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Meeting Notes (2020 07 14)
Alex McLain edited this page Jul 15, 2020
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- PR 77 - Diagram
- Remove
render_in
delay fromAnimation.new
. We can't think of a use case for this.- The initial delay was intended to be the animation implementer's decision.
- Should we model playing animations as a stack?
- Push/pop animations - When an animation is pushed, the underlying one is paused and the latest plays. (Like a modal)
- The ability to play/stop animations is needed first; the stack could be added on in another iteration.
-
Engine.start_link
doesn't need to take an initial animation. Just play the first animation with a call to the play function. - Issue: New paintables (displays) that register themselves start with black pixels.
- Any time someone registers the engine can call the paint function as part of registration. #80