudry(.)com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRIANGLE_H_
#define TRIANGLE_H_
#include "Polygon.h"
namespace mmp {
/**
* Triangle shape.
*/
class Triangle : public Polygon
{
Q_OBJECT
public:
Q_INVOKABLE Triangle() {}
Triangle(QPointF p1, QPointF p2, QPointF p3)
{
_addVertex(p1);
_addVertex(p2);
_addVertex(p3);
build();
}
virtual ~Triangle() {}
virtual QString getType() const { return "triangle"; }
protected:
/// Returns a new MShape (using default constructor).
virtual MShape* _create() const { return new Triangle(); }
};
}
#endif /* TRIANGLE_H_ */