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Submit 4.0-based app to Apple App Store #780
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ask @nathanw-mlc for the App Store account |
Anh already has access to the App Store accounts. Will anyone else need access? |
Hi guys! We need screenshots with such sizes: Based on this: https://developer.apple.com/help/app-store-connect/reference/screenshot-specifications 6.5": iPhone 14 Plus 5.5": iPhone 8 Plus Unfortunately we can't make the screenshots from the simulators as it has Debug label on the screen, and such screenshots are not acceptable. So we need to find these devices to prepare the screenshots for the submission. |
Actually it's possible to remove that label for the debug flutter mode. Let me know if I should prepare all screenshots and upload to the App Store. My email is: [email protected]. |
@nathanw-mlc Please assign @RSMNYS a role so he can prepare the app for the App Store release. Thank you. |
@RSMNYS What Apple ID email address should I use to grant you access to the App Store? If you don't want to post it publicly in this thread, you can email [email protected]. |
[email protected]. Thank you |
Thanks, invitation sent. |
@nathanw-mlc please change my role to the app manager, with the developer role I'm not able to upload the screenshots. Thanks |
@RSMNYS, I've updated your role as requested. |
Do we want screenshots with the blue background of the official release, since presumably that's what people will be downloading? If you need, I can provide them. |
|
@Mostelk let's try to discuss the privacy policy statement issue in the working group policy meeting. |
An example Currently, besides benchmark numbers, what we collected in the app are: {
...,
"environment_info": {
"platform": "ios",
"value": {
"android": null,
"ios": {
"os_version": "Version 17.0.1 (Build 21A340)",
"model_code": "iPhone14,5",
"model_name": "iPhone 13",
"soc_name": "Apple A15"
},
"windows": null
}
},
"build_info": {
"version": "3.1.0",
"build_number": "1",
"build_date": "2023-09-22T16:56:43.134131",
"official_release_flag": false,
"dev_test_flag": false,
"backend_list": [
"libcoremlbackend",
"libtflitebackend"
],
"git_branch": "ndk_25_quick_hack",
"git_commit": "73942b6a1a725972d6f9f6390dd4315f9c663a0b",
"git_dirty_flag": true
}
} |
@RSMNYS Please go ahead with these for the configuration of the store. We can go with this and then later add if needed |
@peladodigital I think you've missed the original request. Let me share it again. To submit the app to the store we need to check and fill the next points:
@peladodigital can you help with this please? Here is the link to the app store: https://appstoreconnect.apple.com/apps/1629525778/appstore/privacy |
@TheKanter and @peladodigital Please help provide the privacy policy statement, c.f. https://developer.apple.com/app-store/app-privacy-details/. @RSMNYS please pick one from TestFlight. |
I'm working to get one generated for us. Do you have any examples I can
share with our attorneys? Ideally a simple one.
…On Mon, Nov 13, 2023 at 10:32 PM Koan-Sin Tan ***@***.***> wrote:
@TheKanter <https://github.com/TheKanter> and @peladodigital
<https://github.com/peladodigital> Please help provide the privacy policy
statement, c.f. https://developer.apple.com/app-store/app-privacy-details/
.
@RSMNYS <https://github.com/RSMNYS> please pick one from TestFlight.
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@TheKanter You may use one of the templates from: |
maybe we need both "terms of use" / "EULA" and "privacy policy" |
In on it with our lawyers.
…On Mon, Nov 20, 2023 at 10:38 PM Koan-Sin Tan ***@***.***> wrote:
maybe we need both "terms of use" / "EULA" and "privacy policy"
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@RSMNYS and @anhappdev can we submit the iOS app to mac app store? Or we need native macOS UI? |
Yes, we can but the app will work only on Mac computers with Apple silicon (M1, M2, ...) |
That’s fine to only test Apple silicon. We also should have TOU and privacy
policy soon.
…On Mon, Nov 27, 2023 at 9:58 PM Anh ***@***.***> wrote:
@RSMNYS <https://github.com/RSMNYS> and @anhappdev
<https://github.com/anhappdev> can we submit the iOS app to mac app
store? Or we need native macOS UI?
Yes, we can but the app will work only on Mac computers with Apple silicon
(M1, M2, ...)
https://support.apple.com/en-vn/guide/app-store/fird2c7092da/mac
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Let's enable macOS compatibility for TestFlight, then we can test the app on both iOS and macOS (apple silicon machines) |
I have a MacBook Air we can use!
…On Mon, Nov 27, 2023 at 10:23 PM Koan-Sin Tan ***@***.***> wrote:
Let's enable macOS compatibility for TestFlight, then we can test the app
on both iOS and macOS (apple silicon machines)
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The app should be already available on TestFlight for Mac (https://apps.apple.com/us/app/testflight/id899247664) |
@@RSMNYS please check if you got the term of use and privacy policy docs. If yes, let's try to make this into the app store. @freedomtan to check if those docs are available to @RSMNYS and @anhappdev. |
open source: @freedomtan to crease an issue to track this and check open source third-party libraries we used. Check other benchmark programs. vendor spec (for Android):
|
@RSMNYS Since we have a new design for v4.0, can you please update the screenshots in the App Store Connect? |
@anhappdev are those screenshots correct? I'm using the v4.0 branch, official_build, but see a bunch of UI issues as below. Where we use black text on blue background, and other components also looks wrong and visibility is bad. Please let me know. |
I am not sure why your build looks different, maybe you used a different Flutter SDK version? |
You're right @anhappdev. Now have everything looks good. By the way, we can use the fvm to manage the flutters versions, and lock the flutter version for the project. So everyone can use the same version of the flutter sdk. What do you think? |
We have already defined the Flutter SDK version in the |
@RSMNYS Please also upload screenshots for iPad.
|
@nathanw-mlc Can you help resolve this one?
|
done |
Let's check what need to be done before submitting to App Store
And then submit it.
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