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rook_actions_test.go
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package core
import (
"testing"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestRookActions(t *testing.T) {
ts := []struct {
name string
board Board
actions []Action
color color
xy XY
}{
{
name: "black rook at a8: no actions because it's white's turn",
board: Board{
Board: []string{
"♜♞♝♛♚♝♞♜",
" ♟♟♟♟♟♟♟",
" ",
" ",
" ",
" ",
"♙♙♙♙♙♙♙♙",
"♖♘♗♕♔♗♘♖",
},
Turn: "White",
},
color: ColorBlack,
xy: XY{0, 0},
actions: []Action{},
},
{
name: "white rook at a1: no actions because it's black's turn",
board: Board{
Board: []string{
"♜♞♝♛♚♝♞♜",
"♟♟♟♟♟♟♟♟",
" ",
" ",
" ",
" ",
" ♙♙♙♙♙♙♙",
"♖♘♗♕♔♗♘♖",
},
Turn: "Black",
},
color: ColorBlack,
xy: XY{0, 7},
actions: []Action{},
},
{
name: "black rook: no actions because it's trapped",
board: Board{
Board: []string{
" ♞♝♛♚♝♞♜",
"♟ ♟♟♟",
" ♟ ",
" ♟♜♟ ",
" ♟ ",
" ",
"♙♙♙♙♙♙♙♙",
"♖♘♗♕♔♗♘♖",
},
Turn: "Black",
},
color: ColorBlack,
xy: XY{3, 3},
actions: []Action{},
},
{
name: "white rook: no actions because it's trapped",
board: Board{
Board: []string{
"♜♞♝♛♚♝♞♜",
"♟♟♟♟♟♟♟♟",
" ",
" ♙ ",
" ♙♖♙ ",
" ♙ ",
"♙♙ ♙♙",
" ♘♗♕♔♗♘♖",
},
Turn: "White",
},
color: ColorBlack,
xy: XY{3, 4},
actions: []Action{},
},
{
name: "black rook at a8: forwards, including capture",
board: Board{
Board: []string{
"♜♞♝♛♚♝♞♜",
" ♟♟♟♟♟♟♟",
" ",
" ",
" ",
" ",
"♙♙♙♙♙♙♙♙",
"♖♘♗♕♔♗♘♖",
},
Turn: "Black",
},
color: ColorBlack,
xy: XY{0, 0},
actions: []Action{
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorBlack, XY: XY{0, 0}}, ToXY: XY{0, 1}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorBlack, XY: XY{0, 0}}, ToXY: XY{0, 2}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorBlack, XY: XY{0, 0}}, ToXY: XY{0, 3}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorBlack, XY: XY{0, 0}}, ToXY: XY{0, 4}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorBlack, XY: XY{0, 0}}, ToXY: XY{0, 5}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorBlack, XY: XY{0, 0}}, ToXY: XY{0, 6}, IsCapture: true, CapturedPiece: Piece{PieceType: PiecePawn, Owner: ColorWhite, XY: XY{0, 6}}},
},
},
{
name: "white rook: all directions, including capture",
board: Board{
Board: []string{
"♜♞♝♛♚♝♞♜",
" ♟♟♟♟♟♟♟",
" ",
" ",
" ♖ ",
" ",
" ♙♙♙♙♙♙♙",
" ♘♗♕♔♗♘♖",
},
Turn: "White",
},
color: ColorWhite,
xy: XY{4, 4},
actions: []Action{
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{0, 4}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{1, 4}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{2, 4}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{3, 4}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{5, 4}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{6, 4}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{7, 4}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{4, 5}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{4, 3}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{4, 2}},
{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{4, 1}, IsCapture: true, CapturedPiece: Piece{PieceType: PiecePawn, Owner: ColorBlack, XY: XY{4, 1}}},
},
},
{
name: "white rook: can't move because king is threatened",
board: Board{
Board: []string{
"♜♞♝♛♚ ♞♜",
"♟♟♟♟♟♟ ♟",
" ",
"♝ ",
" ♙♖ ",
" ",
" ♙♙ ♙♙♙♙",
" ♘♗♕♔♗♘♖",
},
Turn: "White",
},
color: ColorWhite,
xy: XY{4, 4},
actions: []Action{},
},
{
name: "white rook: can only move to block bishop from threatening king",
board: Board{
Board: []string{
"♜♞♝♛♚ ♞♜",
"♟♟♟♟♟♟ ♟",
" ",
"♝ ",
" ♖ ",
" ",
" ♙♙ ♙♙♙♙",
" ♘♗♕♔♗♘♖",
},
Turn: "White",
},
color: ColorWhite,
xy: XY{4, 4},
actions: []Action{{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 4}}, ToXY: XY{1, 4}}},
},
{
name: "white rook: can only capture bishop",
board: Board{
Board: []string{
"♜♞♝♛♚ ♞♜",
"♟♟♟♟♟♟ ♟",
" ",
"♝ ♖ ",
" ",
" ",
" ♙♙ ♙♙♙♙",
" ♘♗♕♔♗♘♖",
},
Turn: "White",
},
color: ColorWhite,
xy: XY{4, 3},
actions: []Action{{FromPiece: Piece{PieceType: PieceRook, Owner: ColorWhite, XY: XY{4, 3}}, ToXY: XY{0, 3}, IsCapture: true, CapturedPiece: Piece{PieceType: PieceBishop, Owner: ColorBlack, XY: XY{0, 3}}}},
},
}
for _, tc := range ts {
t.Run(tc.name, func(t *testing.T) {
g, err := NewGameFromBoard(tc.board)
require.NoError(t, err)
assert.ElementsMatch(t, tc.actions, g.Pieces[tc.color][tc.xy].calculateAllActions(g))
})
}
}