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Building from Source
Building_from_Source\
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For Developers
  • Get the source code from the

    Git.

  • Unpack the boost libaries (32-bit for CasparCG Server 2.0) or

    dependencies64\dependencies64.exe (64-bit for CasparCG Server 2.1

    or later.)

**We strongly encourage you start from the CasparCG Server 2.1 source,

as it is refactored and 64-bit (only) which will make sure that any

changes you make will be easier to upgrade and maintain in the future.**

Please note that you don't have to compile anything unless you want to

modify the source code; the latest builds are always available at

http://builds.casparcg.com/

Building using Visual Studio C++ 2010 Express

  • You will need to get the ATL from the Windows Driver Development Kit

    (WinDDK 7.x).

  • The dependencies are available on SourceForge out of the SVN

    repository.

  • You will need to change the include “afxres.h” to include

    “windows.h” in shell/shell.rc.