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list.cpp
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#include "list.h"
void createList(List &L) {
/**
* FS : set first(L) with Null
*/
//-------------your code here-------------
first(L)=NULL;
//----------------------------------------
}
address allocate(infotype x) {
/**
* FS : return new list element with info = x and next element is Null
*/
address P = NULL;
//-------------your code here-------------
P = new elmlist;
info(P) = x;
next(P)= NULL;
//----------------------------------------
return P;
}
void deallocate(address &P) {
/**
* FS : delete element pointed by P
*/
//-------------your code here-------------
delete P;
//----------------------------------------
}
void insertFirst(List &L, address P) {
/**
* IS : List L may be empty
* FS : element pointed by P became the first element in List L
*/
//-------------your code here-------------
if(first(L)!=NULL){
next(P)=first(L);
}
first(L)=P;
//----------------------------------------
}
void insertLast(List &L, address P) {
/**
* IS : List L may be empty
* FS : element pointed by P became the last element in List L
*/
//-------------your code here-------------
address Prec;
Prec=first(L);
if (first(L)== NULL){
insertFirst(L,P);
}else {
while (next(Prec) != NULL){
Prec=next(Prec);
}
insertAfter(L,Prec,P);
}
//----------------------------------------
}
address findElm(List L, infotype x) {
/**
* IS : List L may be empty
* FS : returns element with info.ID = x.ID,
return Null if such ID is not found
*/
address P;
//-------------your code here-------------
P=first(L);
while(P!=NULL && info(P)!=x){
P=next(P);
}
//----------------------------------------
return P;
}
void deleteFirst(List &L, address &P) {
/**
* IS : List L may be empty
* FS : first element in List L is removed and is pointed by P
*/
//-------------your code here-------------
P=first(L);
if (next(P) != NULL){
first(L)=next(P);
} else {
first(L)=NULL;
}
//----------------------------------------
}
void deleteLast(List &L, address &P) {
/**
* IS : List L may be empty
* FS : last element in List L is removed and is pointed by P
*/
//-------------your code here-------------
address Prec;
Prec=first(L);
if (next(Prec)== NULL){
first(L) = NULL;
} else {
while (next(next(Prec)) != NULL){
Prec=next(Prec);
}
P = next(Prec);
next(Prec) = NULL;
}
//----------------------------------------
}
void printInfo(List L) {
/**
* FS : view info of all element inside List L,
* call the view_data function from my_data.h to print the info
*/
//-------------your code here-------------
address P;
P = first(L);
while(P!=NULL){
cout<<info(P)<<", ";
P=next(P);
}
//----------------------------------------
cout<<endl;
}
void insertAfter(List &L, address Prec, address P) {
/**
* IS : Prec and P is not NULL
* FS : element pointed by P is placed behind the element
* pointed by pointer Prec
*/
//-------------your code here-------------
if (next(Prec)!=NULL){
next(P)=next(Prec);
}
next(Prec)=P;
//----------------------------------------
}
void deleteAfter(List &L, address Prec, address &P) {
/**
* IS : Prec is not NULL
* FS : element which was before behind an element pointed by Prec
* is removed and pointed by pointer P
*/
//-------------your code here-------------
P=next(Prec);
if (next(P)!=NULL){
next(Prec)=next(P);
} else{
next(Prec)=NULL;
}
//----------------------------------------
}