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Bringing one comment from v0.1 discussion #6 to keep everything in the same place.
That's a good point. I guess all NFT games have the same issue where users can go inactive and break parts of the game mechanic. A posible solution here would be that studios can be "rented" (I think @StErMi used the term "landed") without owner's action. For example, a studio comes with a default use price, which the owner can change. If someone wants to rent it to record a new song, they just pay the fee and the studio get's locked. If a user stops playing the dynamic is not broken. Some thoughts about v0.2:
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If we want to move forward we need to solve some economic/logic issues, after that, I can start implementing and experimenting with the code.
@Shpigford if I'm not wrong you said that you don't want to require a "fee" to do minting actions right? So to create a song you don't want to force the user to pay a fee? @Shpigford names in general need to be embedded inside the contract (we have a pool of combinations or they can be provided as user input if you want). Getting that info from outside can't be done (not easy and it involves using an Oracle and I have no prior experience on that). Otherwise what we could do is to use GTP-3 to generate a name for each tokenId minted and expose that name from an external source (backend). So in the contract, you only have the |
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v0.2 of MVP Game Mechanics — This discussion is so we can have a central place to talk through game mechanics for the MVP.
Rockburg is a music industry similuation game built around trading cards dynamically generated on the blockchain.
We will have a fixed number of drops for each card type. Once those core cards are generated, no more will be created. Though utlimately the combinations of those cards could be used to create new ones.
Core Card Types
These card types are core to the game. They're used in combination with one another to create new resources.
Musicians
Limit: 10,000
Studios
Limit: 2,500
Instruments
Limit: 25,000
Locked only while recording a Song or playing a Venue.
Combo Output Cards
These cards are the output of combining core cards.
Genres
Unlimited minting, but certain genres will be highly sought after (due to popularity + fan dedication stats) and thus rarer.
These should be very low-cost to mint.
Bands
Requires a Genre card + the necessary Musicians to fill all the roles.
Genres are not locked. Musicians are locked.
What other attributes could be added?
Songs
Requires a Band card and a Studio card.
Locked for the “Lead Time” of the Studio card.
Could be cool to do something like Tunes where folks can create actual art, music, lyrics, etc to sell associated with the Songs.
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