This repository has been archived by the owner on Jan 26, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathhid-steam.patch
502 lines (482 loc) · 18.6 KB
/
hid-steam.patch
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h
index b84a0a11e05bf57601b09927c035fcd45d14e7aa..219a9ea0b1864a941b290a9d38afd9b178e8e422 100644
--- a/drivers/hid/hid-ids.h
+++ b/drivers/hid/hid-ids.h
@@ -1130,6 +1130,7 @@
#define USB_VENDOR_ID_VALVE 0x28de
#define USB_DEVICE_ID_STEAM_CONTROLLER 0x1102
#define USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS 0x1142
+#define USB_DEVICE_ID_STEAM_DECK 0x1205
#define USB_VENDOR_ID_STEELSERIES 0x1038
#define USB_DEVICE_ID_STEELSERIES_SRWS1 0x1410
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index a3b151b29bd711c2f87a6d4b6de8ac43b9219429..42c7c75d3005e9d03adcc550bce8ae8e7c8c86c8 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -3,6 +3,7 @@
* HID driver for Valve Steam Controller
*
* Copyright (c) 2018 Rodrigo Rivas Costa <[email protected]>
+ * Copyright (c) 2022 Valve Software
*
* Supports both the wired and wireless interfaces.
*
@@ -53,6 +54,7 @@ static DEFINE_MUTEX(steam_devices_lock);
static LIST_HEAD(steam_devices);
#define STEAM_QUIRK_WIRELESS BIT(0)
+#define STEAM_QUIRK_DECK BIT(1)
/* Touch pads are 40 mm in diameter and 65535 units */
#define STEAM_PAD_RESOLUTION 1638
@@ -60,6 +62,10 @@ static LIST_HEAD(steam_devices);
#define STEAM_TRIGGER_RESOLUTION 51
/* Joystick runs are about 5 mm and 256 units */
#define STEAM_JOYSTICK_RESOLUTION 51
+/* Trigger runs are about 6 mm and 32768 units */
+#define STEAM_DECK_TRIGGER_RESOLUTION 5461
+/* Joystick runs are about 5 mm and 32768 units */
+#define STEAM_DECK_JOYSTICK_RESOLUTION 6553
#define STEAM_PAD_FUZZ 256
@@ -92,11 +98,14 @@ static LIST_HEAD(steam_devices);
#define STEAM_REG_RPAD_MARGIN 0x18
#define STEAM_REG_LED 0x2d
#define STEAM_REG_GYRO_MODE 0x30
+#define STEAM_REG_LPAD_CLICK_PRESSURE 0x34
+#define STEAM_REG_RPAD_CLICK_PRESSURE 0x35
/* Raw event identifiers */
#define STEAM_EV_INPUT_DATA 0x01
#define STEAM_EV_CONNECT 0x03
#define STEAM_EV_BATTERY 0x04
+#define STEAM_EV_DECK_INPUT_DATA 0x09
/* Values for GYRO_MODE (bitmask) */
#define STEAM_GYRO_MODE_OFF 0x0000
@@ -124,6 +133,7 @@ struct steam_device {
struct power_supply __rcu *battery;
u8 battery_charge;
u16 voltage;
+ struct delayed_work heartbeat;
};
static int steam_recv_report(struct steam_device *steam,
@@ -183,7 +193,7 @@ static int steam_send_report(struct steam_device *steam,
*/
do {
ret = hid_hw_raw_request(steam->hdev, 0,
- buf, size + 1,
+ buf, max(size, 64) + 1,
HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
if (ret != -EPIPE)
break;
@@ -209,6 +219,7 @@ static int steam_write_registers(struct steam_device *steam,
u8 reg;
u16 val;
u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
+ int ret;
va_list args;
va_start(args, steam);
@@ -224,7 +235,16 @@ static int steam_write_registers(struct steam_device *steam,
}
va_end(args);
- return steam_send_report(steam, cmd, 2 + cmd[1]);
+ ret = steam_send_report(steam, cmd, 2 + cmd[1]);
+ if (ret < 0)
+ return ret;
+
+ /*
+ * Sometimes a lingering report for this command can
+ * get read back instead of the last set report if
+ * this isn't explicitly queried
+ */
+ return steam_recv_report(steam, cmd, 2 + cmd[1]);
}
static int steam_get_serial(struct steam_device *steam)
@@ -270,13 +290,32 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
steam_write_registers(steam,
STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
0);
+
+ cancel_delayed_work_sync(&steam->heartbeat);
} else {
/* disable esc, enter, cursor */
steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
- steam_write_registers(steam,
- STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
- STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
- 0);
+
+ if (steam->quirks & STEAM_QUIRK_DECK) {
+ steam_write_registers(steam,
+ STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
+ STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */
+ STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
+ STEAM_REG_LPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */
+ STEAM_REG_RPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */
+ 0);
+ /*
+ * The Steam Deck has a watchdog that automatically enables
+ * lizard mode if it doesn't see any traffic for too long
+ */
+ schedule_delayed_work(&steam->heartbeat, 5 * HZ);
+ } else {
+ steam_write_registers(steam,
+ STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
+ STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */
+ STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
+ 0);
+ }
}
}
@@ -403,8 +442,8 @@ static int steam_input_register(struct steam_device *steam)
input->open = steam_input_open;
input->close = steam_input_close;
- input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
- "Wireless Steam Controller" :
+ input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
+ (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
"Steam Controller";
input->phys = hdev->phys;
input->uniq = steam->serial_no;
@@ -428,33 +467,69 @@ static int steam_input_register(struct steam_device *steam)
input_set_capability(input, EV_KEY, BTN_SELECT);
