forked from DIVGAMES/DIV-Games-Studio
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathapp.sh
105 lines (89 loc) · 2.78 KB
/
app.sh
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
#!/bin/sh
# Force Bourne shell in case tcsh is default.
#
#
# Reads the bundle type
#
echo "========================================================"
echo " Bundle creation script"
echo "========================================================"
echo ""
echo " Please select which kind of bundle you would like to build:"
echo ""
echo " 1 > Debug bundle"
echo " 2 > Release bundle"
echo " 0 > Exit"
read command
case $command in
1) ;;
2) ;;
0) exit 0;;
*) echo "Invalid command"
exit 0;;
esac
#
# Creates the bundle
#
appname=d-OSX
appfolder=$appname.app
macosfolder=$appfolder/Contents/MacOS
plistfile=$appfolder/Contents/Info.plist
appfile=d-OSX
PkgInfoContents="APPLMAG#"
#
if ! [ -e $appfile ]
then
echo "$appfile does not exist"
elif [ -e $appfolder ]
then
echo "$appfolder already exists"
else
echo "Creating $appfolder..."
mkdir $appfolder
mkdir $appfolder/Contents
mkdir $appfolder/Contents/MacOS
mkdir $appfolder/Contents/Resources
#
# For a debug bundle,
# Instead of copying executable into .app folder after each compile,
# simply create a symbolic link to executable.
#
if [ $command = 1 ]; then
ln -s ../../../$appname $macosfolder/$appname
else
cp $appname $macosfolder/$appname
fi
# Copy the resource files to the correct place
cp *.bmp $appfolder/Contents/Resources
cp icon3.ico $appfolder/Contents/Resources
cp icon3.png $appfolder/Contents/Resources
cp macicon.icns $appfolder/Contents/Resources
cp docs/*.* $appfolder/Contents/Resources
#
# Create PkgInfo file.
echo $PkgInfoContents >$appfolder/Contents/PkgInfo
#
# Create information property list file (Info.plist).
echo '<?xml version="1.0" encoding="UTF-8"?>' >$plistfile
echo '<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">' >>$plistfile
echo '<plist version="1.0">' >>$plistfile
echo '<dict>' >>$plistfile
echo ' <key>CFBundleDevelopmentRegion</key>' >>$plistfile
echo ' <string>English</string>' >>$plistfile
echo ' <key>CFBundleExecutable</key>' >>$plistfile
echo ' <string>'$appname'</string>' >>$plistfile
echo ' <key>CFBundleIconFile</key>' >>$plistfile
echo ' <string>macicon.icns</string>' >>$plistfile
echo ' <key>CFBundleIdentifier</key>' >>$plistfile
echo ' <string>org.magnifier.magnifier</string>' >>$plistfile
echo ' <key>CFBundleInfoDictionaryVersion</key>' >>$plistfile
echo ' <string>6.0</string>' >>$plistfile
echo ' <key>CFBundlePackageType</key>' >>$plistfile
echo ' <string>APPL</string>' >>$plistfile
echo ' <key>CFBundleSignature</key>' >>$plistfile
echo ' <string>MAG#</string>' >>$plistfile
echo ' <key>CFBundleVersion</key>' >>$plistfile
echo ' <string>1.0</string>' >>$plistfile
echo '</dict>' >>$plistfile
echo '</plist>' >>$plistfile
fi