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preferences.cpp
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#include "Preferences.h"
#include "SafeProgramming.h"
#include "Object.h"
#include "RegistryFunctions.h"
#include "String.h"
#include "Misc.h"
// ----
CPreferences::CPreferences()
{
// These values are assigned to show that the class has
// not been 'init'd yet.
// SlowVRAMWorkAround = false;
// DoubleBufferingEnabled = false;
Volume = DEFAULT_VOLUME_LEVEL;
MusicEnabled = DEFAULT_MUSIC_STATE;
EffectsEnabled = DEFAULT_EFFECTS_STATE;
PreferredOrientation = EO_Landscape_Normal;
HardwareDoubleBuffering = false;
// MouseRepeat = DEFAULT_MOUSE_REPEAT;
}
// ----
CPreferences::~CPreferences()
{
// Nothing
}
// ----
bool CPreferences::LoadPreferences(CPlatform* _PlatformRef)
{
DWORD DataType = 0;
char* Value = NULL;
DWORD DataLength = 0;
LONG Ret;
LONG OverallRet = true;
CString Temp;
AssumeDefaults(_PlatformRef);
#if BOXEDSALE
Registered = true; // Always registered
#else
// Determine if we are registered
CString TempName;
// Load double buffering settings.
Ret = LoadFromRegistry( HKEY_LOCAL_MACHINE, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_ACTIVATION_CODE), // Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
RegistrationCode = DecryptCode(*(unsigned long*)Value);
}
else
{
RegistrationCode = 0;
}
SAFELY_DELETE_ARRAY(Value);
// See if the activation code is valid
if (GetRegistrationString(&TempName))
{
Registered = ValidateRegistrationDetails(&TempName, RegistrationCode, PRODUCT_ACTIVATION_RPN_STRING);
}
else
{
Registered = false;
}
#endif
// ----
// Load Volume from registry if we can.
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_VOLUME_SETTING), // Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
Volume = (int)*Value;
if ( (Volume < 0)
|| (Volume > 10))
Volume = DEFAULT_VOLUME_LEVEL;
}
SAFELY_DELETE_ARRAY(Value);
// Load Music setting from registry if we can.
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_MUSIC_SETTING), // Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
MusicEnabled = (bool)*Value;
}
SAFELY_DELETE_ARRAY(Value);
// Load Effects setting from registry if we can.
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_EFFECTS_SETTING), // Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
EffectsEnabled = (bool)*Value;
}
SAFELY_DELETE_ARRAY(Value);
#if 0
// Load Mouse Repeat setting from registry if we can.
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_MOUSE_REPEAT), // Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
if (Value > 0)
{
MouseRepeat = *Value;
}
}
SAFELY_DELETE_ARRAY(Value);
#endif
#if 0
// Load double buffering settings.
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_ENABLE_DB_SETTING),// Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
DoubleBufferingEnabled = (bool)*Value;
}
SAFELY_DELETE_ARRAY(Value);
// Load double buffering settings.
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_SLOW_VRAM_SETTING),// Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
SlowVRAMWorkAround = (bool)*Value;
}
SAFELY_DELETE_ARRAY(Value);
// Load and validate stylus control setting
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_STYLUS_SETTING), // Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
StylusControl = (int)*Value;
if ( (StylusControl < 0)
/*|| (StylusControl > 1)*/) // This will be refined later
StylusControl = 0;
}
SAFELY_DELETE_ARRAY(Value);
#endif
// Load and validate orientation setting
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_ORIENTATION_SETTING), // Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
//if ((int)*Value == EO_Portrait_Normal)
// PreferredOrientation = EO_Portrait_Normal;
if ((int)*Value == EO_Landscape_Normal)
PreferredOrientation = EO_Landscape_Normal;
if ((int)*Value == EO_Landscape_Flipped)
PreferredOrientation = EO_Landscape_Flipped;
}
SAFELY_DELETE_ARRAY(Value);
// Load and validate hardware double buffering work around setting
Ret = LoadFromRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_HARDWARE_DB_SETTING), // Name of value to retrieve.
&DataType, // A pointer to a DWORD filled-in by the function.
&Value, // A pointer to buffer created within the function - you are responsible for the freeing of this resource.
&DataLength);
OverallRet &= Ret;
if ( (SUCCEEDED(Ret))
&& (DataType == REG_BINARY)
&& (DataLength)
&& (Value))
{
HardwareDoubleBuffering = (bool)*Value;
}
SAFELY_DELETE_ARRAY(Value);
return true; // This implementation can not fail.
}
// ----
bool CPreferences::SavePreferences()
{
LONG OverallRet = true;
// Save out volume setting
OverallRet &= SaveToRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_VOLUME_SETTING), // Name of the value to store.
REG_BINARY, // Specifies the format for storing the data.
(char*)&Volume, // A pointer to the data to store.
sizeof(Volume));
// Save out music setting
OverallRet &= SaveToRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_MUSIC_SETTING), // Name of the value to store.
REG_BINARY, // Specifies the format for storing the data.
(char*)&MusicEnabled, // A pointer to the data to store.
sizeof(MusicEnabled));
// Save out effects setting
OverallRet &= SaveToRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_EFFECTS_SETTING), // Name of the value to store.
REG_BINARY, // Specifies the format for storing the data.
(char*)&EffectsEnabled, // A pointer to the data to store.
sizeof(EffectsEnabled));
#if 0
// Save double buffer setting
OverallRet &= SaveToRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_ENABLE_DB_SETTING), // Name of the value to store.
REG_BINARY, // Specifies the format for storing the data.
(char*)&DoubleBufferingEnabled, // A pointer to the data to store.
sizeof(DoubleBufferingEnabled));
// Save slow vram setting - only used if double buffering is enabled.
OverallRet &= SaveToRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_SLOW_VRAM_SETTING), // Name of the value to store.
REG_BINARY, // Specifies the format for storing the data.
(char*)&SlowVRAMWorkAround, // A pointer to the data to store.
sizeof(SlowVRAMWorkAround));
// Save stylus settings.
OverallRet &= SaveToRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_STYLUS_SETTING), // Name of the value to store.
REG_BINARY, // Specifies the format for storing the data.
(char*)&StylusControl, // A pointer to the data to store.
sizeof(StylusControl));
#endif
// Orientation.
OverallRet &= SaveToRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_ORIENTATION_SETTING), // Name of the value to store.
REG_BINARY, // Specifies the format for storing the data.
(char*)&PreferredOrientation, // A pointer to the data to store.
sizeof(PreferredOrientation));
#if 0
// Mouse Repeat.
OverallRet &= SaveToRegistry( HKEY_CURRENT_USER, // Existing key or default root.
&CString(REG_PREFERENCE_PATH), // Sub key, relative to _ExistingKey. (Must not start with a '/' char!)
&CString(REG_MOUSE_REPEAT), // Name of the value to store.
REG_BINARY, // Specifies the format for storing the data.
(char*)&MouseRepeat, // A pointer to the data to store.
sizeof(MouseRepeat));
#endif
return OverallRet;
}
// ----
bool CPreferences::ValidatePreferences()
{
if ((Volume < 0) || (Volume > 10))
return false;
// The following items are boolean
// MusicEnabled
// DoubleBufferingEnabled
// SlowVRAMWorkAround
//if (StylusControl < 0)
// return false;
// The following can take any value.
// ShowDemoTimeOut
return true;
}
// ----
void CPreferences::AssumeDefaults(CPlatform* _PlatformRef)
{
PlatformRef = _PlatformRef;
// Assume some sensible defaults
Volume = DEFAULT_VOLUME_LEVEL;
MusicEnabled = DEFAULT_MUSIC_STATE;
EffectsEnabled = DEFAULT_EFFECTS_STATE;
PreferredOrientation= EO_Landscape_Normal;
HardwareDoubleBuffering = false;
// MouseRepeat = DEFAULT_MOUSE_REPEAT;
if (PlatformRef)
{
switch (PlatformRef->GetMachineType())
{
case EM_Casio_Cassiopeia125:
HardwareDoubleBuffering = true;
}
}
RegistrationCode = 0;
Registered = true; // Play safe!
#if 0 // These features are not supported.
if (PlatformRef)
{
switch (PlatformRef->GetMachineFamily())
{
case EM_Casio_Cassiopeia_Generic:
DoubleBufferingEnabled = false;
break;
case EM_Compaq_IPaq_Generic:
DoubleBufferingEnabled = true;
SlowVRAMWorkAround = false;
break;
default:
DoubleBufferingEnabled = true;
SlowVRAMWorkAround = true;
break;
}
}
else
{
DoubleBufferingEnabled = false;
SlowVRAMWorkAround = false;
}
// Hmmm, work around
DoubleBufferingEnabled = false;
SlowVRAMWorkAround = false;
// Other, more game specific preferences.
StylusControl = DEFAULT_STYLUS_CONTROL;
ShowDemoTimeOut = DEFAULT_DEMO_TIME_OUT;
#endif
}
// ----
// Return registration code
unsigned long CPreferences::GetRegistrationCode()
{
return RegistrationCode;
}
// ----
void CPreferences::SetRegistrationCode(unsigned long code)
{
RegistrationCode = code;
}