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Move mouth on a talking avatar, for a human:
or NPC:
The text was updated successfully, but these errors were encountered:
Instead of a simple
mesh.morphTargetInfluences[morphTargetDictionary.oh] = (Math.sin(t / 80) + 1) / 3; // 0-0.66 mesh.morphTargetInfluences[morphTargetDictionary.ou] = 0.5 - (Math.sin(t / 80) + 1) / 4; // 0-0.5
I used in one project while talking, test wLipSync https://github.com/mrxz/wLipSync https://x.com/noerihuisman/status/1879234303202398298
Sorry, something went wrong.
vincentfretin
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Move mouth on a talking avatar, for a human:
or NPC:
The text was updated successfully, but these errors were encountered: