diff --git a/LICENSE.txt b/LICENSE.txt index 20d40b6bc..3d90694ad 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -1,674 +1,674 @@ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. By contrast, -the GNU General Public License is intended to guarantee your freedom to -share and change all versions of a program--to make sure it remains free -software for all its users. We, the Free Software Foundation, use the -GNU General Public License for most of our software; it applies also to -any other work released this way by its authors. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read . \ No newline at end of file diff --git a/src/main/java/us/talabrek/ultimateskyblock/SkyBlockMenu.java b/src/main/java/us/talabrek/ultimateskyblock/SkyBlockMenu.java index 8661772b3..9e23e6b72 100644 --- a/src/main/java/us/talabrek/ultimateskyblock/SkyBlockMenu.java +++ b/src/main/java/us/talabrek/ultimateskyblock/SkyBlockMenu.java @@ -1,1005 +1,1005 @@ -package us.talabrek.ultimateskyblock; - -import org.bukkit.Bukkit; -import org.bukkit.Material; -import org.bukkit.configuration.file.FileConfiguration; -import org.bukkit.entity.Player; -import org.bukkit.inventory.Inventory; -import org.bukkit.inventory.ItemStack; -import org.bukkit.inventory.meta.ItemMeta; -import org.bukkit.inventory.meta.SkullMeta; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; -import java.util.Set; -import java.util.logging.Level; - -// TODO: Move all the texts to resource-files (translatable). -/** - * The UI menu of uSkyBlock (using the inventory UI). - */ -public class SkyBlockMenu { - List lores; - private uSkyBlock skyBlock; - public Inventory GUIparty; - public Inventory GUIpartyPlayer; - public Inventory GUIisland; - public Inventory GUIchallenge; - public Inventory GUIbiome; - public Inventory GUIlog; - ItemStack pHead; - ItemStack sign; - ItemStack biome; - ItemStack lock; - ItemStack warpset; - ItemStack warptoggle; - ItemStack invite; - ItemStack kick; - ItemStack currentBiomeItem; - ItemStack currentIslandItem; - ItemStack currentLogItem; - Iterator tempIt; - - public SkyBlockMenu(uSkyBlock skyBlock) { - this.skyBlock = skyBlock; - this.GUIparty = null; - this.GUIpartyPlayer = null; - this.GUIisland = null; - this.GUIchallenge = null; - this.GUIbiome = null; - this.GUIlog = null; - this.pHead = new ItemStack(397, 1, (short) 3); - this.sign = new ItemStack(323, 1); - this.biome = new ItemStack(6, 1, (short) 3); - this.lock = new ItemStack(101, 1); - this.warpset = new ItemStack(90, 1); - this.warptoggle = new ItemStack(69, 1); - this.invite = new ItemStack(398, 1); - this.kick = new ItemStack(301, 1); - this.currentBiomeItem = null; - this.currentIslandItem = null; - this.currentLogItem = null; - this.lores = new ArrayList<>(); - } - - public Inventory displayPartyPlayerGUI(final Player player, final String pname) { - this.GUIpartyPlayer = Bukkit.createInventory(null, 9, String.valueOf(pname) + " "); - final ItemStack pHead = new ItemStack(397, 1, (short) 3); - final SkullMeta meta3 = (SkullMeta) pHead.getItemMeta(); - ItemMeta meta2 = this.sign.getItemMeta(); - meta2.setDisplayName("\u00a7hPlayer Permissions"); - lores.add("\u00a7eClick here to return to"); - lores.add("\u00a7eyour island group's info."); - meta2.setLore((List) this.lores); - this.sign.setItemMeta(meta2); - this.GUIpartyPlayer.addItem(new ItemStack[]{this.sign}); - this.lores.clear(); - meta3.setDisplayName(String.valueOf(pname) + "'s Permissions"); - lores.add("\u00a7eHover over an icon to view"); - lores.add("\u00a7ea permission. Change the"); - lores.add("\u00a7epermission by clicking it."); - meta3.setLore((List) this.lores); - pHead.setItemMeta(meta3); - this.GUIpartyPlayer.addItem(new ItemStack[]{pHead}); - this.lores.clear(); - meta2 = this.biome.getItemMeta(); - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canChangeBiome")) { - meta2.setDisplayName("\u00a7aChange Biome"); - lores.add("\u00a7fThis player \u00a7acan\u00a7f change the"); - lores.add("\u00a7fisland's biome. Click here"); - lores.add("\u00a7fto remove this permission."); - } else { - meta2.setDisplayName("\u00a7cChange Biome"); - lores.add("\u00a7fThis player \u00a7ccannot\u00a7f change the"); - lores.add("\u00a7fisland's biome. Click here"); - lores.add("\u00a7fto grant this permission."); - } - meta2.setLore((List) this.lores); - this.biome.setItemMeta(meta2); - this.GUIpartyPlayer.addItem(new ItemStack[]{this.biome}); - this.lores.clear(); - meta2 = this.lock.getItemMeta(); - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canToggleLock")) { - meta2.setDisplayName("\u00a7aToggle Island Lock"); - lores.add("\u00a7fThis player \u00a7acan\u00a7f toggle the"); - lores.add("\u00a7fisland's lock, which prevents"); - lores.add("\u00a7fnon-group members from entering."); - lores.add("\u00a7fClick here to remove this permission."); - } else { - meta2.setDisplayName("\u00a7cToggle Island Lock"); - lores.add("\u00a7fThis player \u00a7ccannot\u00a7f toggle the"); - lores.add("\u00a7fisland's lock, which prevents"); - lores.add("\u00a7fnon-group members from entering."); - lores.add("\u00a7fClick here to add this permission"); - } - meta2.setLore((List) this.lores); - this.lock.setItemMeta(meta2); - this.GUIpartyPlayer.addItem(new ItemStack[]{this.lock}); - this.lores.clear(); - meta2 = this.warpset.getItemMeta(); - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canChangeWarp")) { - meta2.setDisplayName("\u00a7aSet Island Warp"); - lores.add("\u00a7fThis player \u00a7acan\u00a7f set the"); - lores.add("\u00a7fisland's warp, which allows"); - lores.add("\u00a7fnon-group members to teleport"); - lores.add("\u00a7fto the island. Click here to"); - lores.add("\u00a7fremove this permission."); - } else { - meta2.setDisplayName("\u00a7cSet Island Warp"); - lores.add("\u00a7fThis player \u00a7ccannot\u00a7f set the"); - lores.add("\u00a7fisland's warp, which allows"); - lores.add("\u00a7fnon-group members to teleport"); - lores.add("\u00a7fto the island. Click here to"); - lores.add("\u00a7fadd this permission."); - } - meta2.setLore((List) this.lores); - this.warpset.setItemMeta(meta2); - this.GUIpartyPlayer.addItem(new ItemStack[]{this.warpset}); - this.lores.clear(); - meta2 = this.warptoggle.getItemMeta(); - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canToggleWarp")) { - meta2.setDisplayName("\u00a7aToggle Island Warp"); - lores.add("\u00a7fThis player \u00a7acan\u00a7f toggle the"); - lores.add("\u00a7fisland's warp, allowing them"); - lores.add("\u00a7fto turn it on or off at anytime."); - lores.add("\u00a7fbut not set the location. Click"); - lores.add("\u00a7fhere to remove this permission."); - } else { - meta2.setDisplayName("\u00a7cToggle Island Warp"); - lores.add("\u00a7fThis player \u00a7ccannot\u00a7f toggle the"); - lores.add("\u00a7fisland's warp, allowing them"); - lores.add("\u00a7fto turn it on or off at anytime,"); - lores.add("\u00a7fbut not set the location. Click"); - lores.add("\u00a7fhere to add this permission."); - } - meta2.setLore((List) this.lores); - this.warptoggle.setItemMeta(meta2); - this.GUIpartyPlayer.addItem(new ItemStack[]{this.warptoggle}); - this.lores.clear(); - meta2 = this.invite.getItemMeta(); - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canInviteOthers")) { - meta2.setDisplayName("\u00a7aInvite Players"); - lores.add("\u00a7fThis player \u00a7acan\u00a7f invite"); - lores.add("\u00a7fother players to the island if"); - lores.add("\u00a7fthere is enough room for more"); - lores.add("\u00a7fmembers. Click here to remove"); - lores.add("\u00a7fthis permission."); - } else { - meta2.setDisplayName("\u00a7cInvite Players"); - lores.add("\u00a7fThis player \u00a7ccannot\u00a7f invite"); - lores.add("\u00a7fother players to the island."); - lores.add("\u00a7fClick here to add this permission."); - } - meta2.setLore((List) this.lores); - this.invite.setItemMeta(meta2); - this.GUIpartyPlayer.addItem(new ItemStack[]{this.invite}); - this.lores.clear(); - meta2 = this.kick.getItemMeta(); - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canKickOthers")) { - meta2.setDisplayName("\u00a7aKick Players"); - lores.add("\u00a7fThis player \u00a7acan\u00a7f kick"); - lores.add("\u00a7fother players from the island,"); - lores.add("\u00a7fbut they are unable to kick"); - lores.add("\u00a7fthe island leader. Click here"); - lores.add("\u00a7fto remove this permission."); - } else { - meta2.setDisplayName("\u00a7cKick Players"); - lores.add("\u00a7fThis player \u00a7ccannot\u00a7f kick"); - lores.add("\u00a7fother players from the island."); - lores.add("\u00a7fClick here to add this permission."); - } - meta2.setLore((List) this.lores); - this.kick.setItemMeta(meta2); - this.GUIpartyPlayer.addItem(new ItemStack[]{this.kick}); - this.lores.clear(); - return this.GUIpartyPlayer; - } - - public Inventory displayPartyGUI(final Player player) { - this.GUIparty = Bukkit.createInventory(null, 18, "\u00a79Island Group Members"); - final Set memberList = skyBlock.getIslandConfig(player).getConfigurationSection("party.members").getKeys(false); - this.tempIt = memberList.iterator(); - final SkullMeta meta3 = (SkullMeta) this.pHead.getItemMeta(); - final ItemMeta meta2 = this.sign.getItemMeta(); - meta2.setDisplayName("\u00a7aGroup Info"); - lores.add("Group Members: \u00a72" + skyBlock.getIslandConfig(player).getInt("party.currentSize") + "\u00a77/\u00a7e" + skyBlock.getIslandConfig(player).getInt("party.maxSize")); - if (skyBlock.getIslandConfig(player).getInt("party.currentSize") < skyBlock.getIslandConfig(player).getInt("party.maxSize")) { - lores.add("\u00a7aMore players can be invited to this island."); - } else { - lores.add("\u00a7cThis island is full."); - } - lores.add("\u00a7eHover over a player's icon to"); - lores.add("\u00a7eview their permissions. The"); - lores.add("\u00a7eleader can change permissions"); - lores.add("\u00a7eby clicking a player's icon."); - meta2.setLore((List) this.lores); - this.sign.setItemMeta(meta2); - this.GUIparty.addItem(new ItemStack[]{this.sign}); - this.lores.clear(); - while (this.tempIt.hasNext()) { - final String temp = this.tempIt.next(); - if (temp.equalsIgnoreCase(skyBlock.getIslandConfig(player).getString("party.leader"))) { - meta3.setDisplayName("\u00a7f" + temp); - lores.add("\u00a7a\u00a7lLeader"); - lores.add("\u00a7aCan \u00a7fchange the island's biome."); - lores.add("\u00a7aCan \u00a7flock/unlock the island."); - lores.add("\u00a7aCan \u00a7fset the island's warp."); - lores.add("\u00a7aCan \u00a7ftoggle the island's warp."); - lores.add("\u00a7aCan \u00a7finvite others to the island."); - lores.add("\u00a7aCan \u00a7fkick others from the island."); - meta3.setLore((List) this.lores); - this.lores.clear(); - } else { - meta3.setDisplayName("\u00a7f" + temp); - lores.add("\u00a7e\u00a7lMember"); - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canChangeBiome")) { - lores.add("\u00a7aCan \u00a7fchange the island's biome."); - } else { - lores.add("\u00a7cCannot \u00a7fchange the island's biome."); - } - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canToggleLock")) { - lores.add("\u00a7aCan \u00a7flock/unlock the island."); - } else { - lores.add("\u00a7cCannot \u00a7flock/unlock the island."); - } - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canChangeWarp")) { - lores.add("\u00a7aCan \u00a7fset the island's warp."); - } else { - lores.add("\u00a7cCannot \u00a7fset the island's warp."); - } - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canToggleWarp")) { - lores.add("\u00a7aCan \u00a7ftoggle the island's warp."); - } else { - lores.add("\u00a7cCannot \u00a7ftoggle the island's warp."); - } - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canInviteOthers")) { - lores.add("\u00a7aCan \u00a7finvite others to the island."); - } else { - lores.add("\u00a7cCannot \u00a7finvite others to the island."); - } - if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canKickOthers")) { - lores.add("\u00a7aCan \u00a7fkick others from the island."); - } else { - lores.add("\u00a7cCannot \u00a7fkick others from the island."); - } - if (player.getName().equalsIgnoreCase(skyBlock.getIslandConfig(player).getString("party.leader"))) { - lores.add("\u00a7e"); - } - meta3.setLore((List) this.lores); - this.lores.clear(); - } - meta3.setOwner(temp); - this.pHead.setItemMeta(meta3); - this.GUIparty.addItem(new ItemStack[]{this.pHead}); - } - return this.GUIparty; - } - - public Inventory displayLogGUI(final Player player) { - this.GUIlog = Bukkit.createInventory(null, 9, "\u00a79Island Log"); - ItemMeta meta4 = this.sign.getItemMeta(); - meta4.setDisplayName("\u00a7lIsland Log"); - lores.add("\u00a7eClick here to return to"); - lores.add("\u00a7ethe main island screen."); - meta4.setLore((List) this.lores); - this.sign.setItemMeta(meta4); - this.GUIlog.addItem(new ItemStack[]{this.sign}); - this.lores.clear(); - this.currentLogItem = new ItemStack(Material.BOOK_AND_QUILL, 1); - meta4 = this.currentLogItem.getItemMeta(); - meta4.setDisplayName("\u00a7e\u00a7lIsland Log"); - FileConfiguration islandConfig = skyBlock.getIslandConfig(player); - for (int i = 1; i <= 10; ++i) { - if (islandConfig.contains("log." + i)) { - lores.add(islandConfig.getString("log." + i)); - } else { - break; - } - } - meta4.setLore((List) this.lores); - this.currentLogItem.setItemMeta(meta4); - this.GUIlog.setItem(8, this.currentLogItem); - this.lores.clear(); - return this.GUIlog; - } - - public Inventory displayBiomeGUI(final Player player) { - this.GUIbiome = Bukkit.createInventory(null, 18, "\u00a79Island Biome"); - ItemMeta meta4 = this.sign.getItemMeta(); - meta4.setDisplayName("\u00a7hIsland Biome"); - lores.add("\u00a7eClick here to return to"); - lores.add("\u00a7ethe main island screen."); - meta4.setLore((List) this.lores); - this.sign.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.sign}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.WATER, 1); - meta4 = this.currentBiomeItem.getItemMeta(); - String currentBiome = skyBlock.getCurrentBiome(player); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.ocean", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Ocean"); - lores.add("\u00a7fThe ocean biome is the basic"); - lores.add("\u00a7fstarting biome for all islands."); - lores.add("\u00a7fpassive mobs like animals will"); - lores.add("\u00a7fnot spawn. Hostile mobs will"); - lores.add("\u00a7fspawn normally."); - if ("OCEAN".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Ocean"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The ocean biome is the basic"); - lores.add("\u00a77starting biome for all islands."); - lores.add("\u00a77passive mobs like animals will"); - lores.add("\u00a77not spawn. Hostile mobs will"); - lores.add("\u00a77spawn normally."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.SAPLING, 1, (short) 1); - meta4 = this.currentBiomeItem.getItemMeta(); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.forst", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Forest"); - lores.add("\u00a7fThe forest biome will allow"); - lores.add("\u00a7fyour island to spawn passive."); - lores.add("\u00a7fmobs like animals (including"); - lores.add("\u00a7fwolves). Hostile mobs will"); - lores.add("\u00a7fspawn normally."); - if ("FOREST".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Forest"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The forest biome will allow"); - lores.add("\u00a77your island to spawn passive."); - lores.add("\u00a77mobs like animals (including"); - lores.add("\u00a77wolves). Hostile mobs will"); - lores.add("\u00a77spawn normally."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.SAND, 1); - meta4 = this.currentBiomeItem.getItemMeta(); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.desert", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Desert"); - lores.add("\u00a7fThe desert biome makes it so"); - lores.add("\u00a7fthat there is no rain or snow"); - lores.add("\u00a7fon your island. Passive mobs"); - lores.add("\u00a7fwon't spawn. Hostile mobs will"); - lores.add("\u00a7fspawn normally."); - if ("DESERT".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Desert"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The desert biome makes it so"); - lores.add("\u00a77that there is no rain or snow"); - lores.add("\u00a77on your island. Passive mobs"); - lores.add("\u00a77won't spawn. Hostile mobs will"); - lores.add("\u00a77spawn normally."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.SAPLING, 1, (short) 3); - meta4 = this.currentBiomeItem.getItemMeta(); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.jungle", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Jungle"); - lores.add("\u00a7fThe jungle biome is bright"); - lores.add("\u00a7fand colorful. Passive mobs"); - lores.add("\u00a7f(including ocelots) will"); - lores.add("\u00a7fspawn. Hostile mobs will"); - lores.add("\u00a7fspawn normally."); - if ("JUNGLE".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Jungle"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The jungle biome is bright"); - lores.add("\u00a77and colorful. Passive mobs"); - lores.add("\u00a77(including ocelots) will"); - lores.add("\u00a77spawn. Hostile mobs will"); - lores.add("\u00a77spawn normally."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.WATER_LILY, 1); - meta4 = this.currentBiomeItem.getItemMeta(); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.swampland", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Swampland"); - lores.add("\u00a7fThe swamp biome is dark"); - lores.add("\u00a7fand dull. Passive mobs"); - lores.add("\u00a7fwill spawn normally and"); - lores.add("\u00a7fslimes have a small chance"); - lores.add("\u00a7fto spawn at night depending"); - lores.add("\u00a7fon the moon phase."); - if ("SWAMPLAND".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Swampland"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The swamp biome is dark"); - lores.add("\u00a77and dull. Passive mobs"); - lores.add("\u00a77will spawn normally and"); - lores.add("\u00a77slimes have a small chance"); - lores.add("\u00a77to spawn at night depending"); - lores.add("\u00a77on the moon phase."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.SNOW, 1); - meta4 = this.currentBiomeItem.getItemMeta(); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.taiga", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Taiga"); - lores.add("\u00a7fThe taiga biome has snow"); - lores.add("\u00a7finstead of rain. Passive"); - lores.add("\u00a7fmobs will spawn normally"); - lores.add("\u00a7f(including wolves) and"); - lores.add("\u00a7fhostile mobs will spawn."); - if ("TAIGA".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Taiga"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The taiga biome has snow"); - lores.add("\u00a77instead of rain. Passive"); - lores.add("\u00a77mobs will spawn normally"); - lores.add("\u00a77(including wolves) and"); - lores.add("\u00a77hostile mobs will spawn."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.RED_MUSHROOM, 1); - meta4 = this.currentBiomeItem.getItemMeta(); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.mushroom", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Mushroom"); - lores.add("\u00a7fThe mushroom biome is"); - lores.add("\u00a7fbright and colorful."); - lores.add("\u00a7fMooshrooms are the only"); - lores.add("\u00a7fmobs that will spawn."); - lores.add("\u00a7fNo other passive or"); - lores.add("\u00a7fhostile mobs will spawn."); - if ("MUSHROOM".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Mushroom"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The mushroom biome is"); - lores.add("\u00a77bright and colorful."); - lores.add("\u00a77Mooshrooms are the only"); - lores.add("\u00a77mobs that will spawn."); - lores.add("\u00a77No other passive or"); - lores.add("\u00a77hostile mobs will spawn."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.FIRE, 1); - meta4 = this.currentBiomeItem.getItemMeta(); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.hell", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Hell(Nether)"); - lores.add("\u00a7fThe hell biome looks"); - lores.add("\u00a7fdark and dead. Some"); - lores.add("\u00a7fmobs from the nether will"); - lores.add("\u00a7fspawn in this biome"); - lores.add("\u00a7f(excluding ghasts and"); - lores.add("\u00a7fblazes)."); - if ("HELL".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Hell(Nether)"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The hell biome looks"); - lores.add("\u00a77dark and dead. Some"); - lores.add("\u00a77mobs from the nether will"); - lores.add("\u00a77spawn in this biome"); - lores.add("\u00a77(excluding ghasts and"); - lores.add("\u00a77blazes)."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - this.currentBiomeItem = new ItemStack(Material.EYE_OF_ENDER, 1); - meta4 = this.currentBiomeItem.getItemMeta(); - if (VaultHandler.checkPerk(player.getName(), "usb.biome.sky", player.getWorld())) { - meta4.setDisplayName("\u00a7aBiome: Sky(End)"); - lores.add("\u00a7fThe sky biome gives your"); - lores.add("\u00a7fisland a special dark sky."); - lores.add("\u00a7fOnly endermen will spawn"); - lores.add("\u00a7fin this biome."); - if ("SKY".equals(currentBiome)) { - lores.add("\u00a72\u00a7lThis is your current biome."); - } else { - lores.add("\u00a7e\u00a7lClick to change to this biome."); - } - } else { - meta4.setDisplayName("\u00a78Biome: Sky(End)"); - lores.add("\u00a7cYou cannot use this biome."); - lores.add("\u00a77The sky biome gives your"); - lores.add("\u00a77island a special dark sky."); - lores.add("\u00a77Only endermen will spawn"); - lores.add("\u00a77in this biome."); - } - meta4.setLore((List) this.lores); - this.currentBiomeItem.setItemMeta(meta4); - this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); - this.lores.clear(); - return this.GUIbiome; - } - - public Inventory displayChallengeGUI(final Player player) { - this.GUIchallenge = Bukkit.createInventory(null, 36, "\u00a79Challenge Menu"); - final PlayerInfo pi = skyBlock.getActivePlayers().get(player.getName()); - this.populateChallengeRank(player, 0, Material.DIRT, 0, pi); - this.populateChallengeRank(player, 1, Material.IRON_BLOCK, 9, pi); - this.populateChallengeRank(player, 2, Material.GOLD_BLOCK, 18, pi); - this.populateChallengeRank(player, 3, Material.DIAMOND_BLOCK, 27, pi); - return this.GUIchallenge; - } - - public Inventory displayIslandGUI(final Player player) { - this.GUIisland = Bukkit.createInventory(null, 18, "\u00a79Island Menu"); - if (skyBlock.hasIsland(player.getName())) { - showMainMenu(player); - } else if (hasAccess(player)) { - showInitMenu(); - } else { - this.currentIslandItem = new ItemStack(Material.BOOK, 1); - final ItemMeta meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lWelcome to the Server!"); - lores.add("\u00a7fPlease read and accept the"); - lores.add("\u00a7fserver rules to become a"); - lores.add("\u00a7fmember and start your skyblock."); - lores.add("\u00a7e\u00a7lClick here to read!"); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - } - return this.GUIisland; - } - - private boolean hasAccess(Player player) { - return VaultHandler.checkPerm(player, skyBlock.getConfig().getString("options.general.permission"), skyBlock.getSkyBlockWorld()); - } - - private void showInitMenu() { - this.currentIslandItem = new ItemStack(Material.GRASS, 1); - ItemMeta meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lStart an Island"); - lores.add("\u00a7fStart your skyblock journey"); - lores.add("\u00a7fby starting your own island."); - lores.add("\u00a7fComplete challenges to earn"); - lores.add("\u00a7fitems and skybucks to help"); - lores.add("\u00a7fexpand your skyblock. You can"); - lores.add("\u00a7finvite others to join in"); - lores.add("\u00a7fbuilding your island empire!"); - lores.add("\u00a7e\u00a7lClick here to start!"); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.SKULL_ITEM, 1, (short) 3); - final SkullMeta meta2 = (SkullMeta) this.currentIslandItem.getItemMeta(); - meta2.setDisplayName("\u00a7a\u00a7lJoin an Island"); - lores.add("\u00a7fWant to join another player's"); - lores.add("\u00a7fisland instead of starting"); - lores.add("\u00a7fyour own? If another player"); - lores.add("\u00a7finvites you to their island"); - lores.add("\u00a7fyou can click here or use"); - lores.add("\u00a7e/island accept \u00a7fto join them."); - lores.add("\u00a7e\u00a7lClick here to accept an invite!"); - lores.add("\u00a7e\u00a7l(You must be invited first)"); - meta2.