Mesh does not have vertex normals #281
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Some component of your tool path planning pipeline requires that your mesh have vertex normal information, but the mesh you passed in does not have that information. The error message is not particularly helpful (as you have found out) because it doesn't tell you which component needs vertex normals. This issue is documented here and will is on the list to be fixed soon. The error message is probably coming from the tool path planner. You can avoid this issue by running a normal estimation mesh modifier like
I'm not entirely sure what you mean by "proper" documentation, but the README and
Currently the GUI does not have the ability to save tool paths to file. It should be pretty trivial to implement, but I haven't had time to get to it yet. Nominally, the waypoints are represented as 6 DoF transforms; my plan is to save them to a YAML file (probably as XYZ positions and quaternions) in the same nested structure as the code objects (i.e., tool path and tool path segments) |
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I have recently started using noether for milling tool path planning for a robot. when i load the mesh, use for parameters and plan the tool path, It shows that 'Mesh does not have vertext normals'. The error persist with different pieces. What could be the reason?
Moreover, Is there any proper documentation on how to use noether? The read.me is very less helpful in it.
Plus, When it plans and we save the path in yaml file, can any body tell me what type of information does it have? e.g. X,Y,Z of generated point? as I am unable to generate the path.
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