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screen_modes.lua
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--[[
####### Aseprite - MSX image files importer script #######
Copyright by Natalia Pujol (2021)
This file is released under the terms of the MIT license.
--]]
-- ########################################################
-- ScreenMode class
-- Definition of the MSX Screen modes.
-- ########################################################
ScreenMode = {
className = "ScreenMode",
descName = "", -- general name of the screen mode
descFormat = "", -- description of the screen format
renderSprites = true, -- aseprite can render his sprites
address = {
tileMap = nil,
tilePat = nil,
tileCol = nil,
sprAttr = nil,
sprPat = nil,
sprCol = nil, -- only MSX2 or above
palette = nil, -- only MSX2 or above
},
screen = { -- MSX screen mode info/data
-- info variables
mode = -1, -- screen mode: 1, 2, 3, 4, 5, 6, 7, 8, 10 or 12
maxWidth = 256,
maxHeight = 192,
maxColors = 16,
paletteRes = "MSX1_DEFAULT",
defaultPalette16 = false,
-- data containers
tileMap = nil, -- used by Screen 1..12
tilePatterns = nil, -- used by Screen 1..4
tileColors = nil, -- used by Screen 1..4
sprAttribs = nil, -- used by Screen 1..12
sprPatterns = nil, -- used by Screen 1..12
sprColors = nil, -- used by Screen 4..12
palette = nil, -- used by Screen 4..7 and 10
}
}
-- ============================
function ScreenMode:new()
local o = {}
setmetatable(o, self)
self.__index = self
return o
end
-- ============================
function ScreenMode:getInstance(mode)
if mode == 1 then return ScreenMode1:new() end
if mode == 2 then return ScreenMode2:new() end
if mode == 3 then return ScreenMode3:new() end
if mode == 4 then return ScreenMode4:new() end
if mode == 5 then return ScreenMode5:new() end
if mode == 6 then return ScreenMode6:new() end
if mode == 7 then return ScreenMode7:new() end
if mode == 8 then return ScreenMode8:new() end
if mode == 10 then return ScreenMode10:new() end
if mode == 12 then return ScreenMode12:new() end
return nil
end
-- ########################################################
-- ScreenMode1
-- ########################################################
ScreenMode1 = ScreenMode:new()
-- ============================
function ScreenMode1:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX Screen 1 tiled file"
o.descFormat = "256x192 16 fixed colors"
o.fileSize = 0x4000
o.screen.mode = 1
o.screen.maxWidth = 256
o.screen.maxHeight = 192
o.screen.maxColors = 16
o.screen.paletteRes = "MSX1_DEFAULT"
o.address.tilePat = { pos=0x0000, size=0x0800 }
o.address.tileMap = { pos=0x1800, size=0x300 }
o.address.sprAttr = { pos=0x1b00, size=0x80 }
o.address.tileCol = { pos=0x2000, size=0x20 }
o.address.palette = { pos=0x2020, size=0x20 }
o.address.sprPat = { pos=0x3800, size=0x800 }
return o
end
-- ########################################################
-- ScreenMode2
-- ########################################################
ScreenMode2 = ScreenMode:new()
-- ============================
function ScreenMode2:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX Screen 2 tiled file"
o.descFormat = "256x192 16 fixed colors"
o.fileSize = 0x4000
o.screen.mode = 2
o.screen.maxWidth = 256
o.screen.maxHeight = 192
o.screen.maxColors = 16
o.screen.paletteRes = "MSX1_DEFAULT"
o.address.tilePat = { pos=0x0000, size=0x1800 }
o.address.tileMap = { pos=0x1800, size=0x300 }
o.address.sprAttr = { pos=0x1b00, size=0x80 }
o.address.palette = { pos=0x1b80, size=0x20 }
o.address.tileCol = { pos=0x2000, size=0x1800 }
o.address.sprPat = { pos=0x3800, size=0x800 }
return o
end
-- ########################################################
-- ScreenMode3
-- ########################################################
ScreenMode3 = ScreenMode:new()
-- ============================
function ScreenMode3:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX Screen 3 file"
o.descFormat = "64x48 16 fixed colors"
o.fileSize = 0x4000
o.screen.mode = 3
o.screen.maxWidth = 256
o.screen.maxHeight = 192
o.screen.maxColors = 16
o.screen.paletteRes = "MSX1_DEFAULT"
o.address.tileCol = { pos=0x0000, size=0x0600 } -- Block colors
o.address.tileMap = { pos=0x0800, size=0x300 }
o.address.palette = { pos=0x0f00, size=0x20 }
o.address.sprAttr = { pos=0x1b00, size=0x80 }
o.address.sprPat = { pos=0x3800, size=0x800 }
return o
end
-- ########################################################
-- ScreenMode4
-- ########################################################
ScreenMode4 = ScreenMode:new()
-- ============================
function ScreenMode4:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX2 Screen 4 tiled file"
o.descFormat = "256x192 16col from 512"
o.fileSize = 0x4000
o.screen.mode = 4
o.screen.maxWidth = 256
o.screen.maxHeight = 192
o.screen.maxColors = 16
o.screen.paletteRes = "MSX2_DEFAULT"
o.address.tilePat = { pos=0x0000, size=0x1800 }
