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Dependent on #19
Using SDL's keyboard and mouse input, update a viewports view matrix each frame to make it fly around in 3D.
viewport
Prototype engine reference implementation:
The text was updated successfully, but these errors were encountered:
Turtle1331
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Dependent on #19
Using SDL's keyboard and mouse input, update a
viewport
s view matrix each frame to make it fly around in 3D.Prototype engine reference implementation:
The text was updated successfully, but these errors were encountered: