diff --git a/docs/cvars.md b/docs/cvars.md index ccc4d58a..c3ef9bc8 100644 --- a/docs/cvars.md +++ b/docs/cvars.md @@ -232,7 +232,7 @@ |sar_give_fly|cmd|sar_give_fly [n] - gives the player in slot n (0 by default) preserved crouchfly.| |sar_groundframes_reset|cmd|sar_groundframes_reset - reset recorded groundframe statistics.| |sar_groundframes_total|cmd|sar_groundframes_total [slot] - output a summary of groundframe counts for the given player slot.| -|sar_hud_angles|0|Draws absolute view angles of the client.
0 = Default,
1 = XY,
2 = XYZ.| +|sar_hud_angles|0|Draws absolute view angles of the client.
0 = Default,
1 = XY,
2 = XYZ,
3 = X,
4 = Y.| |sar_hud_avg|0|Draws calculated average of timer.| |sar_hud_bg|0|Enable the SAR HUD background.| |sar_hud_cps|0|Draws latest checkpoint of timer.| diff --git a/src/Features/Hud/Hud.cpp b/src/Features/Hud/Hud.cpp index 1d65bc35..6d375539 100644 --- a/src/Features/Hud/Hud.cpp +++ b/src/Features/Hud/Hud.cpp @@ -638,11 +638,13 @@ HUD_ELEMENT_MODE2(position, "0", 0, 2, ctx->DrawElement("pos: -"); } } -HUD_ELEMENT_MODE2(angles, "0", 0, 2, +HUD_ELEMENT_MODE2(angles, "0", 0, 4, "Draws absolute view angles of the client.\n" "0 = Default,\n" "1 = XY,\n" - "2 = XYZ.\n", + "2 = XYZ,\n" + "3 = X,\n" + "4 = Y.\n", HudType_InGame | HudType_Paused | HudType_LoadingScreen) { // When we're orange (and not splitscreen), for some fucking reason, // the *engine* thinks we're slot 0, but everything else thinks @@ -651,8 +653,12 @@ HUD_ELEMENT_MODE2(angles, "0", 0, 2, int p = getPrecision(); if (mode == 1) { ctx->DrawElement("ang: %.*f %.*f", p, ang.x, p, ang.y); - } else { + } else if (mode == 2) { ctx->DrawElement("ang: %.*f %.*f %.*f", p, ang.x, p, ang.y, p, ang.z); + } else if (mode == 3) { + ctx->DrawElement("ang: %.*f", p, ang.x); + } else { + ctx->DrawElement("ang: %.*f", p, ang.y); } } HUD_ELEMENT_MODE2(velocity, "0", 0, 5,