o.address.tileMap = { pos=0x1800, size=0x300 }
o.address.palette = { pos=0x1b80, size=0x20 }
o.address.sprCol = { pos=0x1c00, size=0x200 }
o.address.sprAttr = { pos=0x1e00, size=0x80 }
o.address.tileCol = { pos=0x2000, size=0x1800 }
o.address.sprPat = { pos=0x3800, size=0x800 }
return o
end
-- ########################################################
-- ScreenMode5
-- ########################################################
ScreenMode5 = ScreenMode:new()
-- ============================
function ScreenMode5:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX2 Screen 5 bitmap file"
o.descFormat = "256x212 16col from 512"
o.fileSize = 0x8000
o.screen.mode = 5
o.screen.maxWidth = 256
o.screen.maxHeight = 212
o.screen.maxColors = 16
o.screen.paletteRes = "MSX2_DEFAULT"
o.address.tilePat = { pos=0x0000, size=0x6a00 }
o.address.sprCol = { pos=0x7400, size=0x200 }
o.address.sprAttr = { pos=0x7600, size=0x80 }
o.address.palette = { pos=0x7680, size=0x20 }
o.address.sprPat = { pos=0x7800, size=0x800 }
return o
end
-- ########################################################
-- ScreenMode6
-- ########################################################
ScreenMode6 = ScreenMode:new()
-- ============================
function ScreenMode6:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX2 Screen 6 bitmap file"
o.descFormat = "512x212 4col from 512"
o.fileSize = 0x8000
o.screen.mode = 6
o.screen.maxWidth = 512
o.screen.maxHeight = 212
o.screen.maxColors = 4
o.screen.paletteRes = "MSX2_DEFAULT"
o.address.tilePat = { pos=0x0000, size=0x6a00 }
o.address.sprCol = { pos=0x7400, size=0x200 }
o.address.sprAttr = { pos=0x7600, size=0x80 }
o.address.palette = { pos=0x7680, size=0x20 }
o.address.sprPat = { pos=0x7800, size=0x800 }
return o
end
-- ########################################################
-- ScreenMode7
-- ########################################################
ScreenMode7 = ScreenMode:new()
-- ============================
function ScreenMode7:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX2 Screen 7 bitmap file"
o.descFormat = "512x212 16col from 512"
o.fileSize = 0xfaa0
o.screen.mode = 7
o.screen.maxWidth = 512
o.screen.maxHeight = 212
o.screen.maxColors = 16
o.screen.paletteRes = "MSX2_DEFAULT"
o.address.tilePat = { pos=0x0000, size=0xd400 }
o.address.sprPat = { pos=0xf000, size=0x800 }
o.address.sprCol = { pos=0xf800, size=0x200 }
o.address.sprAttr = { pos=0xfa00, size=0x80 }
o.address.palette = { pos=0xfa80, size=0x20 }
return o
end
-- ########################################################
-- ScreenMode8
-- ########################################################
ScreenMode8 = ScreenMode:new()
-- ============================
function ScreenMode8:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX2 Screen 8 bitmap file"
o.descFormat = "256x212 256 fixed col"
o.fileSize = 0xfaa0
o.renderSprites = false
o.screen.mode = 8
o.screen.maxWidth = 256
o.screen.maxHeight = 212
o.screen.maxColors = 256
o.screen.paletteRes = "MSX2_SC8"
o.screen.defaultPalette16 = true
o.address.tilePat = { pos=0x0000, size=0xd400 }
o.address.sprPat = { pos=0xf000, size=0x800 }
o.address.sprCol = { pos=0xf800, size=0x200 }
o.address.sprAttr = { pos=0xfa00, size=0x80 }
o.address.palette = { pos=0xfa80, size=0x20 }
return o
end
-- ########################################################
-- ScreenMode10
-- ########################################################
ScreenMode10 = ScreenMode:new()
-- ============================
function ScreenMode10:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX2+ Screen 10 bitmap file"
o.descFormat = "256x212 12k YJK + 16 RGB"
o.fileSize = 0xfaa0
o.renderSprites = false
o.screen.mode = 10
o.screen.maxWidth = 256
o.screen.maxHeight = 212
o.screen.maxColors = 16
o.screen.paletteRes = "MSX2_DEFAULT"
o.screen.defaultPalette16 = true
o.address.tilePat = { pos=0x0000, size=0xd400 }
o.address.sprPat = { pos=0xf000, size=0x800 }
o.address.sprCol = { pos=0xf800, size=0x200 }
o.address.sprAttr = { pos=0xfa00, size=0x80 }
o.address.palette = { pos=0xfa80, size=0x20 }
return o
end
-- ########################################################
-- ScreenMode12
-- ########################################################
ScreenMode12 = ScreenMode:new()
-- ============================
function ScreenMode12:new()
o = ScreenMode:new()
setmetatable(o, self)
self.__index = self
o.descName = "MSX2+ Screen 12 bitmap file"
o.descFormat = "256x212 19k YJK colors"
o.fileSize = 0xfaa0
o.renderSprites = false
o.screen.mode = 12
o.screen.maxWidth = 256
o.screen.maxHeight = 212
o.screen.maxColors = 16
o.screen.paletteRes = "MSX2_DEFAULT"
o.screen.defaultPalette16 = true
o.address.tilePat = { pos=0x0000, size=0xd400 }
o.address.sprPat = { pos=0xf000, size=0x800 }
o.address.sprCol = { pos=0xf800, size=0x200 }
o.address.sprAttr = { pos=0xfa00, size=0x80 }
o.address.palette = { pos=0xfa80, size=0x20 }
return o
end