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta2); - this.GUIisland.setItem(4, this.currentIslandItem); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.SIGN, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lIsland Help"); - lores.add("\u00a7fNeed help with skyblock"); - lores.add("\u00a7fconcepts or commands? View"); - lores.add("\u00a7fdetails about them here."); - lores.add("\u00a7e\u00a7lClick here for help!"); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.setItem(8, this.currentIslandItem); - this.lores.clear(); - } - - private void showMainMenu(Player player) { - this.currentIslandItem = new ItemStack(Material.ENDER_PORTAL, 1); - ItemMeta meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lReturn Home"); - lores.add("\u00a7fReturn to your island's home"); - lores.add("\u00a7fpoint. You can change your home"); - lores.add("\u00a7fpoint to any location on your"); - lores.add("\u00a7fisland using \u00a7b/island sethome"); - lores.add("\u00a7e\u00a7lClick here to return home."); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.DIAMOND_ORE, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lChallenges"); - lores.add("\u00a7fView a list of challenges that"); - lores.add("\u00a7fyou can complete on your island"); - lores.add("\u00a7fto earn skybucks, items, perks,"); - lores.add("\u00a7fand titles."); - lores.add("\u00a7e\u00a7lClick here to view challenges."); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.EXP_BOTTLE, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lIsland Level"); - lores.add("\u00a7eCurrent Level: \u00a7a" + this.showIslandLevel(player)); - lores.add("\u00a7fGain island levels by expanding"); - lores.add("\u00a7fyour skyblock and completing"); - lores.add("\u00a7fcertain challenges. Rarer blocks"); - lores.add("\u00a7fwill add more to your level."); - lores.add("\u00a7e\u00a7lClick here to refresh."); - lores.add("\u00a7e\u00a7l(must be on island)"); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.SKULL_ITEM, 1, (short) 3); - final SkullMeta meta2 = (SkullMeta) this.currentIslandItem.getItemMeta(); - meta2.setDisplayName("\u00a7a\u00a7lIsland Group"); - lores.add("\u00a7eMembers: \u00a72" + this.showCurrentMembers(player) + "/" + this.showMaxMembers(player)); - lores.add("\u00a7fView the members of your island"); - lores.add("\u00a7fgroup and their permissions. If"); - lores.add("\u00a7fyou are the island leader, you"); - lores.add("\u00a7fcan change the member permissions."); - lores.add("\u00a7e\u00a7lClick here to view or change."); - meta2.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta2); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.SAPLING, 1, (short) 3); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lChange Island Biome"); - lores.add("\u00a7eCurrent Biome: \u00a7b" + this.getCurrentBiome(player).toUpperCase()); - lores.add("\u00a7fThe island biome affects things"); - lores.add("\u00a7flike grass color and spawning"); - lores.add("\u00a7fof both animals and monsters."); - if (this.checkIslandPermission(player, "canChangeBiome")) { - lores.add("\u00a7e\u00a7lClick here to change biomes."); - } else { - lores.add("\u00a7c\u00a7lYou can't change the biome."); - } - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.IRON_FENCE, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lIsland Lock"); - if (skyBlock.getIslandConfig(player).getBoolean("general.locked")) { - lores.add("\u00a7eLock Status: \u00a7aActive"); - lores.add("\u00a7fYour island is currently \u00a7clocked."); - lores.add("\u00a7fPlayers outside of your group"); - lores.add("\u00a7fare unable to enter your island."); - if (this.checkIslandPermission(player, "canToggleLock")) { - lores.add("\u00a7e\u00a7lClick here to unlock your island."); - } else { - lores.add("\u00a7c\u00a7lYou can't change the lock."); - } - } else { - lores.add("\u00a7eLock Status: \u00a78Inactive"); - lores.add("\u00a7fYour island is currently \u00a7aunlocked."); - lores.add("\u00a7fAll players are able to enter your"); - lores.add("\u00a7fisland, but only you and your group"); - lores.add("\u00a7fmembers may build there."); - if (this.checkIslandPermission(player, "canToggleLock")) { - lores.add("\u00a7e\u00a7lClick here to lock your island."); - } else { - lores.add("\u00a7c\u00a7lYou can't change the lock."); - } - } - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - if (skyBlock.getIslandConfig(player).getBoolean("general.warpActive")) { - this.currentIslandItem = new ItemStack(Material.PORTAL, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lIsland Warp"); - lores.add("\u00a7eWarp Status: \u00a7aActive"); - lores.add("\u00a7fOther players may warp to your"); - lores.add("\u00a7fisland at anytime to the point"); - lores.add("\u00a7fyou set using \u00a7d/island setwarp."); - if (this.checkIslandPermission(player, "canToggleWarp") && VaultHandler.checkPerk(player.getName(), "usb.extra.addwarp", skyBlock.getSkyBlockWorld())) { - lores.add("\u00a7e\u00a7lClick here to deactivate."); - } else { - lores.add("\u00a7c\u00a7lYou can't change the warp."); - } - } else { - this.currentIslandItem = new ItemStack(Material.ENDER_STONE, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lIsland Warp"); - lores.add("\u00a7eWarp Status: \u00a78Inactive"); - lores.add("\u00a7fOther players can't warp to your"); - lores.add("\u00a7fisland. Set a warp point using"); - lores.add("\u00a7d/island setwarp \u00a7fbefore activating."); - if (this.checkIslandPermission(player, "canToggleWarp") && VaultHandler.checkPerk(player.getName(), "usb.extra.addwarp", skyBlock.getSkyBlockWorld())) { - lores.add("\u00a7e\u00a7lClick here to activate."); - } else { - lores.add("\u00a7c\u00a7lYou can't change the warp."); - } - } - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.CHEST, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lBuy Perks"); - lores.add("\u00a7fVisit the perk shop to buy"); - lores.add("\u00a7fspecial abilities for your"); - lores.add("\u00a7fisland and character, as well"); - lores.add("\u00a7fas titles and more."); - lores.add("\u00a7e\u00a7lClick here to open the shop!"); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.ENDER_CHEST, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lBuy Donor Perks"); - lores.add("\u00a7fThis special perk shop is"); - lores.add("\u00a7fonly available to donors!"); - if (VaultHandler.checkPerk(player.getName(), "group.donor", player.getWorld())) { - lores.add("\u00a7e\u00a7lClick here to open the shop!"); - } else { - lores.add("\u00a7a\u00a7lClick here to become a donor!"); - } - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.setItem(16, this.currentIslandItem); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.BOOK_AND_QUILL, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lIsland Log"); - lores.add("\u00a7fView a log of events from"); - lores.add("\u00a7fyour island such as member,"); - lores.add("\u00a7fbiome, and warp changes."); - lores.add("\u00a7e\u00a7lClick to view the log."); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.BED, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lChange Home Location"); - lores.add("\u00a7fWhen you teleport to your"); - lores.add("\u00a7fisland you will be taken to"); - lores.add("\u00a7fthis location."); - lores.add("\u00a7e\u00a7lClick here to change."); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); - this.lores.clear(); - this.currentIslandItem = new ItemStack(Material.HOPPER, 1); - meta4 = this.currentIslandItem.getItemMeta(); - meta4.setDisplayName("\u00a7a\u00a7lChange Warp Location"); - lores.add("\u00a7fWhen your warp is activated,"); - lores.add("\u00a7fother players will be taken to"); - lores.add("\u00a7fthis point when they teleport"); - lores.add("\u00a7fto your island."); - lores.add("\u00a7e\u00a7lClick here to change."); - meta4.setLore((List) this.lores); - this.currentIslandItem.setItemMeta(meta4); - this.GUIisland.setItem(15, this.currentIslandItem); - this.lores.clear(); - } - - public boolean checkIslandPermission(final Player player, final String permission) { - return skyBlock.getIslandConfig(player).getBoolean("party.members." + player.getName() + "." + permission); - } - - public String getCurrentBiome(final Player player) { - return skyBlock.getIslandConfig(player).getString("general.biome"); - } - - public int showIslandLevel(final Player player) { - return skyBlock.getIslandConfig(player).getInt("general.level"); - } - - public int showCurrentMembers(final Player player) { - return skyBlock.getIslandConfig(player).getInt("party.currentSize"); - } - - public int showMaxMembers(final Player player) { - return skyBlock.getIslandConfig(player).getInt("party.maxSize"); - } - - public void populateChallengeRank(final Player player, final int rankIndex, final Material mat, int location, final PlayerInfo pi) { - int rankComplete = 0; - ItemStack currentChallengeItem = new ItemStack(mat, 1); - ItemMeta meta4 = currentChallengeItem.getItemMeta(); - String currentRank = Settings.challenges_ranks[rankIndex]; - meta4.setDisplayName("\u00a7e\u00a7lRank: " + currentRank); - lores.add("\u00a7fComplete most challenges in"); - lores.add("\u00a7fthis rank to unlock the next rank."); - meta4.setLore((List) this.lores); - currentChallengeItem.setItemMeta(meta4); - this.GUIchallenge.setItem(location, currentChallengeItem); - this.lores.clear(); - final String[] challengeList = skyBlock.getChallengesFromRank(player, currentRank).split(" - "); - for (int i = 0; i < challengeList.length; ++i) { - String challenge = skyBlock.correctFormatting(challengeList[i]); - String challengeName = skyBlock.stripFormatting(challenge).toLowerCase(); - try { - if (rankIndex > 0) { - rankComplete = skyBlock.checkRankCompletion(player, Settings.challenges_ranks[rankIndex - 1]); - if (rankComplete > 0) { - currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 14); - meta4 = currentChallengeItem.getItemMeta(); - meta4.setDisplayName("\u00a74\u00a7lLocked Challenge"); - lores.add("\u00a77Complete " + rankComplete + " more " + Settings.challenges_ranks[rankIndex - 1] + " challenges"); - lores.add("\u00a77to unlock this rank."); - meta4.setLore((List) this.lores); - currentChallengeItem.setItemMeta(meta4); - this.GUIchallenge.setItem(++location, currentChallengeItem); - this.lores.clear(); - continue; - } - } - FileConfiguration config = skyBlock.getConfig(); - if (isNormalChallenge(challenge)) { - currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 4); - meta4 = currentChallengeItem.getItemMeta(); - meta4.setDisplayName(challenge); - } else if (isRepeatableChallenge(challenge)) { - if (!config.contains("options.challenges.challengeList." + challengeName + ".displayItem")) { - currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 5); - } else { - currentChallengeItem = new ItemStack(Material.getMaterial(config.getInt("options.challenges.challengeList." + challengeName + ".displayItem")), 1); - } - meta4 = currentChallengeItem.getItemMeta(); - meta4.setDisplayName(challenge); - } else if (isCompletedChallenge(challenge)) { - currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 13); - meta4 = currentChallengeItem.getItemMeta(); - meta4.setDisplayName(challenge); - } else { - currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 4); - meta4 = currentChallengeItem.getItemMeta(); - meta4.setDisplayName(challenge); - } - lores.add("\u00a77" + config.getString("options.challenges.challengeList." + challengeName + ".description")); - lores.add("\u00a7eThis challenge requires the following:"); - final String[] reqList = config.getString("options.challenges.challengeList." + challengeName + ".requiredItems").split(" "); - int reqItem = 0; - int reqAmount = 0; - int reqMod = -1; - String[] array; - for (int length = (array = reqList).length, j = 0; j < length; ++j) { - final String s = array[j]; - final String[] sPart = s.split(":"); - if (sPart.length == 2) { - reqItem = Integer.parseInt(sPart[0]); - final String[] sScale = sPart[1].split(";"); - if (sScale.length == 1) { - reqAmount = Integer.parseInt(sPart[1]); - } else if (sScale.length == 2) { - if (sScale[1].charAt(0) == '+') { - reqAmount = Integer.parseInt(sScale[0]) + Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName); - } else if (sScale[1].charAt(0) == '*') { - reqAmount = Integer.parseInt(sScale[0]) * (Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName)); - } else if (sScale[1].charAt(0) == '-') { - reqAmount = Integer.parseInt(sScale[0]) - Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName); - } else if (sScale[1].charAt(0) == '/') { - reqAmount = Integer.parseInt(sScale[0]) / (Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName)); - } - } - } else if (sPart.length == 3) { - reqItem = Integer.parseInt(sPart[0]); - final String[] sScale = sPart[2].split(";"); - if (sScale.length == 1) { - reqAmount = Integer.parseInt(sPart[2]); - } else if (sScale.length == 2) { - if (sScale[1].charAt(0) == '+') { - reqAmount = Integer.parseInt(sScale[0]) + Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName); - } else if (sScale[1].charAt(0) == '*') { - reqAmount = Integer.parseInt(sScale[0]) * (Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName)); - } else if (sScale[1].charAt(0) == '-') { - reqAmount = Integer.parseInt(sScale[0]) - Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName); - } else if (sScale[1].charAt(0) == '/') { - reqAmount = Integer.parseInt(sScale[0]) / (Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName)); - } - } - reqMod = Integer.parseInt(sPart[1]); - } - final ItemStack newItem = new ItemStack(reqItem, reqAmount, (short) reqMod); - lores.add("\u00a7f" + newItem.getAmount() + " " + newItem.getType().toString()); - } - if (pi.checkChallenge(challengeName) > 0 && config.getBoolean("options.challenges.challengeList." + challengeName + ".repeatable")) { - if (pi.onChallengeCooldown(challengeName)) { - if (pi.getChallengeCooldownTime(challengeName) / 86400000L >= 1L) { - final int days = (int) pi.getChallengeCooldownTime(challengeName) / 86400000; - lores.add("\u00a74Requirements will reset in " + days + " days."); - } else { - final int hours = (int) pi.getChallengeCooldownTime(challengeName) / 3600000; - lores.add("\u00a74Requirements will reset in " + hours + " hours."); - } - } - lores.add("\u00a76Item Reward: \u00a7a" + config.getString("options.challenges.challengeList." + challengeName + ".repeatRewardText")); - lores.add("\u00a76Currency Reward: \u00a7a" + config.getInt("options.challenges.challengeList." + challengeName + ".repeatCurrencyReward")); - lores.add("\u00a76Exp Reward: \u00a7a" + config.getInt("options.challenges.challengeList." + challengeName + ".repeatXpReward")); - lores.add("\u00a7dTotal times completed: \u00a7f" + pi.getChallenge(challengeName).getTimesCompleted()); - lores.add("\u00a7e\u00a7lClick to complete this challenge."); - } else { - lores.add("\u00a76Item Reward: \u00a7a" + config.getString("options.challenges.challengeList." + challengeName + ".rewardText")); - lores.add("\u00a76Currency Reward: \u00a7a" + config.getInt("options.challenges.challengeList." + challengeName + ".currencyReward")); - lores.add("\u00a76Exp Reward: \u00a7a" + config.getInt("options.challenges.challengeList." + challengeName + ".xpReward")); - if (config.getBoolean("options.challenges.challengeList." + challengeName + ".repeatable")) { - lores.add("\u00a7e\u00a7lClick to complete this challenge."); - } else { - lores.add("\u00a74\u00a7lYou can't repeat this challenge."); - } - } - meta4.setLore((List) this.lores); - currentChallengeItem.setItemMeta(meta4); - this.GUIchallenge.setItem(++location, currentChallengeItem); - this.lores.clear(); - } catch (NullPointerException e) { - skyBlock.getLogger().log(Level.SEVERE, "Mis-configured challenge " + challenge, e); - } - } - } - - private boolean isCompletedChallenge(String challengeName) { - return challengeName.charAt(1) == '2'; - } - - private boolean isRepeatableChallenge(String challengeName) { - return challengeName.charAt(1) == 'a'; - } - - private boolean isNormalChallenge(String challengeName) { - return challengeName.charAt(1) == 'e'; - } -} +package us.talabrek.ultimateskyblock; + +import org.bukkit.Bukkit; +import org.bukkit.Material; +import org.bukkit.configuration.file.FileConfiguration; +import org.bukkit.entity.Player; +import org.bukkit.inventory.Inventory; +import org.bukkit.inventory.ItemStack; +import org.bukkit.inventory.meta.ItemMeta; +import org.bukkit.inventory.meta.SkullMeta; + +import java.util.ArrayList; +import java.util.Iterator; +import java.util.List; +import java.util.Set; +import java.util.logging.Level; + +// TODO: Move all the texts to resource-files (translatable). +/** + * The UI menu of uSkyBlock (using the inventory UI). + */ +public class SkyBlockMenu { + List lores; + private uSkyBlock skyBlock; + public Inventory GUIparty; + public Inventory GUIpartyPlayer; + public Inventory GUIisland; + public Inventory GUIchallenge; + public Inventory GUIbiome; + public Inventory GUIlog; + ItemStack pHead; + ItemStack sign; + ItemStack biome; + ItemStack lock; + ItemStack warpset; + ItemStack warptoggle; + ItemStack invite; + ItemStack kick; + ItemStack currentBiomeItem; + ItemStack currentIslandItem; + ItemStack currentLogItem; + Iterator tempIt; + + public SkyBlockMenu(uSkyBlock skyBlock) { + this.skyBlock = skyBlock; + this.GUIparty = null; + this.GUIpartyPlayer = null; + this.GUIisland = null; + this.GUIchallenge = null; + this.GUIbiome = null; + this.GUIlog = null; + this.pHead = new ItemStack(397, 1, (short) 3); + this.sign = new ItemStack(323, 1); + this.biome = new ItemStack(6, 1, (short) 3); + this.lock = new ItemStack(101, 1); + this.warpset = new ItemStack(90, 1); + this.warptoggle = new ItemStack(69, 1); + this.invite = new ItemStack(398, 1); + this.kick = new ItemStack(301, 1); + this.currentBiomeItem = null; + this.currentIslandItem = null; + this.currentLogItem = null; + this.lores = new ArrayList<>(); + } + + public Inventory displayPartyPlayerGUI(final Player player, final String pname) { + this.GUIpartyPlayer = Bukkit.createInventory(null, 9, String.valueOf(pname) + " "); + final ItemStack pHead = new ItemStack(397, 1, (short) 3); + final SkullMeta meta3 = (SkullMeta) pHead.getItemMeta(); + ItemMeta meta2 = this.sign.getItemMeta(); + meta2.setDisplayName("\u00a7hPlayer Permissions"); + lores.add("\u00a7eClick here to return to"); + lores.add("\u00a7eyour island group's info."); + meta2.setLore((List) this.lores); + this.sign.setItemMeta(meta2); + this.GUIpartyPlayer.addItem(new ItemStack[]{this.sign}); + this.lores.clear(); + meta3.setDisplayName(String.valueOf(pname) + "'s Permissions"); + lores.add("\u00a7eHover over an icon to view"); + lores.add("\u00a7ea permission. Change the"); + lores.add("\u00a7epermission by clicking it."); + meta3.setLore((List) this.lores); + pHead.setItemMeta(meta3); + this.GUIpartyPlayer.addItem(new ItemStack[]{pHead}); + this.lores.clear(); + meta2 = this.biome.getItemMeta(); + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canChangeBiome")) { + meta2.setDisplayName("\u00a7aChange Biome"); + lores.add("\u00a7fThis player \u00a7acan\u00a7f change the"); + lores.add("\u00a7fisland's biome. Click here"); + lores.add("\u00a7fto remove this permission."); + } else { + meta2.setDisplayName("\u00a7cChange Biome"); + lores.add("\u00a7fThis player \u00a7ccannot\u00a7f change the"); + lores.add("\u00a7fisland's biome. Click here"); + lores.add("\u00a7fto grant this permission."); + } + meta2.setLore((List) this.lores); + this.biome.setItemMeta(meta2); + this.GUIpartyPlayer.addItem(new ItemStack[]{this.biome}); + this.lores.clear(); + meta2 = this.lock.getItemMeta(); + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canToggleLock")) { + meta2.setDisplayName("\u00a7aToggle Island Lock"); + lores.add("\u00a7fThis player \u00a7acan\u00a7f toggle the"); + lores.add("\u00a7fisland's lock, which prevents"); + lores.add("\u00a7fnon-group members from entering."); + lores.add("\u00a7fClick here to remove this permission."); + } else { + meta2.setDisplayName("\u00a7cToggle Island Lock"); + lores.add("\u00a7fThis player \u00a7ccannot\u00a7f toggle the"); + lores.add("\u00a7fisland's lock, which prevents"); + lores.add("\u00a7fnon-group members from entering."); + lores.add("\u00a7fClick here to add this permission"); + } + meta2.setLore((List) this.lores); + this.lock.setItemMeta(meta2); + this.GUIpartyPlayer.addItem(new ItemStack[]{this.lock}); + this.lores.clear(); + meta2 = this.warpset.getItemMeta(); + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canChangeWarp")) { + meta2.setDisplayName("\u00a7aSet Island Warp"); + lores.add("\u00a7fThis player \u00a7acan\u00a7f set the"); + lores.add("\u00a7fisland's warp, which allows"); + lores.add("\u00a7fnon-group members to teleport"); + lores.add("\u00a7fto the island. Click here to"); + lores.add("\u00a7fremove this permission."); + } else { + meta2.setDisplayName("\u00a7cSet Island Warp"); + lores.add("\u00a7fThis player \u00a7ccannot\u00a7f set the"); + lores.add("\u00a7fisland's warp, which allows"); + lores.add("\u00a7fnon-group members to teleport"); + lores.add("\u00a7fto the island. Click here to"); + lores.add("\u00a7fadd this permission."); + } + meta2.setLore((List) this.lores); + this.warpset.setItemMeta(meta2); + this.GUIpartyPlayer.addItem(new ItemStack[]{this.warpset}); + this.lores.clear(); + meta2 = this.warptoggle.getItemMeta(); + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canToggleWarp")) { + meta2.setDisplayName("\u00a7aToggle Island Warp"); + lores.add("\u00a7fThis player \u00a7acan\u00a7f toggle the"); + lores.add("\u00a7fisland's warp, allowing them"); + lores.add("\u00a7fto turn it on or off at anytime."); + lores.add("\u00a7fbut not set the location. Click"); + lores.add("\u00a7fhere to remove this permission."); + } else { + meta2.setDisplayName("\u00a7cToggle Island Warp"); + lores.add("\u00a7fThis player \u00a7ccannot\u00a7f toggle the"); + lores.add("\u00a7fisland's warp, allowing them"); + lores.add("\u00a7fto turn it on or off at anytime,"); + lores.add("\u00a7fbut not set the location. Click"); + lores.add("\u00a7fhere to add this permission."); + } + meta2.setLore((List) this.lores); + this.warptoggle.setItemMeta(meta2); + this.GUIpartyPlayer.addItem(new ItemStack[]{this.warptoggle}); + this.lores.clear(); + meta2 = this.invite.getItemMeta(); + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canInviteOthers")) { + meta2.setDisplayName("\u00a7aInvite Players"); + lores.add("\u00a7fThis player \u00a7acan\u00a7f invite"); + lores.add("\u00a7fother players to the island if"); + lores.add("\u00a7fthere is enough room for more"); + lores.add("\u00a7fmembers. Click here to remove"); + lores.add("\u00a7fthis permission."); + } else { + meta2.setDisplayName("\u00a7cInvite Players"); + lores.add("\u00a7fThis player \u00a7ccannot\u00a7f invite"); + lores.add("\u00a7fother players to the island."); + lores.add("\u00a7fClick here to add this permission."); + } + meta2.setLore((List) this.lores); + this.invite.setItemMeta(meta2); + this.GUIpartyPlayer.addItem(new ItemStack[]{this.invite}); + this.lores.clear(); + meta2 = this.kick.getItemMeta(); + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + pname + ".canKickOthers")) { + meta2.setDisplayName("\u00a7aKick Players"); + lores.add("\u00a7fThis player \u00a7acan\u00a7f kick"); + lores.add("\u00a7fother players from the island,"); + lores.add("\u00a7fbut they are unable to kick"); + lores.add("\u00a7fthe island leader. Click here"); + lores.add("\u00a7fto remove this permission."); + } else { + meta2.setDisplayName("\u00a7cKick Players"); + lores.add("\u00a7fThis player \u00a7ccannot\u00a7f kick"); + lores.add("\u00a7fother players from the island."); + lores.add("\u00a7fClick here to add this permission."); + } + meta2.setLore((List) this.lores); + this.kick.setItemMeta(meta2); + this.GUIpartyPlayer.addItem(new ItemStack[]{this.kick}); + this.lores.clear(); + return this.GUIpartyPlayer; + } + + public Inventory displayPartyGUI(final Player player) { + this.GUIparty = Bukkit.createInventory(null, 18, "\u00a79Island Group Members"); + final Set memberList = skyBlock.getIslandConfig(player).getConfigurationSection("party.members").getKeys(false); + this.tempIt = memberList.iterator(); + final SkullMeta meta3 = (SkullMeta) this.pHead.getItemMeta(); + final ItemMeta meta2 = this.sign.getItemMeta(); + meta2.setDisplayName("\u00a7aGroup Info"); + lores.add("Group Members: \u00a72" + skyBlock.getIslandConfig(player).getInt("party.currentSize") + "\u00a77/\u00a7e" + skyBlock.getIslandConfig(player).getInt("party.maxSize")); + if (skyBlock.getIslandConfig(player).getInt("party.currentSize") < skyBlock.getIslandConfig(player).getInt("party.maxSize")) { + lores.add("\u00a7aMore players can be invited to this island."); + } else { + lores.add("\u00a7cThis island is full."); + } + lores.add("\u00a7eHover over a player's icon to"); + lores.add("\u00a7eview their permissions. The"); + lores.add("\u00a7eleader can change permissions"); + lores.add("\u00a7eby clicking a player's icon."); + meta2.setLore((List) this.lores); + this.sign.setItemMeta(meta2); + this.GUIparty.addItem(new ItemStack[]{this.sign}); + this.lores.clear(); + while (this.tempIt.hasNext()) { + final String temp = this.tempIt.next(); + if (temp.equalsIgnoreCase(skyBlock.getIslandConfig(player).getString("party.leader"))) { + meta3.setDisplayName("\u00a7f" + temp); + lores.add("\u00a7a\u00a7lLeader"); + lores.add("\u00a7aCan \u00a7fchange the island's biome."); + lores.add("\u00a7aCan \u00a7flock/unlock the island."); + lores.add("\u00a7aCan \u00a7fset the island's warp."); + lores.add("\u00a7aCan \u00a7ftoggle the island's warp."); + lores.add("\u00a7aCan \u00a7finvite others to the island."); + lores.add("\u00a7aCan \u00a7fkick others from the island."); + meta3.setLore((List) this.lores); + this.lores.clear(); + } else { + meta3.setDisplayName("\u00a7f" + temp); + lores.add("\u00a7e\u00a7lMember"); + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canChangeBiome")) { + lores.add("\u00a7aCan \u00a7fchange the island's biome."); + } else { + lores.add("\u00a7cCannot \u00a7fchange the island's biome."); + } + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canToggleLock")) { + lores.add("\u00a7aCan \u00a7flock/unlock the island."); + } else { + lores.add("\u00a7cCannot \u00a7flock/unlock the island."); + } + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canChangeWarp")) { + lores.add("\u00a7aCan \u00a7fset the island's warp."); + } else { + lores.add("\u00a7cCannot \u00a7fset the island's warp."); + } + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canToggleWarp")) { + lores.add("\u00a7aCan \u00a7ftoggle the island's warp."); + } else { + lores.add("\u00a7cCannot \u00a7ftoggle the island's warp."); + } + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canInviteOthers")) { + lores.add("\u00a7aCan \u00a7finvite others to the island."); + } else { + lores.add("\u00a7cCannot \u00a7finvite others to the island."); + } + if (skyBlock.getIslandConfig(player).getBoolean("party.members." + temp + ".canKickOthers")) { + lores.add("\u00a7aCan \u00a7fkick others from the island."); + } else { + lores.add("\u00a7cCannot \u00a7fkick others from the island."); + } + if (player.getName().equalsIgnoreCase(skyBlock.getIslandConfig(player).getString("party.leader"))) { + lores.add("\u00a7e"); + } + meta3.setLore((List) this.lores); + this.lores.clear(); + } + meta3.setOwner(temp); + this.pHead.setItemMeta(meta3); + this.GUIparty.addItem(new ItemStack[]{this.pHead}); + } + return this.GUIparty; + } + + public Inventory displayLogGUI(final Player player) { + this.GUIlog = Bukkit.createInventory(null, 9, "\u00a79Island Log"); + ItemMeta meta4 = this.sign.getItemMeta(); + meta4.setDisplayName("\u00a7lIsland Log"); + lores.add("\u00a7eClick here to return to"); + lores.add("\u00a7ethe main island screen."); + meta4.setLore((List) this.lores); + this.sign.setItemMeta(meta4); + this.GUIlog.addItem(new ItemStack[]{this.sign}); + this.lores.clear(); + this.currentLogItem = new ItemStack(Material.BOOK_AND_QUILL, 1); + meta4 = this.currentLogItem.getItemMeta(); + meta4.setDisplayName("\u00a7e\u00a7lIsland Log"); + FileConfiguration islandConfig = skyBlock.getIslandConfig(player); + for (int i = 1; i <= 10; ++i) { + if (islandConfig.contains("log." + i)) { + lores.add(islandConfig.getString("log." + i)); + } else { + break; + } + } + meta4.setLore((List) this.lores); + this.currentLogItem.setItemMeta(meta4); + this.GUIlog.setItem(8, this.currentLogItem); + this.lores.clear(); + return this.GUIlog; + } + + public Inventory displayBiomeGUI(final Player player) { + this.GUIbiome = Bukkit.createInventory(null, 18, "\u00a79Island Biome"); + ItemMeta meta4 = this.sign.getItemMeta(); + meta4.setDisplayName("\u00a7hIsland Biome"); + lores.add("\u00a7eClick here to return to"); + lores.add("\u00a7ethe main island screen."); + meta4.setLore((List) this.lores); + this.sign.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.sign}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.WATER, 1); + meta4 = this.currentBiomeItem.getItemMeta(); + String currentBiome = skyBlock.getCurrentBiome(player); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.ocean", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Ocean"); + lores.add("\u00a7fThe ocean biome is the basic"); + lores.add("\u00a7fstarting biome for all islands."); + lores.add("\u00a7fpassive mobs like animals will"); + lores.add("\u00a7fnot spawn. Hostile mobs will"); + lores.add("\u00a7fspawn normally."); + if ("OCEAN".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Ocean"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The ocean biome is the basic"); + lores.add("\u00a77starting biome for all islands."); + lores.add("\u00a77passive mobs like animals will"); + lores.add("\u00a77not spawn. Hostile mobs will"); + lores.add("\u00a77spawn normally."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.SAPLING, 1, (short) 1); + meta4 = this.currentBiomeItem.getItemMeta(); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.forst", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Forest"); + lores.add("\u00a7fThe forest biome will allow"); + lores.add("\u00a7fyour island to spawn passive."); + lores.add("\u00a7fmobs like animals (including"); + lores.add("\u00a7fwolves). Hostile mobs will"); + lores.add("\u00a7fspawn normally."); + if ("FOREST".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Forest"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The forest biome will allow"); + lores.add("\u00a77your island to spawn passive."); + lores.add("\u00a77mobs like animals (including"); + lores.add("\u00a77wolves). Hostile mobs will"); + lores.add("\u00a77spawn normally."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.SAND, 1); + meta4 = this.currentBiomeItem.getItemMeta(); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.desert", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Desert"); + lores.add("\u00a7fThe desert biome makes it so"); + lores.add("\u00a7fthat there is no rain or snow"); + lores.add("\u00a7fon your island. Passive mobs"); + lores.add("\u00a7fwon't spawn. Hostile mobs will"); + lores.add("\u00a7fspawn normally."); + if ("DESERT".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Desert"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The desert biome makes it so"); + lores.add("\u00a77that there is no rain or snow"); + lores.add("\u00a77on your island. Passive mobs"); + lores.add("\u00a77won't spawn. Hostile mobs will"); + lores.add("\u00a77spawn normally."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.SAPLING, 1, (short) 3); + meta4 = this.currentBiomeItem.getItemMeta(); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.jungle", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Jungle"); + lores.add("\u00a7fThe jungle biome is bright"); + lores.add("\u00a7fand colorful. Passive mobs"); + lores.add("\u00a7f(including ocelots) will"); + lores.add("\u00a7fspawn. Hostile mobs will"); + lores.add("\u00a7fspawn normally."); + if ("JUNGLE".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Jungle"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The jungle biome is bright"); + lores.add("\u00a77and colorful. Passive mobs"); + lores.add("\u00a77(including ocelots) will"); + lores.add("\u00a77spawn. Hostile mobs will"); + lores.add("\u00a77spawn normally."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.WATER_LILY, 1); + meta4 = this.currentBiomeItem.getItemMeta(); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.swampland", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Swampland"); + lores.add("\u00a7fThe swamp biome is dark"); + lores.add("\u00a7fand dull. Passive mobs"); + lores.add("\u00a7fwill spawn normally and"); + lores.add("\u00a7fslimes have a small chance"); + lores.add("\u00a7fto spawn at night depending"); + lores.add("\u00a7fon the moon phase."); + if ("SWAMPLAND".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Swampland"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The swamp biome is dark"); + lores.add("\u00a77and dull. Passive mobs"); + lores.add("\u00a77will spawn normally and"); + lores.add("\u00a77slimes have a small chance"); + lores.add("\u00a77to spawn at night depending"); + lores.add("\u00a77on the moon phase."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.SNOW, 1); + meta4 = this.currentBiomeItem.getItemMeta(); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.taiga", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Taiga"); + lores.add("\u00a7fThe taiga biome has snow"); + lores.add("\u00a7finstead of rain. Passive"); + lores.add("\u00a7fmobs will spawn normally"); + lores.add("\u00a7f(including wolves) and"); + lores.add("\u00a7fhostile mobs will spawn."); + if ("TAIGA".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Taiga"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The taiga biome has snow"); + lores.add("\u00a77instead of rain. Passive"); + lores.add("\u00a77mobs will spawn normally"); + lores.add("\u00a77(including wolves) and"); + lores.add("\u00a77hostile mobs will spawn."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.RED_MUSHROOM, 1); + meta4 = this.currentBiomeItem.getItemMeta(); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.mushroom", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Mushroom"); + lores.add("\u00a7fThe mushroom biome is"); + lores.add("\u00a7fbright and colorful."); + lores.add("\u00a7fMooshrooms are the only"); + lores.add("\u00a7fmobs that will spawn."); + lores.add("\u00a7fNo other passive or"); + lores.add("\u00a7fhostile mobs will spawn."); + if ("MUSHROOM".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Mushroom"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The mushroom biome is"); + lores.add("\u00a77bright and colorful."); + lores.add("\u00a77Mooshrooms are the only"); + lores.add("\u00a77mobs that will spawn."); + lores.add("\u00a77No other passive or"); + lores.add("\u00a77hostile mobs will spawn."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.FIRE, 1); + meta4 = this.currentBiomeItem.getItemMeta(); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.hell", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Hell(Nether)"); + lores.add("\u00a7fThe hell biome looks"); + lores.add("\u00a7fdark and dead. Some"); + lores.add("\u00a7fmobs from the nether will"); + lores.add("\u00a7fspawn in this biome"); + lores.add("\u00a7f(excluding ghasts and"); + lores.add("\u00a7fblazes)."); + if ("HELL".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Hell(Nether)"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The hell biome looks"); + lores.add("\u00a77dark and dead. Some"); + lores.add("\u00a77mobs from the nether will"); + lores.add("\u00a77spawn in this biome"); + lores.add("\u00a77(excluding ghasts and"); + lores.add("\u00a77blazes)."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + this.currentBiomeItem = new ItemStack(Material.EYE_OF_ENDER, 1); + meta4 = this.currentBiomeItem.getItemMeta(); + if (VaultHandler.checkPerk(player.getName(), "usb.biome.sky", player.getWorld())) { + meta4.setDisplayName("\u00a7aBiome: Sky(End)"); + lores.add("\u00a7fThe sky biome gives your"); + lores.add("\u00a7fisland a special dark sky."); + lores.add("\u00a7fOnly endermen will spawn"); + lores.add("\u00a7fin this biome."); + if ("SKY".equals(currentBiome)) { + lores.add("\u00a72\u00a7lThis is your current biome."); + } else { + lores.add("\u00a7e\u00a7lClick to change to this biome."); + } + } else { + meta4.setDisplayName("\u00a78Biome: Sky(End)"); + lores.add("\u00a7cYou cannot use this biome."); + lores.add("\u00a77The sky biome gives your"); + lores.add("\u00a77island a special dark sky."); + lores.add("\u00a77Only endermen will spawn"); + lores.add("\u00a77in this biome."); + } + meta4.setLore((List) this.lores); + this.currentBiomeItem.setItemMeta(meta4); + this.GUIbiome.addItem(new ItemStack[]{this.currentBiomeItem}); + this.lores.clear(); + return this.GUIbiome; + } + + public Inventory displayChallengeGUI(final Player player) { + this.GUIchallenge = Bukkit.createInventory(null, 36, "\u00a79Challenge Menu"); + final PlayerInfo pi = skyBlock.getActivePlayers().get(player.getName()); + this.populateChallengeRank(player, 0, Material.DIRT, 0, pi); + this.populateChallengeRank(player, 1, Material.IRON_BLOCK, 9, pi); + this.populateChallengeRank(player, 2, Material.GOLD_BLOCK, 18, pi); + this.populateChallengeRank(player, 3, Material.DIAMOND_BLOCK, 27, pi); + return this.GUIchallenge; + } + + public Inventory displayIslandGUI(final Player player) { + this.GUIisland = Bukkit.createInventory(null, 18, "\u00a79Island Menu"); + if (skyBlock.hasIsland(player.getName())) { + showMainMenu(player); + } else if (hasAccess(player)) { + showInitMenu(); + } else { + this.currentIslandItem = new ItemStack(Material.BOOK, 1); + final ItemMeta meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lWelcome to the Server!"); + lores.add("\u00a7fPlease read and accept the"); + lores.add("\u00a7fserver rules to become a"); + lores.add("\u00a7fmember and start your skyblock."); + lores.add("\u00a7e\u00a7lClick here to read!"); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + } + return this.GUIisland; + } + + private boolean hasAccess(Player player) { + return VaultHandler.checkPerm(player, skyBlock.getConfig().getString("options.general.permission"), skyBlock.getSkyBlockWorld()); + } + + private void showInitMenu() { + this.currentIslandItem = new ItemStack(Material.GRASS, 1); + ItemMeta meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lStart an Island"); + lores.add("\u00a7fStart your skyblock journey"); + lores.add("\u00a7fby starting your own island."); + lores.add("\u00a7fComplete challenges to earn"); + lores.add("\u00a7fitems and skybucks to help"); + lores.add("\u00a7fexpand your skyblock. You can"); + lores.add("\u00a7finvite others to join in"); + lores.add("\u00a7fbuilding your island empire!"); + lores.add("\u00a7e\u00a7lClick here to start!"); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.SKULL_ITEM, 1, (short) 3); + final SkullMeta meta2 = (SkullMeta) this.currentIslandItem.getItemMeta(); + meta2.setDisplayName("\u00a7a\u00a7lJoin an Island"); + lores.add("\u00a7fWant to join another player's"); + lores.add("\u00a7fisland instead of starting"); + lores.add("\u00a7fyour own? If another player"); + lores.add("\u00a7finvites you to their island"); + lores.add("\u00a7fyou can click here or use"); + lores.add("\u00a7e/island accept \u00a7fto join them."); + lores.add("\u00a7e\u00a7lClick here to accept an invite!"); + lores.add("\u00a7e\u00a7l(You must be invited first)"); + meta2.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta2); + this.GUIisland.setItem(4, this.currentIslandItem); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.SIGN, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lIsland Help"); + lores.add("\u00a7fNeed help with skyblock"); + lores.add("\u00a7fconcepts or commands? View"); + lores.add("\u00a7fdetails about them here."); + lores.add("\u00a7e\u00a7lClick here for help!"); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.setItem(8, this.currentIslandItem); + this.lores.clear(); + } + + private void showMainMenu(Player player) { + this.currentIslandItem = new ItemStack(Material.ENDER_PORTAL, 1); + ItemMeta meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lReturn Home"); + lores.add("\u00a7fReturn to your island's home"); + lores.add("\u00a7fpoint. You can change your home"); + lores.add("\u00a7fpoint to any location on your"); + lores.add("\u00a7fisland using \u00a7b/island sethome"); + lores.add("\u00a7e\u00a7lClick here to return home."); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.DIAMOND_ORE, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lChallenges"); + lores.add("\u00a7fView a list of challenges that"); + lores.add("\u00a7fyou can complete on your island"); + lores.add("\u00a7fto earn skybucks, items, perks,"); + lores.add("\u00a7fand titles."); + lores.add("\u00a7e\u00a7lClick here to view challenges."); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.EXP_BOTTLE, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lIsland Level"); + lores.add("\u00a7eCurrent Level: \u00a7a" + this.showIslandLevel(player)); + lores.add("\u00a7fGain island levels by expanding"); + lores.add("\u00a7fyour skyblock and completing"); + lores.add("\u00a7fcertain challenges. Rarer blocks"); + lores.add("\u00a7fwill add more to your level."); + lores.add("\u00a7e\u00a7lClick here to refresh."); + lores.add("\u00a7e\u00a7l(must be on island)"); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.SKULL_ITEM, 1, (short) 3); + final SkullMeta meta2 = (SkullMeta) this.currentIslandItem.getItemMeta(); + meta2.setDisplayName("\u00a7a\u00a7lIsland Group"); + lores.add("\u00a7eMembers: \u00a72" + this.showCurrentMembers(player) + "/" + this.showMaxMembers(player)); + lores.add("\u00a7fView the members of your island"); + lores.add("\u00a7fgroup and their permissions. If"); + lores.add("\u00a7fyou are the island leader, you"); + lores.add("\u00a7fcan change the member permissions."); + lores.add("\u00a7e\u00a7lClick here to view or change."); + meta2.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta2); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.SAPLING, 1, (short) 3); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lChange Island Biome"); + lores.add("\u00a7eCurrent Biome: \u00a7b" + this.getCurrentBiome(player).toUpperCase()); + lores.add("\u00a7fThe island biome affects things"); + lores.add("\u00a7flike grass color and spawning"); + lores.add("\u00a7fof both animals and monsters."); + if (this.checkIslandPermission(player, "canChangeBiome")) { + lores.add("\u00a7e\u00a7lClick here to change biomes."); + } else { + lores.add("\u00a7c\u00a7lYou can't change the biome."); + } + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.IRON_FENCE, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lIsland Lock"); + if (skyBlock.getIslandConfig(player).getBoolean("general.locked")) { + lores.add("\u00a7eLock Status: \u00a7aActive"); + lores.add("\u00a7fYour island is currently \u00a7clocked."); + lores.add("\u00a7fPlayers outside of your group"); + lores.add("\u00a7fare unable to enter your island."); + if (this.checkIslandPermission(player, "canToggleLock")) { + lores.add("\u00a7e\u00a7lClick here to unlock your island."); + } else { + lores.add("\u00a7c\u00a7lYou can't change the lock."); + } + } else { + lores.add("\u00a7eLock Status: \u00a78Inactive"); + lores.add("\u00a7fYour island is currently \u00a7aunlocked."); + lores.add("\u00a7fAll players are able to enter your"); + lores.add("\u00a7fisland, but only you and your group"); + lores.add("\u00a7fmembers may build there."); + if (this.checkIslandPermission(player, "canToggleLock")) { + lores.add("\u00a7e\u00a7lClick here to lock your island."); + } else { + lores.add("\u00a7c\u00a7lYou can't change the lock."); + } + } + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + if (skyBlock.getIslandConfig(player).getBoolean("general.warpActive")) { + this.currentIslandItem = new ItemStack(Material.PORTAL, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lIsland Warp"); + lores.add("\u00a7eWarp Status: \u00a7aActive"); + lores.add("\u00a7fOther players may warp to your"); + lores.add("\u00a7fisland at anytime to the point"); + lores.add("\u00a7fyou set using \u00a7d/island setwarp."); + if (this.checkIslandPermission(player, "canToggleWarp") && VaultHandler.checkPerk(player.getName(), "usb.extra.addwarp", skyBlock.getSkyBlockWorld())) { + lores.add("\u00a7e\u00a7lClick here to deactivate."); + } else { + lores.add("\u00a7c\u00a7lYou can't change the warp."); + } + } else { + this.currentIslandItem = new ItemStack(Material.ENDER_STONE, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lIsland Warp"); + lores.add("\u00a7eWarp Status: \u00a78Inactive"); + lores.add("\u00a7fOther players can't warp to your"); + lores.add("\u00a7fisland. Set a warp point using"); + lores.add("\u00a7d/island setwarp \u00a7fbefore activating."); + if (this.checkIslandPermission(player, "canToggleWarp") && VaultHandler.checkPerk(player.getName(), "usb.extra.addwarp", skyBlock.getSkyBlockWorld())) { + lores.add("\u00a7e\u00a7lClick here to activate."); + } else { + lores.add("\u00a7c\u00a7lYou can't change the warp."); + } + } + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.CHEST, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lBuy Perks"); + lores.add("\u00a7fVisit the perk shop to buy"); + lores.add("\u00a7fspecial abilities for your"); + lores.add("\u00a7fisland and character, as well"); + lores.add("\u00a7fas titles and more."); + lores.add("\u00a7e\u00a7lClick here to open the shop!"); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.ENDER_CHEST, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lBuy Donor Perks"); + lores.add("\u00a7fThis special perk shop is"); + lores.add("\u00a7fonly available to donors!"); + if (VaultHandler.checkPerk(player.getName(), "group.donor", player.getWorld())) { + lores.add("\u00a7e\u00a7lClick here to open the shop!"); + } else { + lores.add("\u00a7a\u00a7lClick here to become a donor!"); + } + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.setItem(16, this.currentIslandItem); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.BOOK_AND_QUILL, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lIsland Log"); + lores.add("\u00a7fView a log of events from"); + lores.add("\u00a7fyour island such as member,"); + lores.add("\u00a7fbiome, and warp changes."); + lores.add("\u00a7e\u00a7lClick to view the log."); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.BED, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lChange Home Location"); + lores.add("\u00a7fWhen you teleport to your"); + lores.add("\u00a7fisland you will be taken to"); + lores.add("\u00a7fthis location."); + lores.add("\u00a7e\u00a7lClick here to change."); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.addItem(new ItemStack[]{this.currentIslandItem}); + this.lores.clear(); + this.currentIslandItem = new ItemStack(Material.HOPPER, 1); + meta4 = this.currentIslandItem.getItemMeta(); + meta4.setDisplayName("\u00a7a\u00a7lChange Warp Location"); + lores.add("\u00a7fWhen your warp is activated,"); + lores.add("\u00a7fother players will be taken to"); + lores.add("\u00a7fthis point when they teleport"); + lores.add("\u00a7fto your island."); + lores.add("\u00a7e\u00a7lClick here to change."); + meta4.setLore((List) this.lores); + this.currentIslandItem.setItemMeta(meta4); + this.GUIisland.setItem(15, this.currentIslandItem); + this.lores.clear(); + } + + public boolean checkIslandPermission(final Player player, final String permission) { + return skyBlock.getIslandConfig(player).getBoolean("party.members." + player.getName() + "." + permission); + } + + public String getCurrentBiome(final Player player) { + return skyBlock.getIslandConfig(player).getString("general.biome"); + } + + public int showIslandLevel(final Player player) { + return skyBlock.getIslandConfig(player).getInt("general.level"); + } + + public int showCurrentMembers(final Player player) { + return skyBlock.getIslandConfig(player).getInt("party.currentSize"); + } + + public int showMaxMembers(final Player player) { + return skyBlock.getIslandConfig(player).getInt("party.maxSize"); + } + + public void populateChallengeRank(final Player player, final int rankIndex, final Material mat, int location, final PlayerInfo pi) { + int rankComplete = 0; + ItemStack currentChallengeItem = new ItemStack(mat, 1); + ItemMeta meta4 = currentChallengeItem.getItemMeta(); + String currentRank = Settings.challenges_ranks[rankIndex]; + meta4.setDisplayName("\u00a7e\u00a7lRank: " + currentRank); + lores.add("\u00a7fComplete most challenges in"); + lores.add("\u00a7fthis rank to unlock the next rank."); + meta4.setLore((List) this.lores); + currentChallengeItem.setItemMeta(meta4); + this.GUIchallenge.setItem(location, currentChallengeItem); + this.lores.clear(); + final String[] challengeList = skyBlock.getChallengesFromRank(player, currentRank).split(" - "); + for (int i = 0; i < challengeList.length; ++i) { + String challenge = skyBlock.correctFormatting(challengeList[i]); + String challengeName = skyBlock.stripFormatting(challenge).toLowerCase(); + try { + if (rankIndex > 0) { + rankComplete = skyBlock.checkRankCompletion(player, Settings.challenges_ranks[rankIndex - 1]); + if (rankComplete > 0) { + currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 14); + meta4 = currentChallengeItem.getItemMeta(); + meta4.setDisplayName("\u00a74\u00a7lLocked Challenge"); + lores.add("\u00a77Complete " + rankComplete + " more " + Settings.challenges_ranks[rankIndex - 1] + " challenges"); + lores.add("\u00a77to unlock this rank."); + meta4.setLore((List) this.lores); + currentChallengeItem.setItemMeta(meta4); + this.GUIchallenge.setItem(++location, currentChallengeItem); + this.lores.clear(); + continue; + } + } + FileConfiguration config = skyBlock.getConfig(); + if (isNormalChallenge(challenge)) { + currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 4); + meta4 = currentChallengeItem.getItemMeta(); + meta4.setDisplayName(challenge); + } else if (isRepeatableChallenge(challenge)) { + if (!config.contains("options.challenges.challengeList." + challengeName + ".displayItem")) { + currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 5); + } else { + currentChallengeItem = new ItemStack(Material.getMaterial(config.getInt("options.challenges.challengeList." + challengeName + ".displayItem")), 1); + } + meta4 = currentChallengeItem.getItemMeta(); + meta4.setDisplayName(challenge); + } else if (isCompletedChallenge(challenge)) { + currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 13); + meta4 = currentChallengeItem.getItemMeta(); + meta4.setDisplayName(challenge); + } else { + currentChallengeItem = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 4); + meta4 = currentChallengeItem.getItemMeta(); + meta4.setDisplayName(challenge); + } + lores.add("\u00a77" + config.getString("options.challenges.challengeList." + challengeName + ".description")); + lores.add("\u00a7eThis challenge requires the following:"); + final String[] reqList = config.getString("options.challenges.challengeList." + challengeName + ".requiredItems").split(" "); + int reqItem = 0; + int reqAmount = 0; + int reqMod = -1; + String[] array; + for (int length = (array = reqList).length, j = 0; j < length; ++j) { + final String s = array[j]; + final String[] sPart = s.split(":"); + if (sPart.length == 2) { + reqItem = Integer.parseInt(sPart[0]); + final String[] sScale = sPart[1].split(";"); + if (sScale.length == 1) { + reqAmount = Integer.parseInt(sPart[1]); + } else if (sScale.length == 2) { + if (sScale[1].charAt(0) == '+') { + reqAmount = Integer.parseInt(sScale[0]) + Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName); + } else if (sScale[1].charAt(0) == '*') { + reqAmount = Integer.parseInt(sScale[0]) * (Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName)); + } else if (sScale[1].charAt(0) == '-') { + reqAmount = Integer.parseInt(sScale[0]) - Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName); + } else if (sScale[1].charAt(0) == '/') { + reqAmount = Integer.parseInt(sScale[0]) / (Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName)); + } + } + } else if (sPart.length == 3) { + reqItem = Integer.parseInt(sPart[0]); + final String[] sScale = sPart[2].split(";"); + if (sScale.length == 1) { + reqAmount = Integer.parseInt(sPart[2]); + } else if (sScale.length == 2) { + if (sScale[1].charAt(0) == '+') { + reqAmount = Integer.parseInt(sScale[0]) + Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName); + } else if (sScale[1].charAt(0) == '*') { + reqAmount = Integer.parseInt(sScale[0]) * (Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName)); + } else if (sScale[1].charAt(0) == '-') { + reqAmount = Integer.parseInt(sScale[0]) - Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName); + } else if (sScale[1].charAt(0) == '/') { + reqAmount = Integer.parseInt(sScale[0]) / (Integer.parseInt(sScale[1].substring(1)) * skyBlock.getActivePlayers().get(player.getName()).checkChallengeSinceTimer(challengeName)); + } + } + reqMod = Integer.parseInt(sPart[1]); + } + final ItemStack newItem = new ItemStack(reqItem, reqAmount, (short) reqMod); + lores.add("\u00a7f" + newItem.getAmount() + " " + newItem.getType().toString()); + } + if (pi.checkChallenge(challengeName) > 0 && config.getBoolean("options.challenges.challengeList." + challengeName + ".repeatable")) { + if (pi.onChallengeCooldown(challengeName)) { + if (pi.getChallengeCooldownTime(challengeName) / 86400000L >= 1L) { + final int days = (int) pi.getChallengeCooldownTime(challengeName) / 86400000; + lores.add("\u00a74Requirements will reset in " + days + " days."); + } else { + final int hours = (int) pi.getChallengeCooldownTime(challengeName) / 3600000; + lores.add("\u00a74Requirements will reset in " + hours + " hours."); + } + } + lores.add("\u00a76Item Reward: \u00a7a" + config.getString("options.challenges.challengeList." + challengeName + ".repeatRewardText")); + lores.add("\u00a76Currency Reward: \u00a7a" + config.getInt("options.challenges.challengeList." + challengeName + ".repeatCurrencyReward")); + lores.add("\u00a76Exp Reward: \u00a7a" + config.getInt("options.challenges.challengeList." + challengeName + ".repeatXpReward")); + lores.add("\u00a7dTotal times completed: \u00a7f" + pi.getChallenge(challengeName).getTimesCompleted()); + lores.add("\u00a7e\u00a7lClick to complete this challenge."); + } else { + lores.add("\u00a76Item Reward: \u00a7a" + config.getString("options.challenges.challengeList." + challengeName + ".rewardText")); + lores.add("\u00a76Currency Reward: \u00a7a" + config.getInt("options.challenges.challengeList." + challengeName + ".currencyReward")); + lores.add("\u00a76Exp Reward: \u00a7a" + config.getInt("options.challenges.challengeList." + challengeName + ".xpReward")); + if (config.getBoolean("options.challenges.challengeList." + challengeName + ".repeatable")) { + lores.add("\u00a7e\u00a7lClick to complete this challenge."); + } else { + lores.add("\u00a74\u00a7lYou can't repeat this challenge."); + } + } + meta4.setLore((List) this.lores); + currentChallengeItem.setItemMeta(meta4); + this.GUIchallenge.setItem(++location, currentChallengeItem); + this.lores.clear(); + } catch (NullPointerException e) { + skyBlock.getLogger().log(Level.SEVERE, "Mis-configured challenge " + challenge, e); + } + } + } + + private boolean isCompletedChallenge(String challengeName) { + return challengeName.charAt(1) == '2'; + } + + private boolean isRepeatableChallenge(String challengeName) { + return challengeName.charAt(1) == 'a'; + } + + private boolean isNormalChallenge(String challengeName) { + return challengeName.charAt(1) == 'e'; + } +} diff --git a/src/main/resources/island.yml b/src/main/resources/island.yml index 1365aa9e6..655894926 100644 --- a/src/main/resources/island.yml +++ b/src/main/resources/island.yml @@ -1,38 +1,38 @@ -general: - #level[integer] - the level of the island from blocks. - level: 0 - #bonusLevels[integer] - levels added from challenges or other sources - bonusLevels: 0 - #warpLocationX/Y/Z[integer] - the location of the island's warp point - warpLocationX: 0 - warpLocationY: 0 - warpLocationZ: 0 - #warpActive[boolean] - if true, other players can warp to the location defined by warpLocation - warpActive: false - #biome[string] - DO NOT CHANGE. The current biome of the island set by the plugin. - biome: OCEAN - #locked[boolean] - DO NOT CHANGE. If true, the island is currently locked. Set by the plugin. - locked: false -party: - #leader[string] - the group leader's name. - leader: 'none' - #maxSize[integer] - the maximum number of players allowed in the group (including the leader) - maxSize: 4 - #maxSize[integer] - the maximum number of players allowed in the group (including the leader) - currentSize: 1 - #useDiminishingReturns - If true, diminishing returns will be used for all blocks using the default scale (custom scales can be defined in the section below) - members: [] -banned: - list: [] -log: - logPos: 2 - 1: '§d[skyblock] The island has been created.' - 2: '' - 3: '' - 4: '' - 5: '' - 6: '' - 7: '' - 8: '' - 9: '' +general: + #level[integer] - the level of the island from blocks. + level: 0 + #bonusLevels[integer] - levels added from challenges or other sources + bonusLevels: 0 + #warpLocationX/Y/Z[integer] - the location of the island's warp point + warpLocationX: 0 + warpLocationY: 0 + warpLocationZ: 0 + #warpActive[boolean] - if true, other players can warp to the location defined by warpLocation + warpActive: false + #biome[string] - DO NOT CHANGE. The current biome of the island set by the plugin. + biome: OCEAN + #locked[boolean] - DO NOT CHANGE. If true, the island is currently locked. Set by the plugin. + locked: false +party: + #leader[string] - the group leader's name. + leader: 'none' + #maxSize[integer] - the maximum number of players allowed in the group (including the leader) + maxSize: 4 + #maxSize[integer] - the maximum number of players allowed in the group (including the leader) + currentSize: 1 + #useDiminishingReturns - If true, diminishing returns will be used for all blocks using the default scale (custom scales can be defined in the section below) + members: [] +banned: + list: [] +log: + logPos: 2 + 1: '§d[skyblock] The island has been created.' + 2: '' + 3: '' + 4: '' + 5: '' + 6: '' + 7: '' + 8: '' + 9: '' 10: '' \ No newline at end of file diff --git a/src/main/resources/levelConfig.yml b/src/main/resources/levelConfig.yml index 37eb0100d..72ec67c72 100644 --- a/src/main/resources/levelConfig.yml +++ b/src/main/resources/levelConfig.yml @@ -1,142 +1,142 @@ -general: - #pointsPerLevel - number of points needed to advance 1 island level. - pointsPerLevel: 1000 - #default - the default value for blocks not listed in blockValues here. - default: 10 - #useDiminishingReturns - If true, diminishing returns will be used for all blocks using the default scale (custom scales can be defined in the section below) - #If useDiminishingReturns is false, the blocks listed in the dimishingReturns section will still be affected. - useDiminishingReturns: false - #defaultScale - the default value to use for diminishing returns. This is the number of blocks before DR starts to lower value. - defaultScale: 10000 -#blockValues [ID: VALUE] - the blocks listed below will have custom values instead of the default. -blockValues: - 02: 20 - 03: 20 - 07: 0 - 08: 0 - 09: 0 - 10: 0 - 11: 0 - 12: 20 - 13: 20 - 14: 500 - 15: 200 - 16: 200 - 18: 0 - 20: 50 - 21: 300 - 22: 500 - 24: 20 - 25: 20 - 26: 1000 - 27: 20 - 28: 20 - 29: 60 - 30: 20 - 33: 40 - 34: 0 - 35: 50 - 36: 0 - 41: 1500 - 42: 300 - 43: 20 - 45: 50 - 46: 80 - 47: 50 - 48: 30 - 49: 200 - 51: 0 - 55: 0 - 56: 400 - 57: 5000 - 59: 0 - 60: 40 - 63: 0 - 65: 0 - 68: 0 - 70: 0 - 72: 0 - 79: 50 - 80: 50 - 81: 0 - 82: 50 - 83: 0 - 84: 50 - 90: 0 - 91: 20 - 92: 50 - 98: 20 - 99: 100 - 100: 100 - 101: 20 - 102: 20 - 103: 0 - 104: 0 - 105: 0 - 106: 10 - 108: 30 - 109: 20 - 110: 20 - 112: 20 - 114: 20 - 116: 150 - 122: 5000 - 123: 20 - 124: 20 - 127: 0 - 128: 20 - 129: 200 - 130: 2000 - 133: 1000 - 138: 2000 - 144: 1000 - 145: 150 - 152: 150 - 153: 50 - 155: 100 - 156: 100 - 157: 20 - 159: 50 - 171: 20 - 172: 20 -#blockLimits - blocks listed here will stop adding to island levels after the given number of blocks. -blockLimits: - 04: 10000 - 87: 10000 - 88: 10000 - 121: 10000 - 106: 100 - 130: 3 - 138: 10 -#diminishingReturns [ID: SCALE] - The listed blocks will add more to island level before SCALE number of blocks are counted towards the island level, and less to island level after SCALE. -diminishingReturns: - 1: 10000 - 2: 10000 - 3: 10000 - 5: 10000 - 12: 10000 - 17: 100 - 26: 1 - 31: 100 - 37: 100 - 38: 100 - 39: 100 - 40: 100 - 43: 20000 - 44: 10000 - 49: 50 - 67: 5000 - 85: 5000 - 98: 20000 - 99: 30 - 100: 30 - 107: 100 - 108: 5000 - 109: 5000 - 110: 10000 - 112: 20000 - 113: 5000 - 114: 5000 - 128: 5000 - 139: 5000 +general: + #pointsPerLevel - number of points needed to advance 1 island level. + pointsPerLevel: 1000 + #default - the default value for blocks not listed in blockValues here. + default: 10 + #useDiminishingReturns - If true, diminishing returns will be used for all blocks using the default scale (custom scales can be defined in the section below) + #If useDiminishingReturns is false, the blocks listed in the dimishingReturns section will still be affected. + useDiminishingReturns: false + #defaultScale - the default value to use for diminishing returns. This is the number of blocks before DR starts to lower value. + defaultScale: 10000 +#blockValues [ID: VALUE] - the blocks listed below will have custom values instead of the default. +blockValues: + 02: 20 + 03: 20 + 07: 0 + 08: 0 + 09: 0 + 10: 0 + 11: 0 + 12: 20 + 13: 20 + 14: 500 + 15: 200 + 16: 200 + 18: 0 + 20: 50 + 21: 300 + 22: 500 + 24: 20 + 25: 20 + 26: 1000 + 27: 20 + 28: 20 + 29: 60 + 30: 20 + 33: 40 + 34: 0 + 35: 50 + 36: 0 + 41: 1500 + 42: 300 + 43: 20 + 45: 50 + 46: 80 + 47: 50 + 48: 30 + 49: 200 + 51: 0 + 55: 0 + 56: 400 + 57: 5000 + 59: 0 + 60: 40 + 63: 0 + 65: 0 + 68: 0 + 70: 0 + 72: 0 + 79: 50 + 80: 50 + 81: 0 + 82: 50 + 83: 0 + 84: 50 + 90: 0 + 91: 20 + 92: 50 + 98: 20 + 99: 100 + 100: 100 + 101: 20 + 102: 20 + 103: 0 + 104: 0 + 105: 0 + 106: 10 + 108: 30 + 109: 20 + 110: 20 + 112: 20 + 114: 20 + 116: 150 + 122: 5000 + 123: 20 + 124: 20 + 127: 0 + 128: 20 + 129: 200 + 130: 2000 + 133: 1000 + 138: 2000 + 144: 1000 + 145: 150 + 152: 150 + 153: 50 + 155: 100 + 156: 100 + 157: 20 + 159: 50 + 171: 20 + 172: 20 +#blockLimits - blocks listed here will stop adding to island levels after the given number of blocks. +blockLimits: + 04: 10000 + 87: 10000 + 88: 10000 + 121: 10000 + 106: 100 + 130: 3 + 138: 10 +#diminishingReturns [ID: SCALE] - The listed blocks will add more to island level before SCALE number of blocks are counted towards the island level, and less to island level after SCALE. +diminishingReturns: + 1: 10000 + 2: 10000 + 3: 10000 + 5: 10000 + 12: 10000 + 17: 100 + 26: 1 + 31: 100 + 37: 100 + 38: 100 + 39: 100 + 40: 100 + 43: 20000 + 44: 10000 + 49: 50 + 67: 5000 + 85: 5000 + 98: 20000 + 99: 30 + 100: 30 + 107: 100 + 108: 5000 + 109: 5000 + 110: 10000 + 112: 20000 + 113: 5000 + 114: 5000 + 128: 5000 + 139: 5000 156: 10000 \ No newline at end of file diff --git a/src/main/resources/orphans.yml b/src/main/resources/orphans.yml index ed8f9bfa9..288e65b93 100644 --- a/src/main/resources/orphans.yml +++ b/src/main/resources/orphans.yml @@ -1,2 +1,2 @@ -orphans: +orphans: list: "" \ No newline at end of file diff --git a/src/main/resources/party.yml b/src/main/resources/party.yml index cce1428a3..e446c40e6 100644 --- a/src/main/resources/party.yml +++ b/src/main/resources/party.yml @@ -1,20 +1,20 @@ -general: - #level[integer] - the level of the island. - level: 0 - #warpLocationX/Y/Z[integer] - the location of the island's warp point - warpLocationX: 0 - warpLocationY: 0 - warpLocationZ: 0 - #warpActive[boolean] - if true, other players can warp to the location defined by warpLocation - warpActive: false -party: - #leader[string] - the group leader's name. - leader: 'none' - #maxSize[integer] - the maximum number of players allowed in the group (including the leader) - maxSize: 4 - #maxSize[integer] - the maximum number of players allowed in the group (including the leader) - currentSize: 1 - #useDiminishingReturns - If true, diminishing returns will be used for all blocks using the default scale (custom scales can be defined in the section below) - members: [] -banned: +general: + #level[integer] - the level of the island. + level: 0 + #warpLocationX/Y/Z[integer] - the location of the island's warp point + warpLocationX: 0 + warpLocationY: 0 + warpLocationZ: 0 + #warpActive[boolean] - if true, other players can warp to the location defined by warpLocation + warpActive: false +party: + #leader[string] - the group leader's name. + leader: 'none' + #maxSize[integer] - the maximum number of players allowed in the group (including the leader) + maxSize: 4 + #maxSize[integer] - the maximum number of players allowed in the group (including the leader) + currentSize: 1 + #useDiminishingReturns - If true, diminishing returns will be used for all blocks using the default scale (custom scales can be defined in the section below) + members: [] +banned: list: [] \ No newline at end of file diff --git a/src/main/resources/player.yml b/src/main/resources/player.yml index 369c69264..70afe9c3b 100644 --- a/src/main/resources/player.yml +++ b/src/main/resources/player.yml @@ -1,13 +1,13 @@ -player: - hasIsland: false - islandX: 0 - islandY: 0 - islandZ: 0 - homeX: 0 - homeY: 0 - homeZ: 0 - challenges: - cobblestonegenerator: - firstCompleted: 0 - timesCompleted: 0 +player: + hasIsland: false + islandX: 0 + islandY: 0 + islandZ: 0 + homeX: 0 + homeY: 0 + homeZ: 0 + challenges: + cobblestonegenerator: + firstCompleted: 0 + timesCompleted: 0 timesCompletedSinceTimer: 0 \ No newline at end of file diff --git a/src/test/java/us/talabrek/ultimateskyblock/uSkyBlockTest.java b/src/test/java/us/talabrek/ultimateskyblock/uSkyBlockTest.java index 30891f6dc..0d541ee88 100644 --- a/src/test/java/us/talabrek/ultimateskyblock/uSkyBlockTest.java +++ b/src/test/java/us/talabrek/ultimateskyblock/uSkyBlockTest.java @@ -1,20 +1,20 @@ -package us.talabrek.ultimateskyblock; - -import static org.hamcrest.core.Is.is; -import static org.junit.Assert.*; - -public class uSkyBlockTest { - - @org.junit.Test - public void testStripFormatting() throws Exception { - String text = "&eHello \u00a7bBabe &l&kYou wanna dance&r with somebody"; - - assertThat(uSkyBlock.stripFormatting(text), is("Hello Babe You wanna dance with somebody")); - } - - @org.junit.Test - public void testCorrectFormatting() throws Exception { - String text = "&eHello \u00a7bBabe &l&kYou wanna dance&r with somebody"; - assertThat(uSkyBlock.correctFormatting(text), is("\u00a7eHello \u00a7bBabe \u00a7l\u00a7kYou wanna dance\u00a7r with somebody")); - } +package us.talabrek.ultimateskyblock; + +import static org.hamcrest.core.Is.is; +import static org.junit.Assert.*; + +public class uSkyBlockTest { + + @org.junit.Test + public void testStripFormatting() throws Exception { + String text = "&eHello \u00a7bBabe &l&kYou wanna dance&r with somebody"; + + assertThat(uSkyBlock.stripFormatting(text), is("Hello Babe You wanna dance with somebody")); + } + + @org.junit.Test + public void testCorrectFormatting() throws Exception { + String text = "&eHello \u00a7bBabe &l&kYou wanna dance&r with somebody"; + assertThat(uSkyBlock.correctFormatting(text), is("\u00a7eHello \u00a7bBabe \u00a7l\u00a7kYou wanna dance\u00a7r with somebody")); + } } \ No newline at end of file