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This repository has been archived by the owner on Nov 12, 2024. It is now read-only.
The problem is that the SAT collision code only knows how to work with polygons. If this is fixed, circle areas can stay circle areas.
To fix it, you need to add code to find the polygon point (not vertex, point) closest to the circle and take the orthogonal to the line connecting that point and the circle center as projection axis. To find the point quickly, you need Voronoi partitioning of the polygon.
Hi,
How to add a circle shape collider?
I know
area
has a property for settingshape
But it seems circle colliders is not supported.
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