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Currently, mesh() call will only generate vertices, normals, triangles, and faceGroups. As far as I can see, opencascade can generate UV Node too. Would you like to export uv information, please?
thanks
The text was updated successfully, but these errors were encountered:
Currently, mesh() call will only generate vertices, normals, triangles, and faceGroups. As far as I can see, opencascade can generate UV Node too. Would you like to export uv information, please?
thanks
The text was updated successfully, but these errors were encountered: