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Releases: rlf/uSkyBlock

Bug fix release

11 Dec 20:38
@rlf rlf
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Bug Fixes

Improved level calculation

11 Dec 19:20
@rlf rlf
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  • Better chunk-loading, and more verbose /is info.
  • Better documentation of config.yml
  • Better challenges.yml - easier to read on UI
  • Better DevCommand

Merge conflict-release

11 Dec 17:45
@rlf rlf
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This release fixes a ton of internal bugs, but not many that the average users will notice, much more along the lines of increased the amount of shared code, and decreased the amount of duplication.

Honorable mentions:

  • New defaults for WorldGuard Flags
  • Removed "internal-island-protection" (WorldGuard is now a must).
  • Added Multiverse-Core as a softdepend (since it already was one).
  • Added tab-completion to the /c command
  • Moved challenges to a separate config file (challenges.yml)
  • Re-did the config reading, so it's now guaranteed to be UTF-8 regardless of system-encoding on the server.
  • Added word-wrap on the UI lore for challenge-descriptions.
  • Better (total rewrite) logic for calculating onIsland challenges
  • Faster island level calculation
  • Challenges SHOULD now reset their requirements when the cooldown expires (not on next completion).
  • and probably a lot more ...

Note: This release has NOT been very thouroughly tested, so feel free to test it, and report any errors you find (also, a helping hand in indicating which of the existing errors has been fixed, would be most appreciated).

Major refactoring in internal code

11 Dec 01:15
@rlf rlf
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Pre-release

This release fixes a ton of internal bugs, but not many that the average users will notice, much more along the lines of increased the amount of shared code, and decreased the amount of duplication.

Honorable mentions:

  • New defaults for WorldGuard Flags
  • Removed "internal-island-protection" (WorldGuard is now a must).
  • Added Multiverse-Core as a softdepend (since it already was one).
  • Added tab-completion to the /c command
  • Moved challenges to a separate config file (challenges.yml)
  • Re-did the config reading, so it's now guaranteed to be UTF-8 regardless of system-encoding on the server.
  • Added word-wrap on the UI lore for challenge-descriptions.
  • Better (total rewrite) logic for calculating onIsland challenges
  • Faster island level calculation
  • Challenges SHOULD now reset their requirements when the cooldown expires (not on next completion).
  • and probably a lot more ...

Note: This release has NOT been very thouroughly tested, so feel free to test it, and report any errors you find (also, a helping hand in indicating which of the existing errors has been fixed, would be most appreciated).

WG fix and level calculation

11 Dec 22:55
@rlf rlf
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v2.0.1-R0.11

Rolled back to hardcoded WG

Item names

11 Dec 21:41
@rlf rlf
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v2.0.1-R0.10

#41: Better item-names

WorldGuard flags, regions and a chest!

08 Dec 20:03
@rlf rlf
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This release introduces better defaults for worldguard region, and tries to re-apply them to existing regions.

Additionally, it includes support for a new config.yml parameter:

options:
  island:
    worldGuardFlags:
      ALL:
        pvp: 'deny'
        chest-access: 'deny'
        use: 'deny'
        destroy-vehicle: 'deny'
        entity-item-frame-destroy: 'deny'
        entity-painting-destroy: 'deny'
      OWNERS:
        use: 'allow'
        chest-access: 'allow'

Donor shops and better menus

08 Dec 21:52
@rlf rlf
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Note: Yet again, there's changes to the config.yml file!

Working menus

06 Dec 15:17
@rlf rlf
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Fixed some items in the menu system no more being "acceptable", and removed the Donor shops (not everyone has chc installed).

I will include the option for that kind of integration again in the future.

First working release after source-adaptation

05 Dec 22:26
@rlf rlf
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This is a binary release that works with Spigot 1.8, WorldGuard 6.0.0-R0.1-SNAPSHOT and WorldEdit 6.0.0-R0.1-SNAPSHOT.

Use at your own risk.