input_set_capability(input, EV_KEY, BTN_MODE);
input_set_capability(input, EV_KEY, BTN_START);
- input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
- input_set_capability(input, EV_KEY, BTN_GEAR_UP);
input_set_capability(input, EV_KEY, BTN_THUMBR);
input_set_capability(input, EV_KEY, BTN_THUMBL);
input_set_capability(input, EV_KEY, BTN_THUMB);
input_set_capability(input, EV_KEY, BTN_THUMB2);
+ if (steam->quirks & STEAM_QUIRK_DECK) {
+ input_set_capability(input, EV_KEY, BTN_BASE);
+ input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);
+ input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);
+ input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);
+ input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);
+ } else {
+ input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
+ input_set_capability(input, EV_KEY, BTN_GEAR_UP);
+ }
- input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
- input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
- input_set_abs_params(input, ABS_RX, -32767, 32767,
- STEAM_PAD_FUZZ, 0);
- input_set_abs_params(input, ABS_RY, -32767, 32767,
- STEAM_PAD_FUZZ, 0);
- input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
- STEAM_PAD_FUZZ, 0);
- input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
- STEAM_PAD_FUZZ, 0);
- input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
- input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
- input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
- input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
+ if (steam->quirks & STEAM_QUIRK_DECK) {
+ input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);
+ input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);
+
+ input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);
+ input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);
+
+ input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_HAT1X, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+
+ input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
+ input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
+ input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
+ input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
+ } else {
+ input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
+ input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
+
+ input_set_abs_params(input, ABS_RX, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_RY, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+ input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
+ STEAM_PAD_FUZZ, 0);
+
+ input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
+ input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
+ input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
+ input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
+ input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
+ }
input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
- input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
- input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
ret = input_register_device(input);
if (ret)
@@ -602,6 +677,24 @@ static bool steam_is_valve_interface(struct hid_device *hdev)
return !list_empty(&rep_enum->report_list);
}
+static void steam_lizard_mode_heartbeat(struct work_struct *work)
+{
+ struct steam_device *steam = container_of(work, struct steam_device,
+ heartbeat.work);
+ if (lizard_mode)
+ return;
+
+ mutex_lock(&steam->mutex);
+ if (!steam->client_opened) {
+ steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
+ steam_write_registers(steam,
+ STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
+ 0);
+ schedule_delayed_work(&steam->heartbeat, 5 * HZ);
+ }
+ mutex_unlock(&steam->mutex);
+}
+
static int steam_client_ll_parse(struct hid_device *hdev)
{
struct steam_device *steam = hdev->driver_data;
@@ -740,6 +833,7 @@ static int steam_probe(struct hid_device *hdev,
steam->quirks = id->driver_data;
INIT_WORK(&steam->work_connect, steam_work_connect_cb);
INIT_LIST_HEAD(&steam->list);
+ INIT_DEFERRABLE_WORK(&steam->heartbeat, steam_lizard_mode_heartbeat);
steam->client_hdev = steam_create_client_hid(hdev);
if (IS_ERR(steam->client_hdev)) {
@@ -813,6 +907,7 @@ static void steam_remove(struct hid_device *hdev)
hid_destroy_device(steam->client_hdev);
steam->client_opened = false;
cancel_work_sync(&steam->work_connect);
+ cancel_delayed_work_sync(&steam->heartbeat);
if (steam->quirks & STEAM_QUIRK_WIRELESS) {
hid_info(hdev, "Steam wireless receiver disconnected");
}
@@ -896,10 +991,10 @@ static inline s16 steam_le16(u8 *data)
* 8.5 | BTN_B | button B
* 8.6 | BTN_X | button X
* 8.7 | BTN_A | button A
- * 9.0 | BTN_DPAD_UP | lef-pad up
- * 9.1 | BTN_DPAD_RIGHT | lef-pad right
- * 9.2 | BTN_DPAD_LEFT | lef-pad left
- * 9.3 | BTN_DPAD_DOWN | lef-pad down
+ * 9.0 | BTN_DPAD_UP | left-pad up
+ * 9.1 | BTN_DPAD_RIGHT | left-pad right
+ * 9.2 | BTN_DPAD_LEFT | left-pad left
+ * 9.3 | BTN_DPAD_DOWN | left-pad down
* 9.4 | BTN_SELECT | menu left
* 9.5 | BTN_MODE | steam logo
* 9.6 | BTN_START | menu right
@@ -983,6 +1078,172 @@ static void steam_do_input_event(struct steam_device *steam,
input_sync(input);
}
+/*
+ * The size for this message payload is 56.
+ * The known values are:
+ * Offset| Type | Mapped to |Meaning
+ * -------+-------+-----------+--------------------------
+ * 4-7 | u32 | -- | sequence number
+ * 8-15 | u64 | see below | buttons
+ * 16-17 | s16 | ABS_HAT0X | left-pad X value
+ * 18-19 | s16 | ABS_HAT0Y | left-pad Y value
+ * 20-21 | s16 | ABS_HAT1X | right-pad X value
+ * 22-23 | s16 | ABS_HAT1Y | right-pad Y value
+ * 24-25 | s16 | -- | accelerometer X value
+ * 26-27 | s16 | -- | accelerometer Y value
+ * 28-29 | s16 | -- | accelerometer Z value
+ * 30-31 | s16 | -- | gyro X value
+ * 32-33 | s16 | -- | gyro Y value
+ * 34-35 | s16 | -- | gyro Z value
+ * 36-37 | s16 | -- | quaternion W value
+ * 38-39 | s16 | -- | quaternion X value
+ * 40-41 | s16 | -- | quaternion Y value
+ * 42-43 | s16 | -- | quaternion Z value
+ * 44-45 | u16 | ABS_HAT2Y | left trigger (uncalibrated)
+ * 46-47 | u16 | ABS_HAT2X | right trigger (uncalibrated)
+ * 48-49 | s16 | ABS_X | left joystick X
+ * 50-51 | s16 | ABS_Y | left joystick Y
+ * 52-53 | s16 | ABS_RX | right joystick X
+ * 54-55 | s16 | ABS_RY | right joystick Y
+ * 56-57 | u16 | -- | left pad pressure
+ * 58-59 | u16 | -- | right pad pressure
+ *
+ * The buttons are:
+ * Bit | Mapped to | Description
+ * ------+------------+--------------------------------
+ * 8.0 | BTN_TR2 | right trigger fully pressed
+ * 8.1 | BTN_TL2 | left trigger fully pressed
+ * 8.2 | BTN_TR | right shoulder
+ * 8.3 | BTN_TL | left shoulder
+ * 8.4 | BTN_Y | button Y
+ * 8.5 | BTN_B | button B
+ * 8.6 | BTN_X | button X
+ * 8.7 | BTN_A | button A
+ * 9.0 | BTN_DPAD_UP | left-pad up
+ * 9.1 | BTN_DPAD_RIGHT | left-pad right
+ * 9.2 | BTN_DPAD_LEFT | left-pad left
+ * 9.3 | BTN_DPAD_DOWN | left-pad down
+ * 9.4 | BTN_SELECT | menu left
+ * 9.5 | BTN_MODE | steam logo
+ * 9.6 | BTN_START | menu right
+ * 9.7 | BTN_TRIGGER_HAPPY3 | left bottom grip button
+ * 10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
+ * 10.1 | BTN_THUMB | left pad pressed
+ * 10.2 | BTN_THUMB2 | right pad pressed
+ * 10.3 | -- | left pad touched
+ * 10.4 | -- | right pad touched
+ * 10.5 | -- | unknown
+ * 10.6 | BTN_THUMBL | left joystick clicked
+ * 10.7 | -- | unknown
+ * 11.0 | -- | unknown
+ * 11.1 | -- | unknown
+ * 11.2 | BTN_THUMBR | right joystick clicked
+ * 11.3 | -- | unknown
+ * 11.4 | -- | unknown
+ * 11.5 | -- | unknown
+ * 11.6 | -- | unknown
+ * 11.7 | -- | unknown
+ * 12.0 | -- | unknown
+ * 12.1 | -- | unknown
+ * 12.2 | -- | unknown
+ * 12.3 | -- | unknown
+ * 12.4 | -- | unknown
+ * 12.5 | -- | unknown
+ * 12.6 | -- | unknown
+ * 12.7 | -- | unknown
+ * 13.0 | -- | unknown
+ * 13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
+ * 13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
+ * 13.3 | -- | unknown
+ * 13.4 | -- | unknown
+ * 13.5 | -- | unknown
+ * 13.6 | -- | left joystick touched
+ * 13.7 | -- | right joystick touched
+ * 14.0 | -- | unknown
+ * 14.1 | -- | unknown
+ * 14.2 | BTN_BASE | quick access button
+ * 14.3 | -- | unknown
+ * 14.4 | -- | unknown
+ * 14.5 | -- | unknown
+ * 14.6 | -- | unknown
+ * 14.7 | -- | unknown
+ * 15.0 | -- | unknown
+ * 15.1 | -- | unknown
+ * 15.2 | -- | unknown
+ * 15.3 | -- | unknown
+ * 15.4 | -- | unknown
+ * 15.5 | -- | unknown
+ * 15.6 | -- | unknown
+ * 15.7 | -- | unknown
+ */
+static void steam_do_deck_input_event(struct steam_device *steam,
+ struct input_dev *input, u8 *data)
+{
+ u8 b8, b9, b10, b11, b13, b14;
+ bool lpad_touched, rpad_touched;
+
+ b8 = data[8];
+ b9 = data[9];
+ b10 = data[10];
+ b11 = data[11];
+ b13 = data[13];
+ b14 = data[14];
+
