From 77bf78137c1061cee5aafd490256a13dc0e7380e Mon Sep 17 00:00:00 2001 From: Andy Young Date: Sat, 28 Feb 2015 22:56:04 -0800 Subject: [PATCH] Fixing dialogs on iOS https://github.com/onsubmit/CraftClicker2/issues/40 --- js/game.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/js/game.js b/js/game.js index 8ee9a52..17ebcf5 100644 --- a/js/game.js +++ b/js/game.js @@ -545,7 +545,7 @@ function Game(args) { game.getItemTooltipIcon().attr("src", e.data.item.image); game.getItemTooltipName().text(e.data.item.name); - game.getItemMenuRecipe().off("click").on("click", { item: e.data.item }, function(e2) + game.getItemMenuRecipe().off("click touchend").on("click touchend", { item: e.data.item }, function(e2) { game.getCraftingDialog().dialog("option", "title", "Recipe"); game.getCraftingDialog().dialog("option", "buttons", @@ -594,7 +594,7 @@ function Game(args) game.drawCraftingDialog(e2.data.item); }); - game.getItemMenuUses().off("click").on("click", { item: e.data.item }, function(e3) + game.getItemMenuUses().off("click touchend").on("click touchend", { item: e.data.item }, function(e3) { game.getCraftingDialog().dialog("option", "title", "Uses"); if (e3.data.item.usedBy.length > 1)