+ lpad_touched = b10 & BIT(3);
+ rpad_touched = b10 & BIT(4);
+
+ if (lpad_touched) {
+ input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));
+ input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));
+ } else {
+ input_report_abs(input, ABS_HAT0X, 0);
+ input_report_abs(input, ABS_HAT0Y, 0);
+ }
+
+ if (rpad_touched) {
+ input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));
+ input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));
+ } else {
+ input_report_abs(input, ABS_HAT1X, 0);
+ input_report_abs(input, ABS_HAT1Y, 0);
+ }
+
+ input_report_abs(input, ABS_X, steam_le16(data + 48));
+ input_report_abs(input, ABS_Y, -steam_le16(data + 50));
+ input_report_abs(input, ABS_RX, steam_le16(data + 52));
+ input_report_abs(input, ABS_RY, -steam_le16(data + 54));
+
+ input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));
+ input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));
+
+ input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
+ input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
+ input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
+ input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
+ input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
+ input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
+ input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
+ input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
+ input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
+ input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
+ input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
+ input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));
+ input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));
+ input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
+ input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));
+ input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
+ input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
+ input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
+ input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
+ input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));
+ input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));
+ input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));
+ input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));
+ input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));
+
+ input_sync(input);
+}
+
/*
* The size for this message payload is 11.
* The known values are:
@@ -1042,6 +1303,7 @@ static int steam_raw_event(struct hid_device *hdev,
* 0x01: input data (60 bytes)
* 0x03: wireless connect/disconnect (1 byte)
* 0x04: battery status (11 bytes)
+ * 0x09: Steam Deck input data (56 bytes)
*/
if (size != 64 || data[0] != 1 || data[1] != 0)
@@ -1057,6 +1319,15 @@ static int steam_raw_event(struct hid_device *hdev,
steam_do_input_event(steam, input, data);
rcu_read_unlock();
break;
+ case STEAM_EV_DECK_INPUT_DATA:
+ if (steam->client_opened)
+ return 0;
+ rcu_read_lock();
+ input = rcu_dereference(steam->input);
+ if (likely(input))
+ steam_do_deck_input_event(steam, input, data);
+ rcu_read_unlock();
+ break;
case STEAM_EV_CONNECT:
/*
* The payload of this event is a single byte:
@@ -1131,6 +1402,11 @@ static const struct hid_device_id steam_controllers[] = {
USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
.driver_data = STEAM_QUIRK_WIRELESS
},
+ { /* Steam Deck */
+ HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
+ USB_DEVICE_ID_STEAM_DECK),
+ .driver_data = STEAM_QUIRK_DECK
+ },
{}
};